45 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.server.commands;
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| 
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| import com.mojang.brigadier.CommandDispatcher;
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| import net.minecraft.commands.CommandSourceStack;
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| import net.minecraft.commands.Commands;
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| import net.minecraft.commands.arguments.AngleArgument;
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| import net.minecraft.commands.arguments.coordinates.BlockPosArgument;
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| import net.minecraft.core.BlockPos;
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| import net.minecraft.network.chat.Component;
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| import net.minecraft.server.level.ServerLevel;
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| import net.minecraft.world.level.Level;
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| 
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| public class SetWorldSpawnCommand {
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| 	public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
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| 		dispatcher.register(
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| 			Commands.literal("setworldspawn")
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| 				.requires(Commands.hasPermission(2))
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| 				.executes(commandContext -> setSpawn(commandContext.getSource(), BlockPos.containing(commandContext.getSource().getPosition()), 0.0F))
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| 				.then(
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| 					Commands.argument("pos", BlockPosArgument.blockPos())
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| 						.executes(commandContext -> setSpawn(commandContext.getSource(), BlockPosArgument.getSpawnablePos(commandContext, "pos"), 0.0F))
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| 						.then(
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| 							Commands.argument("angle", AngleArgument.angle())
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| 								.executes(
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| 									commandContext -> setSpawn(
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| 										commandContext.getSource(), BlockPosArgument.getSpawnablePos(commandContext, "pos"), AngleArgument.getAngle(commandContext, "angle")
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| 									)
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| 								)
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| 						)
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| 				)
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| 		);
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| 	}
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| 
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| 	private static int setSpawn(CommandSourceStack source, BlockPos pos, float angle) {
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| 		ServerLevel serverLevel = source.getLevel();
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| 		if (serverLevel.dimension() != Level.OVERWORLD) {
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| 			source.sendFailure(Component.translatable("commands.setworldspawn.failure.not_overworld"));
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| 			return 0;
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| 		} else {
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| 			serverLevel.setDefaultSpawnPos(pos, angle);
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| 			source.sendSuccess(() -> Component.translatable("commands.setworldspawn.success", pos.getX(), pos.getY(), pos.getZ(), angle), true);
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| 			return 1;
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| 		}
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| 	}
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| }
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