37 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.client.renderer.entity.layers;
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| 
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| import com.mojang.blaze3d.vertex.PoseStack;
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| import com.mojang.blaze3d.vertex.VertexConsumer;
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| import net.fabricmc.api.EnvType;
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| import net.fabricmc.api.Environment;
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| import net.minecraft.client.model.BreezeModel;
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| import net.minecraft.client.model.geom.ModelLayers;
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| import net.minecraft.client.renderer.MultiBufferSource;
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| import net.minecraft.client.renderer.RenderType;
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| import net.minecraft.client.renderer.entity.BreezeRenderer;
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| import net.minecraft.client.renderer.entity.EntityRendererProvider;
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| import net.minecraft.client.renderer.entity.RenderLayerParent;
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| import net.minecraft.client.renderer.entity.state.BreezeRenderState;
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| import net.minecraft.client.renderer.texture.OverlayTexture;
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| import net.minecraft.resources.ResourceLocation;
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| 
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| @Environment(EnvType.CLIENT)
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| public class BreezeWindLayer extends RenderLayer<BreezeRenderState, BreezeModel> {
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| 	private static final ResourceLocation TEXTURE_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/breeze/breeze_wind.png");
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| 	private final BreezeModel model;
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| 
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| 	public BreezeWindLayer(EntityRendererProvider.Context context, RenderLayerParent<BreezeRenderState, BreezeModel> renderer) {
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| 		super(renderer);
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| 		this.model = new BreezeModel(context.bakeLayer(ModelLayers.BREEZE_WIND));
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| 	}
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| 
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| 	public void render(PoseStack poseStack, MultiBufferSource bufferSource, int packedLight, BreezeRenderState renderState, float yRot, float xRot) {
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| 		VertexConsumer vertexConsumer = bufferSource.getBuffer(RenderType.breezeWind(TEXTURE_LOCATION, this.xOffset(renderState.ageInTicks) % 1.0F, 0.0F));
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| 		this.model.setupAnim(renderState);
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| 		BreezeRenderer.enable(this.model, this.model.wind()).renderToBuffer(poseStack, vertexConsumer, packedLight, OverlayTexture.NO_OVERLAY);
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| 	}
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| 
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| 	private float xOffset(float tickCount) {
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| 		return tickCount * 0.02F;
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| 	}
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| }
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