minecraft-src/net/minecraft/client/model/DonkeyModel.java
2025-07-04 03:45:38 +03:00

69 lines
3.2 KiB
Java

package net.minecraft.client.model;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeDeformation;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshTransformer;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.entity.state.DonkeyRenderState;
@Environment(EnvType.CLIENT)
public class DonkeyModel extends AbstractEquineModel<DonkeyRenderState> {
public static final float DONKEY_SCALE = 0.87F;
public static final float MULE_SCALE = 0.92F;
private static final MeshTransformer DONKEY_TRANSFORMER = meshDefinition -> {
modifyMesh(meshDefinition.getRoot());
return meshDefinition;
};
private final ModelPart leftChest = this.body.getChild("left_chest");
private final ModelPart rightChest = this.body.getChild("right_chest");
public DonkeyModel(ModelPart modelPart) {
super(modelPart);
}
public static LayerDefinition createBodyLayer(float scale) {
return LayerDefinition.create(AbstractEquineModel.createBodyMesh(CubeDeformation.NONE), 64, 64)
.apply(DONKEY_TRANSFORMER)
.apply(MeshTransformer.scaling(scale));
}
public static LayerDefinition createBabyLayer(float scale) {
return LayerDefinition.create(AbstractEquineModel.createFullScaleBabyMesh(CubeDeformation.NONE), 64, 64)
.apply(DONKEY_TRANSFORMER)
.apply(BABY_TRANSFORMER)
.apply(MeshTransformer.scaling(scale));
}
public static LayerDefinition createSaddleLayer(float scale, boolean isBaby) {
return EquineSaddleModel.createFullScaleSaddleLayer(isBaby)
.apply(DONKEY_TRANSFORMER)
.apply(isBaby ? AbstractEquineModel.BABY_TRANSFORMER : MeshTransformer.IDENTITY)
.apply(MeshTransformer.scaling(scale));
}
private static void modifyMesh(PartDefinition partDefinition) {
PartDefinition partDefinition2 = partDefinition.getChild("body");
CubeListBuilder cubeListBuilder = CubeListBuilder.create().texOffs(26, 21).addBox(-4.0F, 0.0F, -2.0F, 8.0F, 8.0F, 3.0F);
partDefinition2.addOrReplaceChild("left_chest", cubeListBuilder, PartPose.offsetAndRotation(6.0F, -8.0F, 0.0F, 0.0F, (float) (-Math.PI / 2), 0.0F));
partDefinition2.addOrReplaceChild("right_chest", cubeListBuilder, PartPose.offsetAndRotation(-6.0F, -8.0F, 0.0F, 0.0F, (float) (Math.PI / 2), 0.0F));
PartDefinition partDefinition3 = partDefinition.getChild("head_parts").getChild("head");
CubeListBuilder cubeListBuilder2 = CubeListBuilder.create().texOffs(0, 12).addBox(-1.0F, -7.0F, 0.0F, 2.0F, 7.0F, 1.0F);
partDefinition3.addOrReplaceChild(
"left_ear", cubeListBuilder2, PartPose.offsetAndRotation(1.25F, -10.0F, 4.0F, (float) (Math.PI / 12), 0.0F, (float) (Math.PI / 12))
);
partDefinition3.addOrReplaceChild(
"right_ear", cubeListBuilder2, PartPose.offsetAndRotation(-1.25F, -10.0F, 4.0F, (float) (Math.PI / 12), 0.0F, (float) (-Math.PI / 12))
);
}
public void setupAnim(DonkeyRenderState donkeyRenderState) {
super.setupAnim(donkeyRenderState);
this.leftChest.visible = donkeyRenderState.hasChest;
this.rightChest.visible = donkeyRenderState.hasChest;
}
}