34 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.network.protocol.game;
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| 
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| import net.minecraft.network.FriendlyByteBuf;
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| import net.minecraft.network.codec.StreamCodec;
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| import net.minecraft.network.protocol.Packet;
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| import net.minecraft.network.protocol.PacketType;
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| import net.minecraft.util.debugchart.RemoteDebugSampleType;
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| 
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| public record ClientboundDebugSamplePacket(long[] sample, RemoteDebugSampleType debugSampleType) implements Packet<ClientGamePacketListener> {
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| 	public static final StreamCodec<FriendlyByteBuf, ClientboundDebugSamplePacket> STREAM_CODEC = Packet.codec(
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| 		ClientboundDebugSamplePacket::write, ClientboundDebugSamplePacket::new
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| 	);
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| 
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| 	private ClientboundDebugSamplePacket(FriendlyByteBuf buffer) {
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| 		this(buffer.readLongArray(), buffer.readEnum(RemoteDebugSampleType.class));
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| 	}
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| 
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| 	private void write(FriendlyByteBuf buffer) {
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| 		buffer.writeLongArray(this.sample);
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| 		buffer.writeEnum(this.debugSampleType);
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| 	}
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| 
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| 	@Override
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| 	public PacketType<ClientboundDebugSamplePacket> type() {
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| 		return GamePacketTypes.CLIENTBOUND_DEBUG_SAMPLE;
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| 	}
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| 
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| 	/**
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| 	 * Passes this Packet on to the PacketListener for processing.
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| 	 */
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| 	public void handle(ClientGamePacketListener handler) {
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| 		handler.handleDebugSample(this);
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| 	}
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| }
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