minecraft-src/com/mojang/blaze3d/vertex/PoseStack.java
2025-07-04 03:45:38 +03:00

167 lines
4 KiB
Java

package com.mojang.blaze3d.vertex;
import com.mojang.math.MatrixUtil;
import java.util.ArrayList;
import java.util.List;
import java.util.NoSuchElementException;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.world.phys.Vec3;
import org.joml.Matrix3f;
import org.joml.Matrix4f;
import org.joml.Matrix4fc;
import org.joml.Quaternionfc;
import org.joml.Vector3f;
import org.joml.Vector3fc;
@Environment(EnvType.CLIENT)
public class PoseStack {
private final List<PoseStack.Pose> poses = new ArrayList(16);
private int lastIndex;
public PoseStack() {
this.poses.add(new PoseStack.Pose());
}
public void translate(double x, double y, double z) {
this.translate((float)x, (float)y, (float)z);
}
public void translate(float x, float y, float z) {
this.last().translate(x, y, z);
}
public void translate(Vec3 vector) {
this.translate(vector.x, vector.y, vector.z);
}
public void scale(float x, float y, float z) {
this.last().scale(x, y, z);
}
public void mulPose(Quaternionfc pose) {
this.last().rotate(pose);
}
public void rotateAround(Quaternionfc quaternion, float x, float y, float z) {
this.last().rotateAround(quaternion, x, y, z);
}
public void pushPose() {
PoseStack.Pose pose = this.last();
this.lastIndex++;
if (this.lastIndex >= this.poses.size()) {
this.poses.add(pose.copy());
} else {
((PoseStack.Pose)this.poses.get(this.lastIndex)).set(pose);
}
}
public void popPose() {
if (this.lastIndex == 0) {
throw new NoSuchElementException();
} else {
this.lastIndex--;
}
}
public PoseStack.Pose last() {
return (PoseStack.Pose)this.poses.get(this.lastIndex);
}
public boolean isEmpty() {
return this.lastIndex == 0;
}
public void setIdentity() {
this.last().setIdentity();
}
public void mulPose(Matrix4fc pose) {
this.last().mulPose(pose);
}
@Environment(EnvType.CLIENT)
public static final class Pose {
private final Matrix4f pose = new Matrix4f();
private final Matrix3f normal = new Matrix3f();
private boolean trustedNormals = true;
private void computeNormalMatrix() {
this.normal.set(this.pose).invert().transpose();
this.trustedNormals = false;
}
void set(PoseStack.Pose pose) {
this.pose.set(pose.pose);
this.normal.set(pose.normal);
this.trustedNormals = pose.trustedNormals;
}
public Matrix4f pose() {
return this.pose;
}
public Matrix3f normal() {
return this.normal;
}
public Vector3f transformNormal(Vector3fc pos, Vector3f destination) {
return this.transformNormal(pos.x(), pos.y(), pos.z(), destination);
}
public Vector3f transformNormal(float x, float y, float z, Vector3f destination) {
Vector3f vector3f = this.normal.transform(x, y, z, destination);
return this.trustedNormals ? vector3f : vector3f.normalize();
}
public Matrix4f translate(float x, float y, float z) {
return this.pose.translate(x, y, z);
}
public void scale(float x, float y, float z) {
this.pose.scale(x, y, z);
if (Math.abs(x) == Math.abs(y) && Math.abs(y) == Math.abs(z)) {
if (x < 0.0F || y < 0.0F || z < 0.0F) {
this.normal.scale(Math.signum(x), Math.signum(y), Math.signum(z));
}
} else {
this.normal.scale(1.0F / x, 1.0F / y, 1.0F / z);
this.trustedNormals = false;
}
}
public void rotate(Quaternionfc pose) {
this.pose.rotate(pose);
this.normal.rotate(pose);
}
public void rotateAround(Quaternionfc pose, float x, float y, float z) {
this.pose.rotateAround(pose, x, y, z);
this.normal.rotate(pose);
}
public void setIdentity() {
this.pose.identity();
this.normal.identity();
this.trustedNormals = true;
}
public void mulPose(Matrix4fc pose) {
this.pose.mul(pose);
if (!MatrixUtil.isPureTranslation(pose)) {
if (MatrixUtil.isOrthonormal(pose)) {
this.normal.mul(new Matrix3f(pose));
} else {
this.computeNormalMatrix();
}
}
}
public PoseStack.Pose copy() {
PoseStack.Pose pose = new PoseStack.Pose();
pose.set(this);
return pose;
}
}
}