32 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.network.protocol.game;
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| 
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| import net.minecraft.network.FriendlyByteBuf;
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| import net.minecraft.network.codec.StreamCodec;
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| import net.minecraft.network.protocol.Packet;
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| import net.minecraft.network.protocol.PacketType;
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| 
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| public record ServerboundChunkBatchReceivedPacket(float desiredChunksPerTick) implements Packet<ServerGamePacketListener> {
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| 	public static final StreamCodec<FriendlyByteBuf, ServerboundChunkBatchReceivedPacket> STREAM_CODEC = Packet.codec(
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| 		ServerboundChunkBatchReceivedPacket::write, ServerboundChunkBatchReceivedPacket::new
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| 	);
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| 
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| 	private ServerboundChunkBatchReceivedPacket(FriendlyByteBuf buffer) {
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| 		this(buffer.readFloat());
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| 	}
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| 
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| 	private void write(FriendlyByteBuf buffer) {
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| 		buffer.writeFloat(this.desiredChunksPerTick);
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| 	}
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| 
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| 	@Override
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| 	public PacketType<ServerboundChunkBatchReceivedPacket> type() {
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| 		return GamePacketTypes.SERVERBOUND_CHUNK_BATCH_RECEIVED;
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| 	}
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| 
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| 	/**
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| 	 * Passes this Packet on to the PacketListener for processing.
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| 	 */
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| 	public void handle(ServerGamePacketListener handler) {
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| 		handler.handleChunkBatchReceived(this);
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| 	}
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| }
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