346 lines
13 KiB
Java
346 lines
13 KiB
Java
package net.minecraft.client.particle;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.particles.ParticleOptions;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.core.particles.SimpleParticleType;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.util.Mth;
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import net.minecraft.world.level.material.Fluid;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.Fluids;
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@Environment(EnvType.CLIENT)
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public class DripParticle extends TextureSheetParticle {
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private final Fluid type;
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protected boolean isGlowing;
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DripParticle(ClientLevel level, double x, double y, double z, Fluid type) {
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super(level, x, y, z);
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this.setSize(0.01F, 0.01F);
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this.gravity = 0.06F;
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this.type = type;
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}
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protected Fluid getType() {
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return this.type;
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}
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@Override
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public ParticleRenderType getRenderType() {
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return ParticleRenderType.PARTICLE_SHEET_OPAQUE;
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}
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@Override
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public int getLightColor(float partialTick) {
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return this.isGlowing ? 240 : super.getLightColor(partialTick);
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}
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@Override
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public void tick() {
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this.xo = this.x;
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this.yo = this.y;
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this.zo = this.z;
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this.preMoveUpdate();
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if (!this.removed) {
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this.yd = this.yd - this.gravity;
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this.move(this.xd, this.yd, this.zd);
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this.postMoveUpdate();
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if (!this.removed) {
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this.xd *= 0.98F;
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this.yd *= 0.98F;
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this.zd *= 0.98F;
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if (this.type != Fluids.EMPTY) {
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BlockPos blockPos = BlockPos.containing(this.x, this.y, this.z);
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FluidState fluidState = this.level.getFluidState(blockPos);
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if (fluidState.getType() == this.type && this.y < blockPos.getY() + fluidState.getHeight(this.level, blockPos)) {
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this.remove();
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}
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}
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}
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}
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}
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protected void preMoveUpdate() {
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if (this.lifetime-- <= 0) {
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this.remove();
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}
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}
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protected void postMoveUpdate() {
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}
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public static TextureSheetParticle createWaterHangParticle(
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SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
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) {
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DripParticle dripParticle = new DripParticle.DripHangParticle(level, x, y, z, Fluids.WATER, ParticleTypes.FALLING_WATER);
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dripParticle.setColor(0.2F, 0.3F, 1.0F);
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return dripParticle;
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}
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public static TextureSheetParticle createWaterFallParticle(
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SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
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) {
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DripParticle dripParticle = new DripParticle.FallAndLandParticle(level, x, y, z, Fluids.WATER, ParticleTypes.SPLASH);
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dripParticle.setColor(0.2F, 0.3F, 1.0F);
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return dripParticle;
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}
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public static TextureSheetParticle createLavaHangParticle(
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SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
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) {
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return new DripParticle.CoolingDripHangParticle(level, x, y, z, Fluids.LAVA, ParticleTypes.FALLING_LAVA);
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}
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public static TextureSheetParticle createLavaFallParticle(
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SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
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) {
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DripParticle dripParticle = new DripParticle.FallAndLandParticle(level, x, y, z, Fluids.LAVA, ParticleTypes.LANDING_LAVA);
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dripParticle.setColor(1.0F, 0.2857143F, 0.083333336F);
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return dripParticle;
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}
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public static TextureSheetParticle createLavaLandParticle(
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SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
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) {
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DripParticle dripParticle = new DripParticle.DripLandParticle(level, x, y, z, Fluids.LAVA);
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dripParticle.setColor(1.0F, 0.2857143F, 0.083333336F);
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return dripParticle;
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}
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public static TextureSheetParticle createHoneyHangParticle(
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SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
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) {
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DripParticle.DripHangParticle dripHangParticle = new DripParticle.DripHangParticle(level, x, y, z, Fluids.EMPTY, ParticleTypes.FALLING_HONEY);
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dripHangParticle.gravity *= 0.01F;
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dripHangParticle.lifetime = 100;
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dripHangParticle.setColor(0.622F, 0.508F, 0.082F);
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return dripHangParticle;
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}
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public static TextureSheetParticle createHoneyFallParticle(
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SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
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) {
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DripParticle dripParticle = new DripParticle.HoneyFallAndLandParticle(level, x, y, z, Fluids.EMPTY, ParticleTypes.LANDING_HONEY);
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dripParticle.gravity = 0.01F;
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dripParticle.setColor(0.582F, 0.448F, 0.082F);
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return dripParticle;
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}
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public static TextureSheetParticle createHoneyLandParticle(
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SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
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) {
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DripParticle dripParticle = new DripParticle.DripLandParticle(level, x, y, z, Fluids.EMPTY);
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dripParticle.lifetime = (int)(128.0 / (Math.random() * 0.8 + 0.2));
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dripParticle.setColor(0.522F, 0.408F, 0.082F);
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return dripParticle;
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}
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public static TextureSheetParticle createDripstoneWaterHangParticle(
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SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
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) {
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DripParticle dripParticle = new DripParticle.DripHangParticle(level, x, y, z, Fluids.WATER, ParticleTypes.FALLING_DRIPSTONE_WATER);
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dripParticle.setColor(0.2F, 0.3F, 1.0F);
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return dripParticle;
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}
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public static TextureSheetParticle createDripstoneWaterFallParticle(
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SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
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) {
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DripParticle dripParticle = new DripParticle.DripstoneFallAndLandParticle(level, x, y, z, Fluids.WATER, ParticleTypes.SPLASH);
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dripParticle.setColor(0.2F, 0.3F, 1.0F);
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return dripParticle;
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}
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public static TextureSheetParticle createDripstoneLavaHangParticle(
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SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
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) {
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return new DripParticle.CoolingDripHangParticle(level, x, y, z, Fluids.LAVA, ParticleTypes.FALLING_DRIPSTONE_LAVA);
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}
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public static TextureSheetParticle createDripstoneLavaFallParticle(
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SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
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) {
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DripParticle dripParticle = new DripParticle.DripstoneFallAndLandParticle(level, x, y, z, Fluids.LAVA, ParticleTypes.LANDING_LAVA);
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dripParticle.setColor(1.0F, 0.2857143F, 0.083333336F);
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return dripParticle;
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}
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public static TextureSheetParticle createNectarFallParticle(
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SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
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) {
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DripParticle dripParticle = new DripParticle.FallingParticle(level, x, y, z, Fluids.EMPTY);
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dripParticle.lifetime = (int)(16.0 / (Math.random() * 0.8 + 0.2));
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dripParticle.gravity = 0.007F;
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dripParticle.setColor(0.92F, 0.782F, 0.72F);
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return dripParticle;
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}
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public static TextureSheetParticle createSporeBlossomFallParticle(
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SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
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) {
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int i = (int)(64.0F / Mth.randomBetween(level.getRandom(), 0.1F, 0.9F));
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DripParticle dripParticle = new DripParticle.FallingParticle(level, x, y, z, Fluids.EMPTY, i);
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dripParticle.gravity = 0.005F;
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dripParticle.setColor(0.32F, 0.5F, 0.22F);
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return dripParticle;
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}
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public static TextureSheetParticle createObsidianTearHangParticle(
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SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
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) {
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DripParticle.DripHangParticle dripHangParticle = new DripParticle.DripHangParticle(level, x, y, z, Fluids.EMPTY, ParticleTypes.FALLING_OBSIDIAN_TEAR);
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dripHangParticle.isGlowing = true;
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dripHangParticle.gravity *= 0.01F;
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dripHangParticle.lifetime = 100;
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dripHangParticle.setColor(0.51171875F, 0.03125F, 0.890625F);
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return dripHangParticle;
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}
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public static TextureSheetParticle createObsidianTearFallParticle(
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SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
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) {
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DripParticle dripParticle = new DripParticle.FallAndLandParticle(level, x, y, z, Fluids.EMPTY, ParticleTypes.LANDING_OBSIDIAN_TEAR);
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dripParticle.isGlowing = true;
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dripParticle.gravity = 0.01F;
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dripParticle.setColor(0.51171875F, 0.03125F, 0.890625F);
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return dripParticle;
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}
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public static TextureSheetParticle createObsidianTearLandParticle(
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SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
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) {
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DripParticle dripParticle = new DripParticle.DripLandParticle(level, x, y, z, Fluids.EMPTY);
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dripParticle.isGlowing = true;
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dripParticle.lifetime = (int)(28.0 / (Math.random() * 0.8 + 0.2));
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dripParticle.setColor(0.51171875F, 0.03125F, 0.890625F);
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return dripParticle;
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}
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@Environment(EnvType.CLIENT)
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static class CoolingDripHangParticle extends DripParticle.DripHangParticle {
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CoolingDripHangParticle(ClientLevel clientLevel, double d, double e, double f, Fluid fluid, ParticleOptions particleOptions) {
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super(clientLevel, d, e, f, fluid, particleOptions);
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}
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@Override
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protected void preMoveUpdate() {
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this.rCol = 1.0F;
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this.gCol = 16.0F / (40 - this.lifetime + 16);
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this.bCol = 4.0F / (40 - this.lifetime + 8);
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super.preMoveUpdate();
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}
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}
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@Environment(EnvType.CLIENT)
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static class DripHangParticle extends DripParticle {
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private final ParticleOptions fallingParticle;
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DripHangParticle(ClientLevel level, double x, double y, double z, Fluid type, ParticleOptions fallingParticle) {
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super(level, x, y, z, type);
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this.fallingParticle = fallingParticle;
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this.gravity *= 0.02F;
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this.lifetime = 40;
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}
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@Override
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protected void preMoveUpdate() {
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if (this.lifetime-- <= 0) {
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this.remove();
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this.level.addParticle(this.fallingParticle, this.x, this.y, this.z, this.xd, this.yd, this.zd);
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}
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}
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@Override
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protected void postMoveUpdate() {
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this.xd *= 0.02;
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this.yd *= 0.02;
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this.zd *= 0.02;
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}
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}
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@Environment(EnvType.CLIENT)
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static class DripLandParticle extends DripParticle {
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DripLandParticle(ClientLevel clientLevel, double d, double e, double f, Fluid fluid) {
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super(clientLevel, d, e, f, fluid);
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this.lifetime = (int)(16.0 / (Math.random() * 0.8 + 0.2));
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}
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}
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@Environment(EnvType.CLIENT)
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static class DripstoneFallAndLandParticle extends DripParticle.FallAndLandParticle {
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DripstoneFallAndLandParticle(ClientLevel clientLevel, double d, double e, double f, Fluid fluid, ParticleOptions particleOptions) {
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super(clientLevel, d, e, f, fluid, particleOptions);
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}
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@Override
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protected void postMoveUpdate() {
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if (this.onGround) {
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this.remove();
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this.level.addParticle(this.landParticle, this.x, this.y, this.z, 0.0, 0.0, 0.0);
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SoundEvent soundEvent = this.getType() == Fluids.LAVA ? SoundEvents.POINTED_DRIPSTONE_DRIP_LAVA : SoundEvents.POINTED_DRIPSTONE_DRIP_WATER;
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float f = Mth.randomBetween(this.random, 0.3F, 1.0F);
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this.level.playLocalSound(this.x, this.y, this.z, soundEvent, SoundSource.BLOCKS, f, 1.0F, false);
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}
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}
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}
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@Environment(EnvType.CLIENT)
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static class FallAndLandParticle extends DripParticle.FallingParticle {
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protected final ParticleOptions landParticle;
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FallAndLandParticle(ClientLevel level, double x, double y, double z, Fluid type, ParticleOptions landParticle) {
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super(level, x, y, z, type);
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this.landParticle = landParticle;
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}
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@Override
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protected void postMoveUpdate() {
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if (this.onGround) {
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this.remove();
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this.level.addParticle(this.landParticle, this.x, this.y, this.z, 0.0, 0.0, 0.0);
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}
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}
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}
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@Environment(EnvType.CLIENT)
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static class FallingParticle extends DripParticle {
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FallingParticle(ClientLevel clientLevel, double d, double e, double f, Fluid fluid) {
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this(clientLevel, d, e, f, fluid, (int)(64.0 / (Math.random() * 0.8 + 0.2)));
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}
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FallingParticle(ClientLevel level, double x, double y, double z, Fluid type, int lifetime) {
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super(level, x, y, z, type);
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this.lifetime = lifetime;
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}
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@Override
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protected void postMoveUpdate() {
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if (this.onGround) {
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this.remove();
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}
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}
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}
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@Environment(EnvType.CLIENT)
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static class HoneyFallAndLandParticle extends DripParticle.FallAndLandParticle {
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HoneyFallAndLandParticle(ClientLevel clientLevel, double d, double e, double f, Fluid fluid, ParticleOptions particleOptions) {
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super(clientLevel, d, e, f, fluid, particleOptions);
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}
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@Override
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protected void postMoveUpdate() {
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if (this.onGround) {
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this.remove();
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this.level.addParticle(this.landParticle, this.x, this.y, this.z, 0.0, 0.0, 0.0);
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float f = Mth.randomBetween(this.random, 0.3F, 1.0F);
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this.level.playLocalSound(this.x, this.y, this.z, SoundEvents.BEEHIVE_DRIP, SoundSource.BLOCKS, f, 1.0F, false);
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}
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}
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}
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}
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