53 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.network.protocol.game;
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| 
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.network.FriendlyByteBuf;
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| import net.minecraft.network.codec.StreamCodec;
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| import net.minecraft.network.protocol.Packet;
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| import net.minecraft.network.protocol.PacketType;
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| 
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| public class ClientboundSetDefaultSpawnPositionPacket implements Packet<ClientGamePacketListener> {
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| 	public static final StreamCodec<FriendlyByteBuf, ClientboundSetDefaultSpawnPositionPacket> STREAM_CODEC = Packet.codec(
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| 		ClientboundSetDefaultSpawnPositionPacket::write, ClientboundSetDefaultSpawnPositionPacket::new
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| 	);
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| 	private final BlockPos pos;
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| 	private final float angle;
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| 
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| 	public ClientboundSetDefaultSpawnPositionPacket(BlockPos pos, float angle) {
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| 		this.pos = pos;
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| 		this.angle = angle;
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| 	}
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| 
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| 	private ClientboundSetDefaultSpawnPositionPacket(FriendlyByteBuf buffer) {
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| 		this.pos = buffer.readBlockPos();
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| 		this.angle = buffer.readFloat();
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| 	}
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| 
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| 	/**
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| 	 * Writes the raw packet data to the data stream.
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| 	 */
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| 	private void write(FriendlyByteBuf buffer) {
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| 		buffer.writeBlockPos(this.pos);
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| 		buffer.writeFloat(this.angle);
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| 	}
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| 
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| 	@Override
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| 	public PacketType<ClientboundSetDefaultSpawnPositionPacket> type() {
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| 		return GamePacketTypes.CLIENTBOUND_SET_DEFAULT_SPAWN_POSITION;
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| 	}
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| 
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| 	/**
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| 	 * Passes this Packet on to the NetHandler for processing.
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| 	 */
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| 	public void handle(ClientGamePacketListener handler) {
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| 		handler.handleSetSpawn(this);
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| 	}
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| 
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| 	public BlockPos getPos() {
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| 		return this.pos;
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| 	}
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| 
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| 	public float getAngle() {
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| 		return this.angle;
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| 	}
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| }
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