minecraft-src/assets/minecraft/shaders/core/panorama.vsh
2025-09-18 12:27:44 +00:00

13 lines
248 B
GLSL

#version 150
#moj_import <minecraft:dynamictransforms.glsl>
#moj_import <minecraft:projection.glsl>
in vec3 Position;
out vec3 texCoord0;
void main() {
gl_Position = ProjMat * ModelViewMat * vec4(Position, 1.0);
texCoord0 = Position;
}