102 lines
		
	
	
	
		
			4.5 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
	
		
			4.5 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.client.model;
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| 
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| import com.mojang.blaze3d.vertex.PoseStack;
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| import net.fabricmc.api.EnvType;
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| import net.fabricmc.api.Environment;
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| import net.minecraft.client.model.geom.ModelPart;
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| import net.minecraft.client.model.geom.PartPose;
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| import net.minecraft.client.model.geom.builders.CubeDeformation;
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| import net.minecraft.client.model.geom.builders.CubeListBuilder;
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| import net.minecraft.client.model.geom.builders.LayerDefinition;
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| import net.minecraft.client.model.geom.builders.MeshDefinition;
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| import net.minecraft.client.model.geom.builders.PartDefinition;
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| import net.minecraft.client.renderer.entity.state.ZombieVillagerRenderState;
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| import net.minecraft.world.entity.HumanoidArm;
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| 
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| @Environment(EnvType.CLIENT)
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| public class ZombieVillagerModel<S extends ZombieVillagerRenderState> extends HumanoidModel<S> implements VillagerLikeModel {
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| 	private final ModelPart hatRim = this.hat.getChild("hat_rim");
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| 
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| 	public ZombieVillagerModel(ModelPart root) {
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| 		super(root);
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| 	}
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| 
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| 	public static LayerDefinition createBodyLayer() {
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| 		MeshDefinition meshDefinition = HumanoidModel.createMesh(CubeDeformation.NONE, 0.0F);
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| 		PartDefinition partDefinition = meshDefinition.getRoot();
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| 		PartDefinition partDefinition2 = partDefinition.addOrReplaceChild(
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| 			"head",
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| 			new CubeListBuilder().texOffs(0, 0).addBox(-4.0F, -10.0F, -4.0F, 8.0F, 10.0F, 8.0F).texOffs(24, 0).addBox(-1.0F, -3.0F, -6.0F, 2.0F, 4.0F, 2.0F),
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| 			PartPose.ZERO
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| 		);
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| 		PartDefinition partDefinition3 = partDefinition2.addOrReplaceChild(
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| 			"hat", CubeListBuilder.create().texOffs(32, 0).addBox(-4.0F, -10.0F, -4.0F, 8.0F, 10.0F, 8.0F, new CubeDeformation(0.5F)), PartPose.ZERO
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| 		);
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| 		partDefinition3.addOrReplaceChild(
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| 			"hat_rim", CubeListBuilder.create().texOffs(30, 47).addBox(-8.0F, -8.0F, -6.0F, 16.0F, 16.0F, 1.0F), PartPose.rotation((float) (-Math.PI / 2), 0.0F, 0.0F)
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| 		);
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| 		partDefinition.addOrReplaceChild(
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| 			"body",
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| 			CubeListBuilder.create()
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| 				.texOffs(16, 20)
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| 				.addBox(-4.0F, 0.0F, -3.0F, 8.0F, 12.0F, 6.0F)
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| 				.texOffs(0, 38)
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| 				.addBox(-4.0F, 0.0F, -3.0F, 8.0F, 20.0F, 6.0F, new CubeDeformation(0.05F)),
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| 			PartPose.ZERO
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| 		);
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| 		partDefinition.addOrReplaceChild(
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| 			"right_arm", CubeListBuilder.create().texOffs(44, 22).addBox(-3.0F, -2.0F, -2.0F, 4.0F, 12.0F, 4.0F), PartPose.offset(-5.0F, 2.0F, 0.0F)
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| 		);
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| 		partDefinition.addOrReplaceChild(
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| 			"left_arm", CubeListBuilder.create().texOffs(44, 22).mirror().addBox(-1.0F, -2.0F, -2.0F, 4.0F, 12.0F, 4.0F), PartPose.offset(5.0F, 2.0F, 0.0F)
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| 		);
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| 		partDefinition.addOrReplaceChild(
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| 			"right_leg", CubeListBuilder.create().texOffs(0, 22).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F), PartPose.offset(-2.0F, 12.0F, 0.0F)
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| 		);
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| 		partDefinition.addOrReplaceChild(
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| 			"left_leg", CubeListBuilder.create().texOffs(0, 22).mirror().addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F), PartPose.offset(2.0F, 12.0F, 0.0F)
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| 		);
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| 		return LayerDefinition.create(meshDefinition, 64, 64);
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| 	}
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| 
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| 	public static LayerDefinition createArmorLayer(CubeDeformation cubeDeformation) {
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| 		MeshDefinition meshDefinition = HumanoidModel.createMesh(cubeDeformation, 0.0F);
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| 		PartDefinition partDefinition = meshDefinition.getRoot();
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| 		PartDefinition partDefinition2 = partDefinition.addOrReplaceChild(
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| 			"head", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -10.0F, -4.0F, 8.0F, 8.0F, 8.0F, cubeDeformation), PartPose.ZERO
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| 		);
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| 		partDefinition.addOrReplaceChild(
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| 			"body", CubeListBuilder.create().texOffs(16, 16).addBox(-4.0F, 0.0F, -2.0F, 8.0F, 12.0F, 4.0F, cubeDeformation.extend(0.1F)), PartPose.ZERO
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| 		);
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| 		partDefinition.addOrReplaceChild(
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| 			"right_leg",
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| 			CubeListBuilder.create().texOffs(0, 16).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, cubeDeformation.extend(0.1F)),
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| 			PartPose.offset(-2.0F, 12.0F, 0.0F)
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| 		);
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| 		partDefinition.addOrReplaceChild(
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| 			"left_leg",
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| 			CubeListBuilder.create().texOffs(0, 16).mirror().addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, cubeDeformation.extend(0.1F)),
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| 			PartPose.offset(2.0F, 12.0F, 0.0F)
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| 		);
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| 		partDefinition2.getChild("hat").addOrReplaceChild("hat_rim", CubeListBuilder.create(), PartPose.ZERO);
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| 		return LayerDefinition.create(meshDefinition, 64, 32);
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| 	}
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| 
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| 	public void setupAnim(S renderState) {
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| 		super.setupAnim(renderState);
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| 		float f = renderState.attackTime;
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| 		AnimationUtils.animateZombieArms(this.leftArm, this.rightArm, renderState.isAggressive, f, renderState.ageInTicks);
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| 	}
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| 
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| 	@Override
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| 	public void hatVisible(boolean hatVisible) {
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| 		this.head.visible = hatVisible;
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| 		this.hat.visible = hatVisible;
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| 		this.hatRim.visible = hatVisible;
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| 	}
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| 
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| 	@Override
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| 	public void translateToArms(PoseStack poseStack) {
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| 		this.translateToHand(HumanoidArm.RIGHT, poseStack);
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| 	}
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| }
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