minecraft-src/net/minecraft/client/model/ParrotModel.java
2025-07-04 03:15:13 +03:00

178 lines
6.7 KiB
Java

package net.minecraft.client.model;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.entity.state.ParrotRenderState;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.animal.Parrot;
@Environment(EnvType.CLIENT)
public class ParrotModel extends EntityModel<ParrotRenderState> {
private static final String FEATHER = "feather";
private final ModelPart body;
private final ModelPart tail;
private final ModelPart leftWing;
private final ModelPart rightWing;
private final ModelPart head;
private final ModelPart leftLeg;
private final ModelPart rightLeg;
public ParrotModel(ModelPart root) {
super(root);
this.body = root.getChild("body");
this.tail = root.getChild("tail");
this.leftWing = root.getChild("left_wing");
this.rightWing = root.getChild("right_wing");
this.head = root.getChild("head");
this.leftLeg = root.getChild("left_leg");
this.rightLeg = root.getChild("right_leg");
}
public static LayerDefinition createBodyLayer() {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
partDefinition.addOrReplaceChild(
"body",
CubeListBuilder.create().texOffs(2, 8).addBox(-1.5F, 0.0F, -1.5F, 3.0F, 6.0F, 3.0F),
PartPose.offsetAndRotation(0.0F, 16.5F, -3.0F, 0.4937F, 0.0F, 0.0F)
);
partDefinition.addOrReplaceChild(
"tail",
CubeListBuilder.create().texOffs(22, 1).addBox(-1.5F, -1.0F, -1.0F, 3.0F, 4.0F, 1.0F),
PartPose.offsetAndRotation(0.0F, 21.07F, 1.16F, 1.015F, 0.0F, 0.0F)
);
partDefinition.addOrReplaceChild(
"left_wing",
CubeListBuilder.create().texOffs(19, 8).addBox(-0.5F, 0.0F, -1.5F, 1.0F, 5.0F, 3.0F),
PartPose.offsetAndRotation(1.5F, 16.94F, -2.76F, -0.6981F, (float) -Math.PI, 0.0F)
);
partDefinition.addOrReplaceChild(
"right_wing",
CubeListBuilder.create().texOffs(19, 8).addBox(-0.5F, 0.0F, -1.5F, 1.0F, 5.0F, 3.0F),
PartPose.offsetAndRotation(-1.5F, 16.94F, -2.76F, -0.6981F, (float) -Math.PI, 0.0F)
);
PartDefinition partDefinition2 = partDefinition.addOrReplaceChild(
"head", CubeListBuilder.create().texOffs(2, 2).addBox(-1.0F, -1.5F, -1.0F, 2.0F, 3.0F, 2.0F), PartPose.offset(0.0F, 15.69F, -2.76F)
);
partDefinition2.addOrReplaceChild(
"head2", CubeListBuilder.create().texOffs(10, 0).addBox(-1.0F, -0.5F, -2.0F, 2.0F, 1.0F, 4.0F), PartPose.offset(0.0F, -2.0F, -1.0F)
);
partDefinition2.addOrReplaceChild(
"beak1", CubeListBuilder.create().texOffs(11, 7).addBox(-0.5F, -1.0F, -0.5F, 1.0F, 2.0F, 1.0F), PartPose.offset(0.0F, -0.5F, -1.5F)
);
partDefinition2.addOrReplaceChild(
"beak2", CubeListBuilder.create().texOffs(16, 7).addBox(-0.5F, 0.0F, -0.5F, 1.0F, 2.0F, 1.0F), PartPose.offset(0.0F, -1.75F, -2.45F)
);
partDefinition2.addOrReplaceChild(
"feather",
CubeListBuilder.create().texOffs(2, 18).addBox(0.0F, -4.0F, -2.0F, 0.0F, 5.0F, 4.0F),
PartPose.offsetAndRotation(0.0F, -2.15F, 0.15F, -0.2214F, 0.0F, 0.0F)
);
CubeListBuilder cubeListBuilder = CubeListBuilder.create().texOffs(14, 18).addBox(-0.5F, 0.0F, -0.5F, 1.0F, 2.0F, 1.0F);
partDefinition.addOrReplaceChild("left_leg", cubeListBuilder, PartPose.offsetAndRotation(1.0F, 22.0F, -1.05F, -0.0299F, 0.0F, 0.0F));
partDefinition.addOrReplaceChild("right_leg", cubeListBuilder, PartPose.offsetAndRotation(-1.0F, 22.0F, -1.05F, -0.0299F, 0.0F, 0.0F));
return LayerDefinition.create(meshDefinition, 32, 32);
}
public void setupAnim(ParrotRenderState parrotRenderState) {
super.setupAnim(parrotRenderState);
this.prepare(parrotRenderState.pose);
this.head.xRot = parrotRenderState.xRot * (float) (Math.PI / 180.0);
this.head.yRot = parrotRenderState.yRot * (float) (Math.PI / 180.0);
switch (parrotRenderState.pose) {
case STANDING:
this.leftLeg.xRot = this.leftLeg.xRot + Mth.cos(parrotRenderState.walkAnimationPos * 0.6662F) * 1.4F * parrotRenderState.walkAnimationSpeed;
this.rightLeg.xRot = this.rightLeg.xRot
+ Mth.cos(parrotRenderState.walkAnimationPos * 0.6662F + (float) Math.PI) * 1.4F * parrotRenderState.walkAnimationSpeed;
case FLYING:
case ON_SHOULDER:
default:
float h = parrotRenderState.flapAngle * 0.3F;
this.head.y += h;
this.tail.xRot = this.tail.xRot + Mth.cos(parrotRenderState.walkAnimationPos * 0.6662F) * 0.3F * parrotRenderState.walkAnimationSpeed;
this.tail.y += h;
this.body.y += h;
this.leftWing.zRot = -0.0873F - parrotRenderState.flapAngle;
this.leftWing.y += h;
this.rightWing.zRot = 0.0873F + parrotRenderState.flapAngle;
this.rightWing.y += h;
this.leftLeg.y += h;
this.rightLeg.y += h;
case SITTING:
break;
case PARTY:
float f = Mth.cos(parrotRenderState.ageInTicks);
float g = Mth.sin(parrotRenderState.ageInTicks);
this.head.x += f;
this.head.y += g;
this.head.xRot = 0.0F;
this.head.yRot = 0.0F;
this.head.zRot = Mth.sin(parrotRenderState.ageInTicks) * 0.4F;
this.body.x += f;
this.body.y += g;
this.leftWing.zRot = -0.0873F - parrotRenderState.flapAngle;
this.leftWing.x += f;
this.leftWing.y += g;
this.rightWing.zRot = 0.0873F + parrotRenderState.flapAngle;
this.rightWing.x += f;
this.rightWing.y += g;
this.tail.x += f;
this.tail.y += g;
}
}
private void prepare(ParrotModel.Pose pose) {
switch (pose) {
case FLYING:
this.leftLeg.xRot += (float) (Math.PI * 2.0 / 9.0);
this.rightLeg.xRot += (float) (Math.PI * 2.0 / 9.0);
case STANDING:
case ON_SHOULDER:
default:
break;
case SITTING:
float f = 1.9F;
this.head.y++;
this.tail.xRot += (float) (Math.PI / 6);
this.tail.y++;
this.body.y++;
this.leftWing.zRot = -0.0873F;
this.leftWing.y++;
this.rightWing.zRot = 0.0873F;
this.rightWing.y++;
this.leftLeg.y++;
this.rightLeg.y++;
this.leftLeg.xRot++;
this.rightLeg.xRot++;
break;
case PARTY:
this.leftLeg.zRot = (float) (-Math.PI / 9);
this.rightLeg.zRot = (float) (Math.PI / 9);
}
}
public static ParrotModel.Pose getPose(Parrot parrot) {
if (parrot.isPartyParrot()) {
return ParrotModel.Pose.PARTY;
} else if (parrot.isInSittingPose()) {
return ParrotModel.Pose.SITTING;
} else {
return parrot.isFlying() ? ParrotModel.Pose.FLYING : ParrotModel.Pose.STANDING;
}
}
@Environment(EnvType.CLIENT)
public static enum Pose {
FLYING,
STANDING,
SITTING,
PARTY,
ON_SHOULDER;
}
}