55 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| package net.minecraft.client.gui.render.pip;
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| 
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| import com.mojang.blaze3d.platform.Lighting;
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| import com.mojang.blaze3d.vertex.PoseStack;
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| import com.mojang.blaze3d.vertex.VertexConsumer;
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| import com.mojang.math.Axis;
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| import net.fabricmc.api.EnvType;
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| import net.fabricmc.api.Environment;
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| import net.minecraft.client.Minecraft;
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| import net.minecraft.client.gui.render.state.pip.GuiBookModelRenderState;
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| import net.minecraft.client.model.BookModel;
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| import net.minecraft.client.renderer.MultiBufferSource;
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| import net.minecraft.client.renderer.texture.OverlayTexture;
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| import net.minecraft.resources.ResourceLocation;
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| import net.minecraft.util.Mth;
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| 
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| @Environment(EnvType.CLIENT)
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| public class GuiBookModelRenderer extends PictureInPictureRenderer<GuiBookModelRenderState> {
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| 	public GuiBookModelRenderer(MultiBufferSource.BufferSource bufferSource) {
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| 		super(bufferSource);
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| 	}
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| 
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| 	@Override
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| 	public Class<GuiBookModelRenderState> getRenderStateClass() {
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| 		return GuiBookModelRenderState.class;
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| 	}
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| 
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| 	protected void renderToTexture(GuiBookModelRenderState guiBookModelRenderState, PoseStack poseStack) {
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| 		Minecraft.getInstance().gameRenderer.getLighting().setupFor(Lighting.Entry.ENTITY_IN_UI);
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| 		poseStack.mulPose(Axis.YP.rotationDegrees(180.0F));
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| 		poseStack.mulPose(Axis.XP.rotationDegrees(25.0F));
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| 		float f = guiBookModelRenderState.open();
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| 		poseStack.translate((1.0F - f) * 0.2F, (1.0F - f) * 0.1F, (1.0F - f) * 0.25F);
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| 		poseStack.mulPose(Axis.YP.rotationDegrees(-(1.0F - f) * 90.0F - 90.0F));
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| 		poseStack.mulPose(Axis.XP.rotationDegrees(180.0F));
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| 		float g = guiBookModelRenderState.flip();
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| 		float h = Mth.clamp(Mth.frac(g + 0.25F) * 1.6F - 0.3F, 0.0F, 1.0F);
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| 		float i = Mth.clamp(Mth.frac(g + 0.75F) * 1.6F - 0.3F, 0.0F, 1.0F);
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| 		BookModel bookModel = guiBookModelRenderState.bookModel();
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| 		bookModel.setupAnim(0.0F, h, i, f);
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| 		ResourceLocation resourceLocation = guiBookModelRenderState.texture();
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| 		VertexConsumer vertexConsumer = this.bufferSource.getBuffer(bookModel.renderType(resourceLocation));
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| 		bookModel.renderToBuffer(poseStack, vertexConsumer, 15728880, OverlayTexture.NO_OVERLAY);
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| 	}
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| 
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| 	@Override
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| 	protected float getTranslateY(int height, int guiScale) {
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| 		return 17 * guiScale;
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| 	}
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| 
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| 	@Override
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| 	protected String getTextureLabel() {
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| 		return "book model";
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| 	}
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| }
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