minecraft-src/net/minecraft/client/model/WitchModel.java
2025-07-04 03:15:13 +03:00

104 lines
4.3 KiB
Java

package net.minecraft.client.model;
import com.mojang.blaze3d.vertex.PoseStack;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeDeformation;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.entity.state.WitchRenderState;
import net.minecraft.util.Mth;
@Environment(EnvType.CLIENT)
public class WitchModel extends EntityModel<WitchRenderState> implements HeadedModel, VillagerLikeModel {
protected final ModelPart nose;
private final ModelPart head;
private final ModelPart hat;
private final ModelPart hatRim;
private final ModelPart rightLeg;
private final ModelPart leftLeg;
private final ModelPart arms;
public WitchModel(ModelPart root) {
super(root);
this.head = root.getChild("head");
this.hat = this.head.getChild("hat");
this.hatRim = this.hat.getChild("hat_rim");
this.nose = this.head.getChild("nose");
this.rightLeg = root.getChild("right_leg");
this.leftLeg = root.getChild("left_leg");
this.arms = root.getChild("arms");
}
public static LayerDefinition createBodyLayer() {
MeshDefinition meshDefinition = VillagerModel.createBodyModel();
PartDefinition partDefinition = meshDefinition.getRoot();
PartDefinition partDefinition2 = partDefinition.addOrReplaceChild(
"head", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -10.0F, -4.0F, 8.0F, 10.0F, 8.0F), PartPose.ZERO
);
PartDefinition partDefinition3 = partDefinition2.addOrReplaceChild(
"hat", CubeListBuilder.create().texOffs(0, 64).addBox(0.0F, 0.0F, 0.0F, 10.0F, 2.0F, 10.0F), PartPose.offset(-5.0F, -10.03125F, -5.0F)
);
PartDefinition partDefinition4 = partDefinition3.addOrReplaceChild(
"hat2",
CubeListBuilder.create().texOffs(0, 76).addBox(0.0F, 0.0F, 0.0F, 7.0F, 4.0F, 7.0F),
PartPose.offsetAndRotation(1.75F, -4.0F, 2.0F, -0.05235988F, 0.0F, 0.02617994F)
);
PartDefinition partDefinition5 = partDefinition4.addOrReplaceChild(
"hat3",
CubeListBuilder.create().texOffs(0, 87).addBox(0.0F, 0.0F, 0.0F, 4.0F, 4.0F, 4.0F),
PartPose.offsetAndRotation(1.75F, -4.0F, 2.0F, -0.10471976F, 0.0F, 0.05235988F)
);
partDefinition5.addOrReplaceChild(
"hat4",
CubeListBuilder.create().texOffs(0, 95).addBox(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F, new CubeDeformation(0.25F)),
PartPose.offsetAndRotation(1.75F, -2.0F, 2.0F, (float) (-Math.PI / 15), 0.0F, 0.10471976F)
);
PartDefinition partDefinition6 = partDefinition2.getChild("nose");
partDefinition6.addOrReplaceChild(
"mole", CubeListBuilder.create().texOffs(0, 0).addBox(0.0F, 3.0F, -6.75F, 1.0F, 1.0F, 1.0F, new CubeDeformation(-0.25F)), PartPose.offset(0.0F, -2.0F, 0.0F)
);
return LayerDefinition.create(meshDefinition, 64, 128);
}
public void setupAnim(WitchRenderState witchRenderState) {
super.setupAnim(witchRenderState);
this.head.yRot = witchRenderState.yRot * (float) (Math.PI / 180.0);
this.head.xRot = witchRenderState.xRot * (float) (Math.PI / 180.0);
this.rightLeg.xRot = Mth.cos(witchRenderState.walkAnimationPos * 0.6662F) * 1.4F * witchRenderState.walkAnimationSpeed * 0.5F;
this.leftLeg.xRot = Mth.cos(witchRenderState.walkAnimationPos * 0.6662F + (float) Math.PI) * 1.4F * witchRenderState.walkAnimationSpeed * 0.5F;
float f = 0.01F * (witchRenderState.entityId % 10);
this.nose.xRot = Mth.sin(witchRenderState.ageInTicks * f) * 4.5F * (float) (Math.PI / 180.0);
this.nose.zRot = Mth.cos(witchRenderState.ageInTicks * f) * 2.5F * (float) (Math.PI / 180.0);
if (witchRenderState.isHoldingItem) {
this.nose.setPos(0.0F, 1.0F, -1.5F);
this.nose.xRot = -0.9F;
}
}
public ModelPart getNose() {
return this.nose;
}
@Override
public ModelPart getHead() {
return this.head;
}
@Override
public void hatVisible(boolean hatVisible) {
this.head.visible = hatVisible;
this.hat.visible = hatVisible;
this.hatRim.visible = hatVisible;
}
@Override
public void translateToArms(PoseStack poseStack) {
this.root.translateAndRotate(poseStack);
this.arms.translateAndRotate(poseStack);
}
}