222 lines
7 KiB
Java
222 lines
7 KiB
Java
package com.mojang.blaze3d.vertex;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.ImmutableMap;
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import com.mojang.blaze3d.DontObfuscate;
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import com.mojang.blaze3d.buffers.BufferType;
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import com.mojang.blaze3d.buffers.BufferUsage;
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import com.mojang.blaze3d.buffers.GpuBuffer;
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import com.mojang.blaze3d.systems.CommandEncoder;
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import com.mojang.blaze3d.systems.GpuDevice;
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import com.mojang.blaze3d.systems.RenderSystem;
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import it.unimi.dsi.fastutil.ints.IntArrayList;
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import it.unimi.dsi.fastutil.ints.IntList;
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import java.nio.ByteBuffer;
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import java.util.Arrays;
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import java.util.List;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import org.jetbrains.annotations.Nullable;
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@Environment(EnvType.CLIENT)
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@DontObfuscate
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public class VertexFormat {
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public static final int UNKNOWN_ELEMENT = -1;
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private final List<VertexFormatElement> elements;
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private final List<String> names;
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private final int vertexSize;
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private final int elementsMask;
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private final int[] offsetsByElement = new int[32];
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@Nullable
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private GpuBuffer immediateDrawVertexBuffer;
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@Nullable
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private GpuBuffer immediateDrawIndexBuffer;
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VertexFormat(List<VertexFormatElement> list, List<String> list2, IntList intList, int i) {
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this.elements = list;
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this.names = list2;
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this.vertexSize = i;
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this.elementsMask = list.stream().mapToInt(VertexFormatElement::mask).reduce(0, (ix, jx) -> ix | jx);
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for (int j = 0; j < this.offsetsByElement.length; j++) {
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VertexFormatElement vertexFormatElement = VertexFormatElement.byId(j);
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int k = vertexFormatElement != null ? list.indexOf(vertexFormatElement) : -1;
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this.offsetsByElement[j] = k != -1 ? intList.getInt(k) : -1;
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}
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}
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public static VertexFormat.Builder builder() {
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return new VertexFormat.Builder();
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}
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public String toString() {
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return "VertexFormat" + this.names;
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}
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public int getVertexSize() {
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return this.vertexSize;
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}
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public List<VertexFormatElement> getElements() {
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return this.elements;
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}
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public List<String> getElementAttributeNames() {
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return this.names;
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}
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public int[] getOffsetsByElement() {
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return this.offsetsByElement;
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}
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public int getOffset(VertexFormatElement vertexFormatElement) {
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return this.offsetsByElement[vertexFormatElement.id()];
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}
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public boolean contains(VertexFormatElement vertexFormatElement) {
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return (this.elementsMask & vertexFormatElement.mask()) != 0;
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}
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public int getElementsMask() {
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return this.elementsMask;
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}
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public String getElementName(VertexFormatElement vertexFormatElement) {
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int i = this.elements.indexOf(vertexFormatElement);
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if (i == -1) {
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throw new IllegalArgumentException(vertexFormatElement + " is not contained in format");
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} else {
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return (String)this.names.get(i);
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}
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}
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public boolean equals(Object object) {
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return this == object
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? true
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: object instanceof VertexFormat vertexFormat
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&& this.elementsMask == vertexFormat.elementsMask
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&& this.vertexSize == vertexFormat.vertexSize
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&& this.names.equals(vertexFormat.names)
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&& Arrays.equals(this.offsetsByElement, vertexFormat.offsetsByElement);
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}
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public int hashCode() {
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return this.elementsMask * 31 + Arrays.hashCode(this.offsetsByElement);
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}
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public GpuBuffer uploadImmediateVertexBuffer(ByteBuffer byteBuffer) {
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GpuDevice gpuDevice = RenderSystem.getDevice();
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if (this.immediateDrawVertexBuffer == null) {
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this.immediateDrawVertexBuffer = gpuDevice.createBuffer(
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() -> "Immediate vertex buffer for " + this, BufferType.VERTICES, BufferUsage.DYNAMIC_WRITE, byteBuffer
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);
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} else {
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CommandEncoder commandEncoder = gpuDevice.createCommandEncoder();
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if (this.immediateDrawVertexBuffer.size() < byteBuffer.remaining()) {
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this.immediateDrawVertexBuffer.close();
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this.immediateDrawVertexBuffer = gpuDevice.createBuffer(
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() -> "Immediate vertex buffer for " + this, BufferType.VERTICES, BufferUsage.DYNAMIC_WRITE, byteBuffer
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);
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} else {
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commandEncoder.writeToBuffer(this.immediateDrawVertexBuffer, byteBuffer, 0);
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}
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}
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return this.immediateDrawVertexBuffer;
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}
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public GpuBuffer uploadImmediateIndexBuffer(ByteBuffer byteBuffer) {
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GpuDevice gpuDevice = RenderSystem.getDevice();
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if (this.immediateDrawIndexBuffer == null) {
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this.immediateDrawIndexBuffer = RenderSystem.getDevice()
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.createBuffer(() -> "Immediate index buffer for " + this, BufferType.INDICES, BufferUsage.DYNAMIC_WRITE, byteBuffer);
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} else {
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CommandEncoder commandEncoder = gpuDevice.createCommandEncoder();
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if (this.immediateDrawIndexBuffer.size() < byteBuffer.remaining()) {
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this.immediateDrawIndexBuffer.close();
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this.immediateDrawIndexBuffer = RenderSystem.getDevice()
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.createBuffer(() -> "Immediate index buffer for " + this, BufferType.INDICES, BufferUsage.DYNAMIC_WRITE, byteBuffer);
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} else {
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commandEncoder.writeToBuffer(this.immediateDrawIndexBuffer, byteBuffer, 0);
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}
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}
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return this.immediateDrawIndexBuffer;
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}
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@Environment(EnvType.CLIENT)
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@DontObfuscate
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public static class Builder {
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private final ImmutableMap.Builder<String, VertexFormatElement> elements = ImmutableMap.builder();
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private final IntList offsets = new IntArrayList();
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private int offset;
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Builder() {
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}
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public VertexFormat.Builder add(String string, VertexFormatElement vertexFormatElement) {
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this.elements.put(string, vertexFormatElement);
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this.offsets.add(this.offset);
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this.offset = this.offset + vertexFormatElement.byteSize();
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return this;
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}
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public VertexFormat.Builder padding(int i) {
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this.offset += i;
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return this;
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}
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public VertexFormat build() {
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ImmutableMap<String, VertexFormatElement> immutableMap = this.elements.buildOrThrow();
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ImmutableList<VertexFormatElement> immutableList = immutableMap.values().asList();
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ImmutableList<String> immutableList2 = immutableMap.keySet().asList();
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return new VertexFormat(immutableList, immutableList2, this.offsets, this.offset);
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}
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}
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@Environment(EnvType.CLIENT)
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public static enum IndexType {
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SHORT(2),
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INT(4);
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public final int bytes;
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private IndexType(final int bytes) {
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this.bytes = bytes;
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}
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public static VertexFormat.IndexType least(int indexCount) {
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return (indexCount & -65536) != 0 ? INT : SHORT;
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}
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}
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@Environment(EnvType.CLIENT)
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public static enum Mode {
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LINES(2, 2, false),
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LINE_STRIP(2, 1, true),
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DEBUG_LINES(2, 2, false),
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DEBUG_LINE_STRIP(2, 1, true),
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TRIANGLES(3, 3, false),
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TRIANGLE_STRIP(3, 1, true),
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TRIANGLE_FAN(3, 1, true),
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QUADS(4, 4, false);
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public final int primitiveLength;
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public final int primitiveStride;
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public final boolean connectedPrimitives;
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private Mode(final int primitiveLength, final int primitiveStride, final boolean connectedPrimitives) {
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this.primitiveLength = primitiveLength;
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this.primitiveStride = primitiveStride;
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this.connectedPrimitives = connectedPrimitives;
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}
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public int indexCount(int vertices) {
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return switch (this) {
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case LINES, QUADS -> vertices / 4 * 6;
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case LINE_STRIP, DEBUG_LINES, DEBUG_LINE_STRIP, TRIANGLES, TRIANGLE_STRIP, TRIANGLE_FAN -> vertices;
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default -> 0;
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};
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}
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}
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}
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