minecraft-src/com/mojang/blaze3d/vertex/BufferBuilder.java
2025-07-04 03:45:38 +03:00

270 lines
7.6 KiB
Java

package com.mojang.blaze3d.vertex;
import com.mojang.blaze3d.vertex.ByteBufferBuilder.Result;
import com.mojang.blaze3d.vertex.MeshData.DrawState;
import java.nio.ByteOrder;
import java.util.stream.Collectors;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.util.ARGB;
import net.minecraft.util.Mth;
import org.jetbrains.annotations.Nullable;
import org.lwjgl.system.MemoryUtil;
@Environment(EnvType.CLIENT)
public class BufferBuilder implements VertexConsumer {
private static final long NOT_BUILDING = -1L;
private static final long UNKNOWN_ELEMENT = -1L;
private static final boolean IS_LITTLE_ENDIAN = ByteOrder.nativeOrder() == ByteOrder.LITTLE_ENDIAN;
private final ByteBufferBuilder buffer;
private long vertexPointer = -1L;
private int vertices;
private final VertexFormat format;
private final VertexFormat.Mode mode;
private final boolean fastFormat;
private final boolean fullFormat;
private final int vertexSize;
private final int initialElementsToFill;
private final int[] offsetsByElement;
private int elementsToFill;
private boolean building = true;
public BufferBuilder(ByteBufferBuilder buffer, VertexFormat.Mode mode, VertexFormat format) {
if (!format.contains(VertexFormatElement.POSITION)) {
throw new IllegalArgumentException("Cannot build mesh with no position element");
} else {
this.buffer = buffer;
this.mode = mode;
this.format = format;
this.vertexSize = format.getVertexSize();
this.initialElementsToFill = format.getElementsMask() & ~VertexFormatElement.POSITION.mask();
this.offsetsByElement = format.getOffsetsByElement();
boolean bl = format == DefaultVertexFormat.NEW_ENTITY;
boolean bl2 = format == DefaultVertexFormat.BLOCK;
this.fastFormat = bl || bl2;
this.fullFormat = bl;
}
}
@Nullable
public MeshData build() {
this.ensureBuilding();
this.endLastVertex();
MeshData meshData = this.storeMesh();
this.building = false;
this.vertexPointer = -1L;
return meshData;
}
public MeshData buildOrThrow() {
MeshData meshData = this.build();
if (meshData == null) {
throw new IllegalStateException("BufferBuilder was empty");
} else {
return meshData;
}
}
private void ensureBuilding() {
if (!this.building) {
throw new IllegalStateException("Not building!");
}
}
@Nullable
private MeshData storeMesh() {
if (this.vertices == 0) {
return null;
} else {
Result result = this.buffer.build();
if (result == null) {
return null;
} else {
int i = this.mode.indexCount(this.vertices);
VertexFormat.IndexType indexType = VertexFormat.IndexType.least(this.vertices);
return new MeshData(result, new DrawState(this.format, this.vertices, i, this.mode, indexType));
}
}
}
private long beginVertex() {
this.ensureBuilding();
this.endLastVertex();
this.vertices++;
long l = this.buffer.reserve(this.vertexSize);
this.vertexPointer = l;
return l;
}
private long beginElement(VertexFormatElement element) {
int i = this.elementsToFill;
int j = i & ~element.mask();
if (j == i) {
return -1L;
} else {
this.elementsToFill = j;
long l = this.vertexPointer;
if (l == -1L) {
throw new IllegalArgumentException("Not currently building vertex");
} else {
return l + this.offsetsByElement[element.id()];
}
}
}
private void endLastVertex() {
if (this.vertices != 0) {
if (this.elementsToFill != 0) {
String string = (String)VertexFormatElement.elementsFromMask(this.elementsToFill).map(this.format::getElementName).collect(Collectors.joining(", "));
throw new IllegalStateException("Missing elements in vertex: " + string);
} else {
if (this.mode == VertexFormat.Mode.LINES || this.mode == VertexFormat.Mode.LINE_STRIP) {
long l = this.buffer.reserve(this.vertexSize);
MemoryUtil.memCopy(l - this.vertexSize, l, this.vertexSize);
this.vertices++;
}
}
}
}
private static void putRgba(long pointer, int color) {
int i = ARGB.toABGR(color);
MemoryUtil.memPutInt(pointer, IS_LITTLE_ENDIAN ? i : Integer.reverseBytes(i));
}
private static void putPackedUv(long pointer, int packedUv) {
if (IS_LITTLE_ENDIAN) {
MemoryUtil.memPutInt(pointer, packedUv);
} else {
MemoryUtil.memPutShort(pointer, (short)(packedUv & 65535));
MemoryUtil.memPutShort(pointer + 2L, (short)(packedUv >> 16 & 65535));
}
}
@Override
public VertexConsumer addVertex(float x, float y, float z) {
long l = this.beginVertex() + this.offsetsByElement[VertexFormatElement.POSITION.id()];
this.elementsToFill = this.initialElementsToFill;
MemoryUtil.memPutFloat(l, x);
MemoryUtil.memPutFloat(l + 4L, y);
MemoryUtil.memPutFloat(l + 8L, z);
return this;
}
@Override
public VertexConsumer setColor(int red, int green, int blue, int alpha) {
long l = this.beginElement(VertexFormatElement.COLOR);
if (l != -1L) {
MemoryUtil.memPutByte(l, (byte)red);
MemoryUtil.memPutByte(l + 1L, (byte)green);
MemoryUtil.memPutByte(l + 2L, (byte)blue);
MemoryUtil.memPutByte(l + 3L, (byte)alpha);
}
return this;
}
@Override
public VertexConsumer setColor(int color) {
long l = this.beginElement(VertexFormatElement.COLOR);
if (l != -1L) {
putRgba(l, color);
}
return this;
}
@Override
public VertexConsumer setUv(float u, float v) {
long l = this.beginElement(VertexFormatElement.UV0);
if (l != -1L) {
MemoryUtil.memPutFloat(l, u);
MemoryUtil.memPutFloat(l + 4L, v);
}
return this;
}
@Override
public VertexConsumer setUv1(int u, int v) {
return this.uvShort((short)u, (short)v, VertexFormatElement.UV1);
}
@Override
public VertexConsumer setOverlay(int packedOverlay) {
long l = this.beginElement(VertexFormatElement.UV1);
if (l != -1L) {
putPackedUv(l, packedOverlay);
}
return this;
}
@Override
public VertexConsumer setUv2(int u, int v) {
return this.uvShort((short)u, (short)v, VertexFormatElement.UV2);
}
@Override
public VertexConsumer setLight(int packedLight) {
long l = this.beginElement(VertexFormatElement.UV2);
if (l != -1L) {
putPackedUv(l, packedLight);
}
return this;
}
private VertexConsumer uvShort(short u, short v, VertexFormatElement element) {
long l = this.beginElement(element);
if (l != -1L) {
MemoryUtil.memPutShort(l, u);
MemoryUtil.memPutShort(l + 2L, v);
}
return this;
}
@Override
public VertexConsumer setNormal(float normalX, float normalY, float normalZ) {
long l = this.beginElement(VertexFormatElement.NORMAL);
if (l != -1L) {
MemoryUtil.memPutByte(l, normalIntValue(normalX));
MemoryUtil.memPutByte(l + 1L, normalIntValue(normalY));
MemoryUtil.memPutByte(l + 2L, normalIntValue(normalZ));
}
return this;
}
private static byte normalIntValue(float value) {
return (byte)((int)(Mth.clamp(value, -1.0F, 1.0F) * 127.0F) & 0xFF);
}
@Override
public void addVertex(float x, float y, float z, int color, float u, float v, int packedOverlay, int packedLight, float normalX, float normalY, float normalZ) {
if (this.fastFormat) {
long l = this.beginVertex();
MemoryUtil.memPutFloat(l + 0L, x);
MemoryUtil.memPutFloat(l + 4L, y);
MemoryUtil.memPutFloat(l + 8L, z);
putRgba(l + 12L, color);
MemoryUtil.memPutFloat(l + 16L, u);
MemoryUtil.memPutFloat(l + 20L, v);
long m;
if (this.fullFormat) {
putPackedUv(l + 24L, packedOverlay);
m = l + 28L;
} else {
m = l + 24L;
}
putPackedUv(m + 0L, packedLight);
MemoryUtil.memPutByte(m + 4L, normalIntValue(normalX));
MemoryUtil.memPutByte(m + 5L, normalIntValue(normalY));
MemoryUtil.memPutByte(m + 6L, normalIntValue(normalZ));
} else {
VertexConsumer.super.addVertex(x, y, z, color, u, v, packedOverlay, packedLight, normalX, normalY, normalZ);
}
}
}