minecraft-src/net/minecraft/client/gui/render/pip/GuiSignRenderer.java
2025-09-18 12:27:44 +00:00

40 lines
1.5 KiB
Java

package net.minecraft.client.gui.render.pip;
import com.mojang.blaze3d.platform.Lighting;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.render.state.pip.GuiSignRenderState;
import net.minecraft.client.model.Model;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.client.resources.model.Material;
@Environment(EnvType.CLIENT)
public class GuiSignRenderer extends PictureInPictureRenderer<GuiSignRenderState> {
public GuiSignRenderer(MultiBufferSource.BufferSource bufferSource) {
super(bufferSource);
}
@Override
public Class<GuiSignRenderState> getRenderStateClass() {
return GuiSignRenderState.class;
}
protected void renderToTexture(GuiSignRenderState guiSignRenderState, PoseStack poseStack) {
Minecraft.getInstance().gameRenderer.getLighting().setupFor(Lighting.Entry.ITEMS_FLAT);
poseStack.translate(0.0F, -0.75F, 0.0F);
Material material = Sheets.getSignMaterial(guiSignRenderState.woodType());
Model model = guiSignRenderState.signModel();
VertexConsumer vertexConsumer = material.buffer(this.bufferSource, model::renderType);
model.renderToBuffer(poseStack, vertexConsumer, 15728880, OverlayTexture.NO_OVERLAY);
}
@Override
protected String getTextureLabel() {
return "sign";
}
}