64 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.network.protocol.game;
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| 
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| import java.util.BitSet;
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| import net.minecraft.network.FriendlyByteBuf;
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| import net.minecraft.network.codec.StreamCodec;
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| import net.minecraft.network.protocol.Packet;
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| import net.minecraft.network.protocol.PacketType;
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| import net.minecraft.world.level.ChunkPos;
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| import net.minecraft.world.level.lighting.LevelLightEngine;
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| import org.jetbrains.annotations.Nullable;
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| 
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| public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketListener> {
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| 	public static final StreamCodec<FriendlyByteBuf, ClientboundLightUpdatePacket> STREAM_CODEC = Packet.codec(
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| 		ClientboundLightUpdatePacket::write, ClientboundLightUpdatePacket::new
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| 	);
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| 	private final int x;
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| 	private final int z;
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| 	private final ClientboundLightUpdatePacketData lightData;
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| 
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| 	public ClientboundLightUpdatePacket(ChunkPos chunkPos, LevelLightEngine lightEngine, @Nullable BitSet skyLight, @Nullable BitSet blockLight) {
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| 		this.x = chunkPos.x;
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| 		this.z = chunkPos.z;
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| 		this.lightData = new ClientboundLightUpdatePacketData(chunkPos, lightEngine, skyLight, blockLight);
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| 	}
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| 
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| 	private ClientboundLightUpdatePacket(FriendlyByteBuf buffer) {
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| 		this.x = buffer.readVarInt();
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| 		this.z = buffer.readVarInt();
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| 		this.lightData = new ClientboundLightUpdatePacketData(buffer, this.x, this.z);
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| 	}
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| 
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| 	/**
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| 	 * Writes the raw packet data to the data stream.
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| 	 */
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| 	private void write(FriendlyByteBuf buffer) {
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| 		buffer.writeVarInt(this.x);
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| 		buffer.writeVarInt(this.z);
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| 		this.lightData.write(buffer);
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| 	}
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| 
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| 	@Override
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| 	public PacketType<ClientboundLightUpdatePacket> type() {
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| 		return GamePacketTypes.CLIENTBOUND_LIGHT_UPDATE;
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| 	}
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| 
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| 	/**
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| 	 * Passes this Packet on to the NetHandler for processing.
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| 	 */
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| 	public void handle(ClientGamePacketListener handler) {
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| 		handler.handleLightUpdatePacket(this);
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| 	}
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| 
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| 	public int getX() {
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| 		return this.x;
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| 	}
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| 
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| 	public int getZ() {
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| 		return this.z;
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| 	}
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| 
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| 	public ClientboundLightUpdatePacketData getLightData() {
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| 		return this.lightData;
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| 	}
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| }
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