60 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.network.protocol.game;
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| 
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| import net.minecraft.network.FriendlyByteBuf;
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| import net.minecraft.network.codec.StreamCodec;
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| import net.minecraft.network.protocol.Packet;
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| import net.minecraft.network.protocol.PacketType;
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| 
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| public class ClientboundContainerSetDataPacket implements Packet<ClientGamePacketListener> {
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| 	public static final StreamCodec<FriendlyByteBuf, ClientboundContainerSetDataPacket> STREAM_CODEC = Packet.codec(
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| 		ClientboundContainerSetDataPacket::write, ClientboundContainerSetDataPacket::new
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| 	);
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| 	private final int containerId;
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| 	private final int id;
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| 	private final int value;
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| 
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| 	public ClientboundContainerSetDataPacket(int containerId, int id, int value) {
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| 		this.containerId = containerId;
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| 		this.id = id;
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| 		this.value = value;
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| 	}
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| 
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| 	private ClientboundContainerSetDataPacket(FriendlyByteBuf buffer) {
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| 		this.containerId = buffer.readContainerId();
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| 		this.id = buffer.readShort();
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| 		this.value = buffer.readShort();
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| 	}
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| 
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| 	/**
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| 	 * Writes the raw packet data to the data stream.
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| 	 */
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| 	private void write(FriendlyByteBuf buffer) {
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| 		buffer.writeContainerId(this.containerId);
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| 		buffer.writeShort(this.id);
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| 		buffer.writeShort(this.value);
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| 	}
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| 
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| 	@Override
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| 	public PacketType<ClientboundContainerSetDataPacket> type() {
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| 		return GamePacketTypes.CLIENTBOUND_CONTAINER_SET_DATA;
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| 	}
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| 
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| 	/**
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| 	 * Passes this Packet on to the NetHandler for processing.
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| 	 */
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| 	public void handle(ClientGamePacketListener handler) {
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| 		handler.handleContainerSetData(this);
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| 	}
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| 
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| 	public int getContainerId() {
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| 		return this.containerId;
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| 	}
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| 
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| 	public int getId() {
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| 		return this.id;
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| 	}
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| 
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| 	public int getValue() {
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| 		return this.value;
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| 	}
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| }
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