272 lines
8.6 KiB
Java
272 lines
8.6 KiB
Java
package net.minecraft.client;
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import java.util.Arrays;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.tags.FluidTags;
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import net.minecraft.util.Mth;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.vehicle.Minecart;
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import net.minecraft.world.entity.vehicle.NewMinecartBehavior;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.ClipContext;
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import net.minecraft.world.level.ClipContext.Block;
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import net.minecraft.world.level.ClipContext.Fluid;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.FogType;
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import net.minecraft.world.phys.HitResult;
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import net.minecraft.world.phys.Vec3;
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import net.minecraft.world.phys.HitResult.Type;
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import org.joml.Quaternionf;
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import org.joml.Vector3f;
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@Environment(EnvType.CLIENT)
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public class Camera {
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private static final float DEFAULT_CAMERA_DISTANCE = 4.0F;
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private static final Vector3f FORWARDS = new Vector3f(0.0F, 0.0F, -1.0F);
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private static final Vector3f UP = new Vector3f(0.0F, 1.0F, 0.0F);
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private static final Vector3f LEFT = new Vector3f(-1.0F, 0.0F, 0.0F);
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private boolean initialized;
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private BlockGetter level;
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private Entity entity;
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private Vec3 position = Vec3.ZERO;
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private final BlockPos.MutableBlockPos blockPosition = new BlockPos.MutableBlockPos();
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private final Vector3f forwards = new Vector3f(FORWARDS);
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private final Vector3f up = new Vector3f(UP);
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private final Vector3f left = new Vector3f(LEFT);
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private float xRot;
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private float yRot;
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private final Quaternionf rotation = new Quaternionf();
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private boolean detached;
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private float eyeHeight;
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private float eyeHeightOld;
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private float partialTickTime;
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public static final float FOG_DISTANCE_SCALE = 0.083333336F;
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public void setup(BlockGetter level, Entity entity, boolean detached, boolean thirdPersonReverse, float partialTick) {
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this.initialized = true;
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this.level = level;
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this.entity = entity;
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this.detached = detached;
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this.partialTickTime = partialTick;
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if (entity.isPassenger()
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&& entity.getVehicle() instanceof Minecart minecart
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&& minecart.getBehavior() instanceof NewMinecartBehavior newMinecartBehavior
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&& newMinecartBehavior.cartHasPosRotLerp()) {
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Vec3 vec3 = minecart.getPassengerRidingPosition(entity)
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.subtract(minecart.position())
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.subtract(entity.getVehicleAttachmentPoint(minecart))
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.add(new Vec3(0.0, Mth.lerp(partialTick, this.eyeHeightOld, this.eyeHeight), 0.0));
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this.setRotation(entity.getViewYRot(partialTick), entity.getViewXRot(partialTick));
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this.setPosition(newMinecartBehavior.getCartLerpPosition(partialTick).add(vec3));
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} else {
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this.setRotation(entity.getViewYRot(partialTick), entity.getViewXRot(partialTick));
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this.setPosition(
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Mth.lerp((double)partialTick, entity.xo, entity.getX()),
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Mth.lerp((double)partialTick, entity.yo, entity.getY()) + Mth.lerp(partialTick, this.eyeHeightOld, this.eyeHeight),
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Mth.lerp((double)partialTick, entity.zo, entity.getZ())
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);
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}
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if (detached) {
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if (thirdPersonReverse) {
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this.setRotation(this.yRot + 180.0F, -this.xRot);
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}
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float f = entity instanceof LivingEntity livingEntity ? livingEntity.getScale() : 1.0F;
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this.move(-this.getMaxZoom(4.0F * f), 0.0F, 0.0F);
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} else if (entity instanceof LivingEntity && ((LivingEntity)entity).isSleeping()) {
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Direction direction = ((LivingEntity)entity).getBedOrientation();
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this.setRotation(direction != null ? direction.toYRot() - 180.0F : 0.0F, 0.0F);
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this.move(0.0F, 0.3F, 0.0F);
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}
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}
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public void tick() {
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if (this.entity != null) {
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this.eyeHeightOld = this.eyeHeight;
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this.eyeHeight = this.eyeHeight + (this.entity.getEyeHeight() - this.eyeHeight) * 0.5F;
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}
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}
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private float getMaxZoom(float maxZoom) {
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float f = 0.1F;
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for (int i = 0; i < 8; i++) {
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float g = (i & 1) * 2 - 1;
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float h = (i >> 1 & 1) * 2 - 1;
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float j = (i >> 2 & 1) * 2 - 1;
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Vec3 vec3 = this.position.add(g * 0.1F, h * 0.1F, j * 0.1F);
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Vec3 vec32 = vec3.add(new Vec3(this.forwards).scale(-maxZoom));
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HitResult hitResult = this.level.clip(new ClipContext(vec3, vec32, Block.VISUAL, Fluid.NONE, this.entity));
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if (hitResult.getType() != Type.MISS) {
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float k = (float)hitResult.getLocation().distanceToSqr(this.position);
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if (k < Mth.square(maxZoom)) {
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maxZoom = Mth.sqrt(k);
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}
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}
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}
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return maxZoom;
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}
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protected void move(float zoom, float dy, float dx) {
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Vector3f vector3f = new Vector3f(dx, dy, -zoom).rotate(this.rotation);
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this.setPosition(new Vec3(this.position.x + vector3f.x, this.position.y + vector3f.y, this.position.z + vector3f.z));
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}
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protected void setRotation(float yRot, float xRot) {
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this.xRot = xRot;
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this.yRot = yRot;
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this.rotation.rotationYXZ((float) Math.PI - yRot * (float) (Math.PI / 180.0), -xRot * (float) (Math.PI / 180.0), 0.0F);
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FORWARDS.rotate(this.rotation, this.forwards);
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UP.rotate(this.rotation, this.up);
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LEFT.rotate(this.rotation, this.left);
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}
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/**
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* Sets the position and blockpos of the active render
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*/
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protected void setPosition(double x, double y, double z) {
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this.setPosition(new Vec3(x, y, z));
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}
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protected void setPosition(Vec3 pos) {
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this.position = pos;
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this.blockPosition.set(pos.x, pos.y, pos.z);
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}
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public Vec3 getPosition() {
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return this.position;
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}
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public BlockPos getBlockPosition() {
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return this.blockPosition;
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}
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public float getXRot() {
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return this.xRot;
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}
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public float getYRot() {
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return this.yRot;
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}
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public Quaternionf rotation() {
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return this.rotation;
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}
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public Entity getEntity() {
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return this.entity;
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}
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public boolean isInitialized() {
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return this.initialized;
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}
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public boolean isDetached() {
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return this.detached;
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}
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public Camera.NearPlane getNearPlane() {
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Minecraft minecraft = Minecraft.getInstance();
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double d = (double)minecraft.getWindow().getWidth() / minecraft.getWindow().getHeight();
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double e = Math.tan(minecraft.options.fov().get().intValue() * (float) (Math.PI / 180.0) / 2.0) * 0.05F;
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double f = e * d;
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Vec3 vec3 = new Vec3(this.forwards).scale(0.05F);
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Vec3 vec32 = new Vec3(this.left).scale(f);
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Vec3 vec33 = new Vec3(this.up).scale(e);
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return new Camera.NearPlane(vec3, vec32, vec33);
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}
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public FogType getFluidInCamera() {
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if (!this.initialized) {
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return FogType.NONE;
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} else {
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FluidState fluidState = this.level.getFluidState(this.blockPosition);
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if (fluidState.is(FluidTags.WATER) && this.position.y < this.blockPosition.getY() + fluidState.getHeight(this.level, this.blockPosition)) {
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return FogType.WATER;
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} else {
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Camera.NearPlane nearPlane = this.getNearPlane();
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for (Vec3 vec3 : Arrays.asList(nearPlane.forward, nearPlane.getTopLeft(), nearPlane.getTopRight(), nearPlane.getBottomLeft(), nearPlane.getBottomRight())) {
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Vec3 vec32 = this.position.add(vec3);
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BlockPos blockPos = BlockPos.containing(vec32);
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FluidState fluidState2 = this.level.getFluidState(blockPos);
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if (fluidState2.is(FluidTags.LAVA)) {
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if (vec32.y <= fluidState2.getHeight(this.level, blockPos) + blockPos.getY()) {
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return FogType.LAVA;
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}
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} else {
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BlockState blockState = this.level.getBlockState(blockPos);
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if (blockState.is(Blocks.POWDER_SNOW)) {
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return FogType.POWDER_SNOW;
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}
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}
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}
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return FogType.NONE;
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}
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}
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}
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public final Vector3f getLookVector() {
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return this.forwards;
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}
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public final Vector3f getUpVector() {
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return this.up;
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}
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public final Vector3f getLeftVector() {
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return this.left;
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}
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public void reset() {
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this.level = null;
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this.entity = null;
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this.initialized = false;
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}
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public float getPartialTickTime() {
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return this.partialTickTime;
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}
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@Environment(EnvType.CLIENT)
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public static class NearPlane {
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final Vec3 forward;
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private final Vec3 left;
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private final Vec3 up;
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NearPlane(Vec3 forward, Vec3 left, Vec3 up) {
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this.forward = forward;
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this.left = left;
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this.up = up;
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}
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public Vec3 getTopLeft() {
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return this.forward.add(this.up).add(this.left);
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}
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public Vec3 getTopRight() {
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return this.forward.add(this.up).subtract(this.left);
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}
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public Vec3 getBottomLeft() {
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return this.forward.subtract(this.up).add(this.left);
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}
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public Vec3 getBottomRight() {
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return this.forward.subtract(this.up).subtract(this.left);
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}
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public Vec3 getPointOnPlane(float leftScale, float upScale) {
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return this.forward.add(this.up.scale(upScale)).subtract(this.left.scale(leftScale));
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}
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}
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}
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