minecraft-src/net/minecraft/client/renderer/entity/layers/SnowGolemHeadLayer.java
2025-09-18 12:27:44 +00:00

52 lines
2.5 KiB
Java

package net.minecraft.client.renderer.entity.layers;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Axis;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.SnowGolemModel;
import net.minecraft.client.renderer.ItemBlockRenderTypes;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
import net.minecraft.client.renderer.block.ModelBlockRenderer;
import net.minecraft.client.renderer.block.model.BlockStateModel;
import net.minecraft.client.renderer.entity.LivingEntityRenderer;
import net.minecraft.client.renderer.entity.RenderLayerParent;
import net.minecraft.client.renderer.entity.state.SnowGolemRenderState;
import net.minecraft.client.renderer.texture.TextureAtlas;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
@Environment(EnvType.CLIENT)
public class SnowGolemHeadLayer extends RenderLayer<SnowGolemRenderState, SnowGolemModel> {
private final BlockRenderDispatcher blockRenderer;
public SnowGolemHeadLayer(RenderLayerParent<SnowGolemRenderState, SnowGolemModel> renderer, BlockRenderDispatcher blockRenderer) {
super(renderer);
this.blockRenderer = blockRenderer;
}
public void render(PoseStack poseStack, MultiBufferSource bufferSource, int packedLight, SnowGolemRenderState renderState, float yRot, float xRot) {
if (renderState.hasPumpkin) {
if (!renderState.isInvisible || renderState.appearsGlowing) {
poseStack.pushPose();
this.getParentModel().getHead().translateAndRotate(poseStack);
float f = 0.625F;
poseStack.translate(0.0F, -0.34375F, 0.0F);
poseStack.mulPose(Axis.YP.rotationDegrees(180.0F));
poseStack.scale(0.625F, -0.625F, -0.625F);
BlockState blockState = Blocks.CARVED_PUMPKIN.defaultBlockState();
BlockStateModel blockStateModel = this.blockRenderer.getBlockModel(blockState);
int i = LivingEntityRenderer.getOverlayCoords(renderState, 0.0F);
poseStack.translate(-0.5F, -0.5F, -0.5F);
VertexConsumer vertexConsumer = renderState.appearsGlowing && renderState.isInvisible
? bufferSource.getBuffer(RenderType.outline(TextureAtlas.LOCATION_BLOCKS))
: bufferSource.getBuffer(ItemBlockRenderTypes.getRenderType(blockState));
ModelBlockRenderer.renderModel(poseStack.last(), vertexConsumer, blockStateModel, 0.0F, 0.0F, 0.0F, packedLight, i);
poseStack.popPose();
}
}
}
}