minecraft-src/net/minecraft/client/model/PlayerModel.java
2025-07-04 03:15:13 +03:00

134 lines
5.9 KiB
Java

package net.minecraft.client.model;
import com.mojang.blaze3d.vertex.PoseStack;
import java.util.List;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.Util;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeDeformation;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.state.PlayerRenderState;
import net.minecraft.util.RandomSource;
import net.minecraft.world.entity.HumanoidArm;
@Environment(EnvType.CLIENT)
public class PlayerModel extends HumanoidModel<PlayerRenderState> {
private static final String LEFT_SLEEVE = "left_sleeve";
private static final String RIGHT_SLEEVE = "right_sleeve";
private static final String LEFT_PANTS = "left_pants";
private static final String RIGHT_PANTS = "right_pants";
private final List<ModelPart> bodyParts;
public final ModelPart leftSleeve;
public final ModelPart rightSleeve;
public final ModelPart leftPants;
public final ModelPart rightPants;
public final ModelPart jacket;
private final boolean slim;
public PlayerModel(ModelPart root, boolean slim) {
super(root, RenderType::entityTranslucent);
this.slim = slim;
this.leftSleeve = this.leftArm.getChild("left_sleeve");
this.rightSleeve = this.rightArm.getChild("right_sleeve");
this.leftPants = this.leftLeg.getChild("left_pants");
this.rightPants = this.rightLeg.getChild("right_pants");
this.jacket = this.body.getChild("jacket");
this.bodyParts = List.of(this.head, this.body, this.leftArm, this.rightArm, this.leftLeg, this.rightLeg);
}
public static MeshDefinition createMesh(CubeDeformation cubeDeformation, boolean slim) {
MeshDefinition meshDefinition = HumanoidModel.createMesh(cubeDeformation, 0.0F);
PartDefinition partDefinition = meshDefinition.getRoot();
float f = 0.25F;
if (slim) {
PartDefinition partDefinition2 = partDefinition.addOrReplaceChild(
"left_arm", CubeListBuilder.create().texOffs(32, 48).addBox(-1.0F, -2.0F, -2.0F, 3.0F, 12.0F, 4.0F, cubeDeformation), PartPose.offset(5.0F, 2.0F, 0.0F)
);
PartDefinition partDefinition3 = partDefinition.addOrReplaceChild(
"right_arm", CubeListBuilder.create().texOffs(40, 16).addBox(-2.0F, -2.0F, -2.0F, 3.0F, 12.0F, 4.0F, cubeDeformation), PartPose.offset(-5.0F, 2.0F, 0.0F)
);
partDefinition2.addOrReplaceChild(
"left_sleeve", CubeListBuilder.create().texOffs(48, 48).addBox(-1.0F, -2.0F, -2.0F, 3.0F, 12.0F, 4.0F, cubeDeformation.extend(0.25F)), PartPose.ZERO
);
partDefinition3.addOrReplaceChild(
"right_sleeve", CubeListBuilder.create().texOffs(40, 32).addBox(-2.0F, -2.0F, -2.0F, 3.0F, 12.0F, 4.0F, cubeDeformation.extend(0.25F)), PartPose.ZERO
);
} else {
PartDefinition partDefinition2 = partDefinition.addOrReplaceChild(
"left_arm", CubeListBuilder.create().texOffs(32, 48).addBox(-1.0F, -2.0F, -2.0F, 4.0F, 12.0F, 4.0F, cubeDeformation), PartPose.offset(5.0F, 2.0F, 0.0F)
);
PartDefinition partDefinition3 = partDefinition.getChild("right_arm");
partDefinition2.addOrReplaceChild(
"left_sleeve", CubeListBuilder.create().texOffs(48, 48).addBox(-1.0F, -2.0F, -2.0F, 4.0F, 12.0F, 4.0F, cubeDeformation.extend(0.25F)), PartPose.ZERO
);
partDefinition3.addOrReplaceChild(
"right_sleeve", CubeListBuilder.create().texOffs(40, 32).addBox(-3.0F, -2.0F, -2.0F, 4.0F, 12.0F, 4.0F, cubeDeformation.extend(0.25F)), PartPose.ZERO
);
}
PartDefinition partDefinition2 = partDefinition.addOrReplaceChild(
"left_leg", CubeListBuilder.create().texOffs(16, 48).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, cubeDeformation), PartPose.offset(1.9F, 12.0F, 0.0F)
);
PartDefinition partDefinition3 = partDefinition.getChild("right_leg");
partDefinition2.addOrReplaceChild(
"left_pants", CubeListBuilder.create().texOffs(0, 48).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, cubeDeformation.extend(0.25F)), PartPose.ZERO
);
partDefinition3.addOrReplaceChild(
"right_pants", CubeListBuilder.create().texOffs(0, 32).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, cubeDeformation.extend(0.25F)), PartPose.ZERO
);
PartDefinition partDefinition4 = partDefinition.getChild("body");
partDefinition4.addOrReplaceChild(
"jacket", CubeListBuilder.create().texOffs(16, 32).addBox(-4.0F, 0.0F, -2.0F, 8.0F, 12.0F, 4.0F, cubeDeformation.extend(0.25F)), PartPose.ZERO
);
return meshDefinition;
}
public void setupAnim(PlayerRenderState playerRenderState) {
boolean bl = !playerRenderState.isSpectator;
this.body.visible = bl;
this.rightArm.visible = bl;
this.leftArm.visible = bl;
this.rightLeg.visible = bl;
this.leftLeg.visible = bl;
this.hat.visible = playerRenderState.showHat;
this.jacket.visible = playerRenderState.showJacket;
this.leftPants.visible = playerRenderState.showLeftPants;
this.rightPants.visible = playerRenderState.showRightPants;
this.leftSleeve.visible = playerRenderState.showLeftSleeve;
this.rightSleeve.visible = playerRenderState.showRightSleeve;
super.setupAnim(playerRenderState);
}
@Override
public void setAllVisible(boolean visible) {
super.setAllVisible(visible);
this.leftSleeve.visible = visible;
this.rightSleeve.visible = visible;
this.leftPants.visible = visible;
this.rightPants.visible = visible;
this.jacket.visible = visible;
}
@Override
public void translateToHand(HumanoidArm side, PoseStack poseStack) {
this.root().translateAndRotate(poseStack);
ModelPart modelPart = this.getArm(side);
if (this.slim) {
float f = 0.5F * (side == HumanoidArm.RIGHT ? 1 : -1);
modelPart.x += f;
modelPart.translateAndRotate(poseStack);
modelPart.x -= f;
} else {
modelPart.translateAndRotate(poseStack);
}
}
public ModelPart getRandomBodyPart(RandomSource random) {
return Util.getRandom(this.bodyParts, random);
}
}