40 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.network.protocol.game;
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| 
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| import net.minecraft.network.RegistryFriendlyByteBuf;
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| import net.minecraft.network.codec.StreamCodec;
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| import net.minecraft.network.protocol.Packet;
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| import net.minecraft.network.protocol.PacketType;
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| 
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| public record ClientboundRespawnPacket(CommonPlayerSpawnInfo commonPlayerSpawnInfo, byte dataToKeep) implements Packet<ClientGamePacketListener> {
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| 	public static final StreamCodec<RegistryFriendlyByteBuf, ClientboundRespawnPacket> STREAM_CODEC = Packet.codec(
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| 		ClientboundRespawnPacket::write, ClientboundRespawnPacket::new
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| 	);
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| 	public static final byte KEEP_ATTRIBUTE_MODIFIERS = 1;
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| 	public static final byte KEEP_ENTITY_DATA = 2;
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| 	public static final byte KEEP_ALL_DATA = 3;
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| 
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| 	private ClientboundRespawnPacket(RegistryFriendlyByteBuf buffer) {
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| 		this(new CommonPlayerSpawnInfo(buffer), buffer.readByte());
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| 	}
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| 
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| 	private void write(RegistryFriendlyByteBuf buffer) {
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| 		this.commonPlayerSpawnInfo.write(buffer);
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| 		buffer.writeByte(this.dataToKeep);
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| 	}
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| 
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| 	@Override
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| 	public PacketType<ClientboundRespawnPacket> type() {
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| 		return GamePacketTypes.CLIENTBOUND_RESPAWN;
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| 	}
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| 
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| 	/**
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| 	 * Passes this Packet on to the NetHandler for processing.
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| 	 */
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| 	public void handle(ClientGamePacketListener handler) {
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| 		handler.handleRespawn(this);
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| 	}
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| 
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| 	public boolean shouldKeep(byte data) {
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| 		return (this.dataToKeep & data) != 0;
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| 	}
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| }
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