minecraft-src/net/minecraft/client/model/dragon/DragonHeadModel.java
2025-07-04 02:00:41 +03:00

53 lines
2.1 KiB
Java

package net.minecraft.client.model.dragon;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.SkullModelBase;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
@Environment(EnvType.CLIENT)
public class DragonHeadModel extends SkullModelBase {
private final ModelPart head;
private final ModelPart jaw;
public DragonHeadModel(ModelPart root) {
super(root);
this.head = root.getChild("head");
this.jaw = this.head.getChild("jaw");
}
public static LayerDefinition createHeadLayer() {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
float f = -16.0F;
PartDefinition partDefinition2 = partDefinition.addOrReplaceChild(
"head",
CubeListBuilder.create()
.addBox("upper_lip", -6.0F, -1.0F, -24.0F, 12, 5, 16, 176, 44)
.addBox("upper_head", -8.0F, -8.0F, -10.0F, 16, 16, 16, 112, 30)
.mirror(true)
.addBox("scale", -5.0F, -12.0F, -4.0F, 2, 4, 6, 0, 0)
.addBox("nostril", -5.0F, -3.0F, -22.0F, 2, 2, 4, 112, 0)
.mirror(false)
.addBox("scale", 3.0F, -12.0F, -4.0F, 2, 4, 6, 0, 0)
.addBox("nostril", 3.0F, -3.0F, -22.0F, 2, 2, 4, 112, 0),
PartPose.offset(0.0F, -7.986666F, 0.0F).scaled(0.75F)
);
partDefinition2.addOrReplaceChild(
"jaw", CubeListBuilder.create().texOffs(176, 65).addBox("jaw", -6.0F, 0.0F, -16.0F, 12.0F, 4.0F, 16.0F), PartPose.offset(0.0F, 4.0F, -8.0F)
);
return LayerDefinition.create(meshDefinition, 256, 256);
}
@Override
public void setupAnim(float mouthAnimation, float yRot, float xRot) {
this.jaw.xRot = (float)(Math.sin(mouthAnimation * (float) Math.PI * 0.2F) + 1.0) * 0.2F;
this.head.yRot = yRot * (float) (Math.PI / 180.0);
this.head.xRot = xRot * (float) (Math.PI / 180.0);
}
}