minecraft-src/assets/minecraft/shaders/core/gui.vsh
2025-07-04 02:00:41 +03:00

15 lines
227 B
GLSL

#version 150
in vec3 Position;
in vec4 Color;
uniform mat4 ModelViewMat;
uniform mat4 ProjMat;
out vec4 vertexColor;
void main() {
gl_Position = ProjMat * ModelViewMat * vec4(Position, 1.0);
vertexColor = Color;
}