minecraft-src/net/minecraft/client/gui/components/PlayerSkinWidget.java
2025-09-18 12:46:36 +00:00

76 lines
2.8 KiB
Java

package net.minecraft.client.gui.components;
import java.util.function.Supplier;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.gui.ComponentPath;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.narration.NarrationElementOutput;
import net.minecraft.client.gui.navigation.FocusNavigationEvent;
import net.minecraft.client.model.PlayerModel;
import net.minecraft.client.model.geom.EntityModelSet;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.resources.PlayerSkin;
import net.minecraft.client.resources.PlayerSkin.Model;
import net.minecraft.client.sounds.SoundManager;
import net.minecraft.network.chat.CommonComponents;
import net.minecraft.util.Mth;
import org.jetbrains.annotations.Nullable;
@Environment(EnvType.CLIENT)
public class PlayerSkinWidget extends AbstractWidget {
private static final float MODEL_HEIGHT = 2.125F;
private static final float FIT_SCALE = 0.97F;
private static final float ROTATION_SENSITIVITY = 2.5F;
private static final float DEFAULT_ROTATION_X = -5.0F;
private static final float DEFAULT_ROTATION_Y = 30.0F;
private static final float ROTATION_X_LIMIT = 50.0F;
private final PlayerModel wideModel;
private final PlayerModel slimModel;
private final Supplier<PlayerSkin> skin;
private float rotationX = -5.0F;
private float rotationY = 30.0F;
public PlayerSkinWidget(int width, int height, EntityModelSet model, Supplier<PlayerSkin> skin) {
super(0, 0, width, height, CommonComponents.EMPTY);
this.wideModel = new PlayerModel(model.bakeLayer(ModelLayers.PLAYER), false);
this.slimModel = new PlayerModel(model.bakeLayer(ModelLayers.PLAYER_SLIM), true);
this.skin = skin;
}
@Override
protected void renderWidget(GuiGraphics guiGraphics, int mouseX, int mouseY, float partialTick) {
float f = 0.97F * this.getHeight() / 2.125F;
float g = -1.0625F;
PlayerSkin playerSkin = (PlayerSkin)this.skin.get();
PlayerModel playerModel = playerSkin.model() == Model.SLIM ? this.slimModel : this.wideModel;
guiGraphics.submitSkinRenderState(
playerModel, playerSkin.texture(), f, this.rotationX, this.rotationY, -1.0625F, this.getX(), this.getY(), this.getRight(), this.getBottom()
);
}
@Override
protected void onDrag(double mouseX, double mouseY, double dragX, double dragY) {
this.rotationX = Mth.clamp(this.rotationX - (float)dragY * 2.5F, -50.0F, 50.0F);
this.rotationY += (float)dragX * 2.5F;
}
@Override
public void playDownSound(SoundManager handler) {
}
@Override
protected void updateWidgetNarration(NarrationElementOutput narrationElementOutput) {
}
@Override
public boolean isActive() {
return false;
}
@Nullable
@Override
public ComponentPath nextFocusPath(FocusNavigationEvent event) {
return null;
}
}