minecraft-src/net/minecraft/client/particle/BreakingItemParticle.java
2025-07-04 03:45:38 +03:00

110 lines
4.4 KiB
Java

package net.minecraft.client.particle;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.item.ItemStackRenderState;
import net.minecraft.client.renderer.texture.MissingTextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureAtlas;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.core.particles.ItemParticleOption;
import net.minecraft.core.particles.ParticleOptions;
import net.minecraft.core.particles.SimpleParticleType;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
@Environment(EnvType.CLIENT)
public class BreakingItemParticle extends TextureSheetParticle {
private final float uo;
private final float vo;
BreakingItemParticle(ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed, ItemStackRenderState renderState) {
this(level, x, y, z, renderState);
this.xd *= 0.1F;
this.yd *= 0.1F;
this.zd *= 0.1F;
this.xd += xSpeed;
this.yd += ySpeed;
this.zd += zSpeed;
}
@Override
public ParticleRenderType getRenderType() {
return ParticleRenderType.TERRAIN_SHEET;
}
protected BreakingItemParticle(ClientLevel level, double x, double y, double z, ItemStackRenderState renderState) {
super(level, x, y, z, 0.0, 0.0, 0.0);
TextureAtlasSprite textureAtlasSprite = renderState.pickParticleIcon(this.random);
if (textureAtlasSprite != null) {
this.setSprite(textureAtlasSprite);
} else {
this.setSprite((TextureAtlasSprite)Minecraft.getInstance().getTextureAtlas(TextureAtlas.LOCATION_BLOCKS).apply(MissingTextureAtlasSprite.getLocation()));
}
this.gravity = 1.0F;
this.quadSize /= 2.0F;
this.uo = this.random.nextFloat() * 3.0F;
this.vo = this.random.nextFloat() * 3.0F;
}
@Override
protected float getU0() {
return this.sprite.getU((this.uo + 1.0F) / 4.0F);
}
@Override
protected float getU1() {
return this.sprite.getU(this.uo / 4.0F);
}
@Override
protected float getV0() {
return this.sprite.getV(this.vo / 4.0F);
}
@Override
protected float getV1() {
return this.sprite.getV((this.vo + 1.0F) / 4.0F);
}
@Environment(EnvType.CLIENT)
public static class CobwebProvider extends BreakingItemParticle.ItemParticleProvider<SimpleParticleType> {
public Particle createParticle(SimpleParticleType simpleParticleType, ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) {
return new BreakingItemParticle(clientLevel, d, e, f, this.calculateState(new ItemStack(Items.COBWEB), clientLevel));
}
}
@Environment(EnvType.CLIENT)
public abstract static class ItemParticleProvider<T extends ParticleOptions> implements ParticleProvider<T> {
private final ItemStackRenderState scratchRenderState = new ItemStackRenderState();
protected ItemStackRenderState calculateState(ItemStack stack, ClientLevel level) {
Minecraft.getInstance().getItemModelResolver().updateForTopItem(this.scratchRenderState, stack, ItemDisplayContext.GROUND, level, null, 0);
return this.scratchRenderState;
}
}
@Environment(EnvType.CLIENT)
public static class Provider extends BreakingItemParticle.ItemParticleProvider<ItemParticleOption> {
public Particle createParticle(ItemParticleOption type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
return new BreakingItemParticle(level, x, y, z, xSpeed, ySpeed, zSpeed, this.calculateState(type.getItem(), level));
}
}
@Environment(EnvType.CLIENT)
public static class SlimeProvider extends BreakingItemParticle.ItemParticleProvider<SimpleParticleType> {
public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
return new BreakingItemParticle(level, x, y, z, this.calculateState(new ItemStack(Items.SLIME_BALL), level));
}
}
@Environment(EnvType.CLIENT)
public static class SnowballProvider extends BreakingItemParticle.ItemParticleProvider<SimpleParticleType> {
public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
return new BreakingItemParticle(level, x, y, z, this.calculateState(new ItemStack(Items.SNOWBALL), level));
}
}
}