minecraft-src/net/minecraft/client/gui/screens/debug/GameModeSwitcherScreen.java
2025-07-04 03:15:13 +03:00

237 lines
8.6 KiB
Java

package net.minecraft.client.gui.screens.debug;
import com.google.common.collect.Lists;
import com.mojang.blaze3d.platform.InputConstants;
import java.util.List;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.ChatFormatting;
import net.minecraft.client.GameNarrator;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.narration.NarrationElementOutput;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.multiplayer.MultiPlayerGameMode;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.GameType;
import net.minecraft.world.level.block.Blocks;
@Environment(EnvType.CLIENT)
public class GameModeSwitcherScreen extends Screen {
static final ResourceLocation SLOT_SPRITE = ResourceLocation.withDefaultNamespace("gamemode_switcher/slot");
static final ResourceLocation SELECTION_SPRITE = ResourceLocation.withDefaultNamespace("gamemode_switcher/selection");
private static final ResourceLocation GAMEMODE_SWITCHER_LOCATION = ResourceLocation.withDefaultNamespace("textures/gui/container/gamemode_switcher.png");
private static final int SPRITE_SHEET_WIDTH = 128;
private static final int SPRITE_SHEET_HEIGHT = 128;
private static final int SLOT_AREA = 26;
private static final int SLOT_PADDING = 5;
private static final int SLOT_AREA_PADDED = 31;
private static final int HELP_TIPS_OFFSET_Y = 5;
private static final int ALL_SLOTS_WIDTH = GameModeSwitcherScreen.GameModeIcon.values().length * 31 - 5;
private static final Component SELECT_KEY = Component.translatable(
"debug.gamemodes.select_next", Component.translatable("debug.gamemodes.press_f4").withStyle(ChatFormatting.AQUA)
);
private final GameModeSwitcherScreen.GameModeIcon previousHovered;
private GameModeSwitcherScreen.GameModeIcon currentlyHovered;
private int firstMouseX;
private int firstMouseY;
private boolean setFirstMousePos;
private final List<GameModeSwitcherScreen.GameModeSlot> slots = Lists.<GameModeSwitcherScreen.GameModeSlot>newArrayList();
public GameModeSwitcherScreen() {
super(GameNarrator.NO_TITLE);
this.previousHovered = GameModeSwitcherScreen.GameModeIcon.getFromGameType(this.getDefaultSelected());
this.currentlyHovered = this.previousHovered;
}
private GameType getDefaultSelected() {
MultiPlayerGameMode multiPlayerGameMode = Minecraft.getInstance().gameMode;
GameType gameType = multiPlayerGameMode.getPreviousPlayerMode();
if (gameType != null) {
return gameType;
} else {
return multiPlayerGameMode.getPlayerMode() == GameType.CREATIVE ? GameType.SURVIVAL : GameType.CREATIVE;
}
}
@Override
protected void init() {
super.init();
this.currentlyHovered = this.previousHovered;
for (int i = 0; i < GameModeSwitcherScreen.GameModeIcon.VALUES.length; i++) {
GameModeSwitcherScreen.GameModeIcon gameModeIcon = GameModeSwitcherScreen.GameModeIcon.VALUES[i];
this.slots.add(new GameModeSwitcherScreen.GameModeSlot(gameModeIcon, this.width / 2 - ALL_SLOTS_WIDTH / 2 + i * 31, this.height / 2 - 31));
}
}
@Override
public void render(GuiGraphics guiGraphics, int mouseX, int mouseY, float partialTick) {
if (!this.checkToClose()) {
guiGraphics.pose().pushPose();
int i = this.width / 2 - 62;
int j = this.height / 2 - 31 - 27;
guiGraphics.blit(RenderType::guiTextured, GAMEMODE_SWITCHER_LOCATION, i, j, 0.0F, 0.0F, 125, 75, 128, 128);
guiGraphics.pose().popPose();
super.render(guiGraphics, mouseX, mouseY, partialTick);
guiGraphics.drawCenteredString(this.font, this.currentlyHovered.getName(), this.width / 2, this.height / 2 - 31 - 20, -1);
guiGraphics.drawCenteredString(this.font, SELECT_KEY, this.width / 2, this.height / 2 + 5, 16777215);
if (!this.setFirstMousePos) {
this.firstMouseX = mouseX;
this.firstMouseY = mouseY;
this.setFirstMousePos = true;
}
boolean bl = this.firstMouseX == mouseX && this.firstMouseY == mouseY;
for (GameModeSwitcherScreen.GameModeSlot gameModeSlot : this.slots) {
gameModeSlot.render(guiGraphics, mouseX, mouseY, partialTick);
gameModeSlot.setSelected(this.currentlyHovered == gameModeSlot.icon);
if (!bl && gameModeSlot.isHoveredOrFocused()) {
this.currentlyHovered = gameModeSlot.icon;
}
}
}
}
@Override
public void renderBackground(GuiGraphics guiGraphics, int mouseX, int mouseY, float partialTick) {
}
private void switchToHoveredGameMode() {
switchToHoveredGameMode(this.minecraft, this.currentlyHovered);
}
private static void switchToHoveredGameMode(Minecraft minecraft, GameModeSwitcherScreen.GameModeIcon gameModeIcon) {
if (minecraft.gameMode != null && minecraft.player != null) {
GameModeSwitcherScreen.GameModeIcon gameModeIcon2 = GameModeSwitcherScreen.GameModeIcon.getFromGameType(minecraft.gameMode.getPlayerMode());
if (minecraft.player.hasPermissions(2) && gameModeIcon != gameModeIcon2) {
minecraft.player.connection.sendUnsignedCommand(gameModeIcon.getCommand());
}
}
}
private boolean checkToClose() {
if (!InputConstants.isKeyDown(this.minecraft.getWindow().getWindow(), 292)) {
this.switchToHoveredGameMode();
this.minecraft.setScreen(null);
return true;
} else {
return false;
}
}
@Override
public boolean keyPressed(int keyCode, int scanCode, int modifiers) {
if (keyCode == 293) {
this.setFirstMousePos = false;
this.currentlyHovered = this.currentlyHovered.getNext();
return true;
} else {
return super.keyPressed(keyCode, scanCode, modifiers);
}
}
@Override
public boolean isPauseScreen() {
return false;
}
@Environment(EnvType.CLIENT)
static enum GameModeIcon {
CREATIVE(Component.translatable("gameMode.creative"), "gamemode creative", new ItemStack(Blocks.GRASS_BLOCK)),
SURVIVAL(Component.translatable("gameMode.survival"), "gamemode survival", new ItemStack(Items.IRON_SWORD)),
ADVENTURE(Component.translatable("gameMode.adventure"), "gamemode adventure", new ItemStack(Items.MAP)),
SPECTATOR(Component.translatable("gameMode.spectator"), "gamemode spectator", new ItemStack(Items.ENDER_EYE));
protected static final GameModeSwitcherScreen.GameModeIcon[] VALUES = values();
private static final int ICON_AREA = 16;
protected static final int ICON_TOP_LEFT = 5;
final Component name;
final String command;
final ItemStack renderStack;
private GameModeIcon(final Component name, final String command, final ItemStack renderStack) {
this.name = name;
this.command = command;
this.renderStack = renderStack;
}
void drawIcon(GuiGraphics guiGraphics, int x, int y) {
guiGraphics.renderItem(this.renderStack, x, y);
}
Component getName() {
return this.name;
}
String getCommand() {
return this.command;
}
GameModeSwitcherScreen.GameModeIcon getNext() {
return switch (this) {
case CREATIVE -> SURVIVAL;
case SURVIVAL -> ADVENTURE;
case ADVENTURE -> SPECTATOR;
case SPECTATOR -> CREATIVE;
};
}
static GameModeSwitcherScreen.GameModeIcon getFromGameType(GameType gameType) {
return switch (gameType) {
case SPECTATOR -> SPECTATOR;
case SURVIVAL -> SURVIVAL;
case CREATIVE -> CREATIVE;
case ADVENTURE -> ADVENTURE;
};
}
}
@Environment(EnvType.CLIENT)
public static class GameModeSlot extends AbstractWidget {
final GameModeSwitcherScreen.GameModeIcon icon;
private boolean isSelected;
public GameModeSlot(GameModeSwitcherScreen.GameModeIcon icon, int x, int y) {
super(x, y, 26, 26, icon.getName());
this.icon = icon;
}
@Override
public void renderWidget(GuiGraphics guiGraphics, int mouseX, int mouseY, float partialTick) {
this.drawSlot(guiGraphics);
this.icon.drawIcon(guiGraphics, this.getX() + 5, this.getY() + 5);
if (this.isSelected) {
this.drawSelection(guiGraphics);
}
}
@Override
public void updateWidgetNarration(NarrationElementOutput narrationElementOutput) {
this.defaultButtonNarrationText(narrationElementOutput);
}
@Override
public boolean isHoveredOrFocused() {
return super.isHoveredOrFocused() || this.isSelected;
}
public void setSelected(boolean isSelected) {
this.isSelected = isSelected;
}
private void drawSlot(GuiGraphics guiGraphics) {
guiGraphics.blitSprite(RenderType::guiTextured, GameModeSwitcherScreen.SLOT_SPRITE, this.getX(), this.getY(), 26, 26);
}
private void drawSelection(GuiGraphics guiGraphics) {
guiGraphics.blitSprite(RenderType::guiTextured, GameModeSwitcherScreen.SELECTION_SPRITE, this.getX(), this.getY(), 26, 26);
}
}
}