minecraft-src/net/minecraft/client/gui/render/pip/GuiBookModelRenderer.java
2025-09-18 12:27:44 +00:00

55 lines
2.2 KiB
Java

package net.minecraft.client.gui.render.pip;
import com.mojang.blaze3d.platform.Lighting;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Axis;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.render.state.pip.GuiBookModelRenderState;
import net.minecraft.client.model.BookModel;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Mth;
@Environment(EnvType.CLIENT)
public class GuiBookModelRenderer extends PictureInPictureRenderer<GuiBookModelRenderState> {
public GuiBookModelRenderer(MultiBufferSource.BufferSource bufferSource) {
super(bufferSource);
}
@Override
public Class<GuiBookModelRenderState> getRenderStateClass() {
return GuiBookModelRenderState.class;
}
protected void renderToTexture(GuiBookModelRenderState guiBookModelRenderState, PoseStack poseStack) {
Minecraft.getInstance().gameRenderer.getLighting().setupFor(Lighting.Entry.ENTITY_IN_UI);
poseStack.mulPose(Axis.YP.rotationDegrees(180.0F));
poseStack.mulPose(Axis.XP.rotationDegrees(25.0F));
float f = guiBookModelRenderState.open();
poseStack.translate((1.0F - f) * 0.2F, (1.0F - f) * 0.1F, (1.0F - f) * 0.25F);
poseStack.mulPose(Axis.YP.rotationDegrees(-(1.0F - f) * 90.0F - 90.0F));
poseStack.mulPose(Axis.XP.rotationDegrees(180.0F));
float g = guiBookModelRenderState.flip();
float h = Mth.clamp(Mth.frac(g + 0.25F) * 1.6F - 0.3F, 0.0F, 1.0F);
float i = Mth.clamp(Mth.frac(g + 0.75F) * 1.6F - 0.3F, 0.0F, 1.0F);
BookModel bookModel = guiBookModelRenderState.bookModel();
bookModel.setupAnim(0.0F, h, i, f);
ResourceLocation resourceLocation = guiBookModelRenderState.texture();
VertexConsumer vertexConsumer = this.bufferSource.getBuffer(bookModel.renderType(resourceLocation));
bookModel.renderToBuffer(poseStack, vertexConsumer, 15728880, OverlayTexture.NO_OVERLAY);
}
@Override
protected float getTranslateY(int height, int guiScale) {
return 17 * guiScale;
}
@Override
protected String getTextureLabel() {
return "book model";
}
}