minecraft-src/net/minecraft/client/model/WindChargeModel.java
2025-07-04 02:49:36 +03:00

56 lines
2.3 KiB
Java

package net.minecraft.client.model;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeDeformation;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.state.EntityRenderState;
@Environment(EnvType.CLIENT)
public class WindChargeModel extends EntityModel<EntityRenderState> {
private static final int ROTATION_SPEED = 16;
private final ModelPart bone;
private final ModelPart windCharge;
private final ModelPart wind;
public WindChargeModel(ModelPart root) {
super(root, RenderType::entityTranslucent);
this.bone = root.getChild("bone");
this.wind = this.bone.getChild("wind");
this.windCharge = this.bone.getChild("wind_charge");
}
public static LayerDefinition createBodyLayer() {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
PartDefinition partDefinition2 = partDefinition.addOrReplaceChild("bone", CubeListBuilder.create(), PartPose.offset(0.0F, 0.0F, 0.0F));
partDefinition2.addOrReplaceChild(
"wind",
CubeListBuilder.create()
.texOffs(15, 20)
.addBox(-4.0F, -1.0F, -4.0F, 8.0F, 2.0F, 8.0F, new CubeDeformation(0.0F))
.texOffs(0, 9)
.addBox(-3.0F, -2.0F, -3.0F, 6.0F, 4.0F, 6.0F, new CubeDeformation(0.0F)),
PartPose.offsetAndRotation(0.0F, 0.0F, 0.0F, 0.0F, -0.7854F, 0.0F)
);
partDefinition2.addOrReplaceChild(
"wind_charge",
CubeListBuilder.create().texOffs(0, 0).addBox(-2.0F, -2.0F, -2.0F, 4.0F, 4.0F, 4.0F, new CubeDeformation(0.0F)),
PartPose.offset(0.0F, 0.0F, 0.0F)
);
return LayerDefinition.create(meshDefinition, 64, 32);
}
@Override
public void setupAnim(EntityRenderState renderState) {
super.setupAnim(renderState);
this.windCharge.yRot = -renderState.ageInTicks * 16.0F * (float) (Math.PI / 180.0);
this.wind.yRot = renderState.ageInTicks * 16.0F * (float) (Math.PI / 180.0);
}
}