minecraft-src/net/minecraft/client/model/EvokerFangsModel.java
2025-07-04 03:15:13 +03:00

60 lines
2.5 KiB
Java

package net.minecraft.client.model;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.entity.state.EvokerFangsRenderState;
import net.minecraft.util.Mth;
@Environment(EnvType.CLIENT)
public class EvokerFangsModel extends EntityModel<EvokerFangsRenderState> {
private static final String BASE = "base";
private static final String UPPER_JAW = "upper_jaw";
private static final String LOWER_JAW = "lower_jaw";
private final ModelPart base;
private final ModelPart upperJaw;
private final ModelPart lowerJaw;
public EvokerFangsModel(ModelPart root) {
super(root);
this.base = root.getChild("base");
this.upperJaw = this.base.getChild("upper_jaw");
this.lowerJaw = this.base.getChild("lower_jaw");
}
public static LayerDefinition createBodyLayer() {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
PartDefinition partDefinition2 = partDefinition.addOrReplaceChild(
"base", CubeListBuilder.create().texOffs(0, 0).addBox(0.0F, 0.0F, 0.0F, 10.0F, 12.0F, 10.0F), PartPose.offset(-5.0F, 24.0F, -5.0F)
);
CubeListBuilder cubeListBuilder = CubeListBuilder.create().texOffs(40, 0).addBox(0.0F, 0.0F, 0.0F, 4.0F, 14.0F, 8.0F);
partDefinition2.addOrReplaceChild("upper_jaw", cubeListBuilder, PartPose.offsetAndRotation(6.5F, 0.0F, 1.0F, 0.0F, 0.0F, 2.042035F));
partDefinition2.addOrReplaceChild("lower_jaw", cubeListBuilder, PartPose.offsetAndRotation(3.5F, 0.0F, 9.0F, 0.0F, (float) Math.PI, 4.2411504F));
return LayerDefinition.create(meshDefinition, 64, 32);
}
public void setupAnim(EvokerFangsRenderState evokerFangsRenderState) {
super.setupAnim(evokerFangsRenderState);
float f = evokerFangsRenderState.biteProgress;
float g = Math.min(f * 2.0F, 1.0F);
g = 1.0F - g * g * g;
this.upperJaw.zRot = (float) Math.PI - g * 0.35F * (float) Math.PI;
this.lowerJaw.zRot = (float) Math.PI + g * 0.35F * (float) Math.PI;
this.base.y = this.base.y - (f + Mth.sin(f * 2.7F)) * 7.2F;
float h = 1.0F;
if (f > 0.9F) {
h *= (1.0F - f) / 0.1F;
}
this.root.y = 24.0F - 20.0F * h;
this.root.xScale = h;
this.root.yScale = h;
this.root.zScale = h;
}
}