81 lines
3.3 KiB
Java
81 lines
3.3 KiB
Java
package net.minecraft.client.data.models.model;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import org.jetbrains.annotations.Nullable;
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@Environment(EnvType.CLIENT)
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public final class TextureSlot {
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public static final TextureSlot ALL = create("all");
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public static final TextureSlot TEXTURE = create("texture", ALL);
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public static final TextureSlot PARTICLE = create("particle", TEXTURE);
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public static final TextureSlot END = create("end", ALL);
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public static final TextureSlot BOTTOM = create("bottom", END);
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public static final TextureSlot TOP = create("top", END);
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public static final TextureSlot FRONT = create("front", ALL);
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public static final TextureSlot BACK = create("back", ALL);
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public static final TextureSlot SIDE = create("side", ALL);
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public static final TextureSlot NORTH = create("north", SIDE);
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public static final TextureSlot SOUTH = create("south", SIDE);
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public static final TextureSlot EAST = create("east", SIDE);
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public static final TextureSlot WEST = create("west", SIDE);
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public static final TextureSlot UP = create("up");
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public static final TextureSlot DOWN = create("down");
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public static final TextureSlot CROSS = create("cross");
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public static final TextureSlot CROSS_EMISSIVE = create("cross_emissive");
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public static final TextureSlot PLANT = create("plant");
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public static final TextureSlot WALL = create("wall", ALL);
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public static final TextureSlot RAIL = create("rail");
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public static final TextureSlot WOOL = create("wool");
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public static final TextureSlot PATTERN = create("pattern");
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public static final TextureSlot PANE = create("pane");
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public static final TextureSlot EDGE = create("edge");
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public static final TextureSlot FAN = create("fan");
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public static final TextureSlot STEM = create("stem");
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public static final TextureSlot UPPER_STEM = create("upperstem");
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public static final TextureSlot CROP = create("crop");
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public static final TextureSlot DIRT = create("dirt");
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public static final TextureSlot FIRE = create("fire");
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public static final TextureSlot LANTERN = create("lantern");
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public static final TextureSlot PLATFORM = create("platform");
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public static final TextureSlot UNSTICKY = create("unsticky");
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public static final TextureSlot TORCH = create("torch");
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public static final TextureSlot LAYER0 = create("layer0");
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public static final TextureSlot LAYER1 = create("layer1");
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public static final TextureSlot LAYER2 = create("layer2");
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public static final TextureSlot LIT_LOG = create("lit_log");
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public static final TextureSlot CANDLE = create("candle");
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public static final TextureSlot INSIDE = create("inside");
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public static final TextureSlot CONTENT = create("content");
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public static final TextureSlot INNER_TOP = create("inner_top");
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public static final TextureSlot FLOWERBED = create("flowerbed");
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private final String id;
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@Nullable
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private final TextureSlot parent;
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private static TextureSlot create(String id) {
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return new TextureSlot(id, null);
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}
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private static TextureSlot create(String id, TextureSlot parent) {
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return new TextureSlot(id, parent);
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}
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private TextureSlot(String id, @Nullable TextureSlot parent) {
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this.id = id;
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this.parent = parent;
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}
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public String getId() {
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return this.id;
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}
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@Nullable
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public TextureSlot getParent() {
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return this.parent;
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}
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public String toString() {
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return "#" + this.id;
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}
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}
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