minecraft-src/net/minecraft/client/particle/DripParticle.java
2025-07-04 03:15:13 +03:00

346 lines
13 KiB
Java

package net.minecraft.client.particle;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.ParticleOptions;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.core.particles.SimpleParticleType;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.Mth;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
@Environment(EnvType.CLIENT)
public class DripParticle extends TextureSheetParticle {
private final Fluid type;
protected boolean isGlowing;
DripParticle(ClientLevel level, double x, double y, double z, Fluid type) {
super(level, x, y, z);
this.setSize(0.01F, 0.01F);
this.gravity = 0.06F;
this.type = type;
}
protected Fluid getType() {
return this.type;
}
@Override
public ParticleRenderType getRenderType() {
return ParticleRenderType.PARTICLE_SHEET_OPAQUE;
}
@Override
public int getLightColor(float partialTick) {
return this.isGlowing ? 240 : super.getLightColor(partialTick);
}
@Override
public void tick() {
this.xo = this.x;
this.yo = this.y;
this.zo = this.z;
this.preMoveUpdate();
if (!this.removed) {
this.yd = this.yd - this.gravity;
this.move(this.xd, this.yd, this.zd);
this.postMoveUpdate();
if (!this.removed) {
this.xd *= 0.98F;
this.yd *= 0.98F;
this.zd *= 0.98F;
if (this.type != Fluids.EMPTY) {
BlockPos blockPos = BlockPos.containing(this.x, this.y, this.z);
FluidState fluidState = this.level.getFluidState(blockPos);
if (fluidState.getType() == this.type && this.y < blockPos.getY() + fluidState.getHeight(this.level, blockPos)) {
this.remove();
}
}
}
}
}
protected void preMoveUpdate() {
if (this.lifetime-- <= 0) {
this.remove();
}
}
protected void postMoveUpdate() {
}
public static TextureSheetParticle createWaterHangParticle(
SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
) {
DripParticle dripParticle = new DripParticle.DripHangParticle(level, x, y, z, Fluids.WATER, ParticleTypes.FALLING_WATER);
dripParticle.setColor(0.2F, 0.3F, 1.0F);
return dripParticle;
}
public static TextureSheetParticle createWaterFallParticle(
SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
) {
DripParticle dripParticle = new DripParticle.FallAndLandParticle(level, x, y, z, Fluids.WATER, ParticleTypes.SPLASH);
dripParticle.setColor(0.2F, 0.3F, 1.0F);
return dripParticle;
}
public static TextureSheetParticle createLavaHangParticle(
SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
) {
return new DripParticle.CoolingDripHangParticle(level, x, y, z, Fluids.LAVA, ParticleTypes.FALLING_LAVA);
}
public static TextureSheetParticle createLavaFallParticle(
SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
) {
DripParticle dripParticle = new DripParticle.FallAndLandParticle(level, x, y, z, Fluids.LAVA, ParticleTypes.LANDING_LAVA);
dripParticle.setColor(1.0F, 0.2857143F, 0.083333336F);
return dripParticle;
}
public static TextureSheetParticle createLavaLandParticle(
SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
) {
DripParticle dripParticle = new DripParticle.DripLandParticle(level, x, y, z, Fluids.LAVA);
dripParticle.setColor(1.0F, 0.2857143F, 0.083333336F);
return dripParticle;
}
public static TextureSheetParticle createHoneyHangParticle(
SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
) {
DripParticle.DripHangParticle dripHangParticle = new DripParticle.DripHangParticle(level, x, y, z, Fluids.EMPTY, ParticleTypes.FALLING_HONEY);
dripHangParticle.gravity *= 0.01F;
dripHangParticle.lifetime = 100;
dripHangParticle.setColor(0.622F, 0.508F, 0.082F);
return dripHangParticle;
}
public static TextureSheetParticle createHoneyFallParticle(
SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
) {
DripParticle dripParticle = new DripParticle.HoneyFallAndLandParticle(level, x, y, z, Fluids.EMPTY, ParticleTypes.LANDING_HONEY);
dripParticle.gravity = 0.01F;
dripParticle.setColor(0.582F, 0.448F, 0.082F);
return dripParticle;
}
public static TextureSheetParticle createHoneyLandParticle(
SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
) {
DripParticle dripParticle = new DripParticle.DripLandParticle(level, x, y, z, Fluids.EMPTY);
dripParticle.lifetime = (int)(128.0 / (Math.random() * 0.8 + 0.2));
dripParticle.setColor(0.522F, 0.408F, 0.082F);
return dripParticle;
}
public static TextureSheetParticle createDripstoneWaterHangParticle(
SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
) {
DripParticle dripParticle = new DripParticle.DripHangParticle(level, x, y, z, Fluids.WATER, ParticleTypes.FALLING_DRIPSTONE_WATER);
dripParticle.setColor(0.2F, 0.3F, 1.0F);
return dripParticle;
}
public static TextureSheetParticle createDripstoneWaterFallParticle(
SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
) {
DripParticle dripParticle = new DripParticle.DripstoneFallAndLandParticle(level, x, y, z, Fluids.WATER, ParticleTypes.SPLASH);
dripParticle.setColor(0.2F, 0.3F, 1.0F);
return dripParticle;
}
public static TextureSheetParticle createDripstoneLavaHangParticle(
SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
) {
return new DripParticle.CoolingDripHangParticle(level, x, y, z, Fluids.LAVA, ParticleTypes.FALLING_DRIPSTONE_LAVA);
}
public static TextureSheetParticle createDripstoneLavaFallParticle(
SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
) {
DripParticle dripParticle = new DripParticle.DripstoneFallAndLandParticle(level, x, y, z, Fluids.LAVA, ParticleTypes.LANDING_LAVA);
dripParticle.setColor(1.0F, 0.2857143F, 0.083333336F);
return dripParticle;
}
public static TextureSheetParticle createNectarFallParticle(
SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
) {
DripParticle dripParticle = new DripParticle.FallingParticle(level, x, y, z, Fluids.EMPTY);
dripParticle.lifetime = (int)(16.0 / (Math.random() * 0.8 + 0.2));
dripParticle.gravity = 0.007F;
dripParticle.setColor(0.92F, 0.782F, 0.72F);
return dripParticle;
}
public static TextureSheetParticle createSporeBlossomFallParticle(
SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
) {
int i = (int)(64.0F / Mth.randomBetween(level.getRandom(), 0.1F, 0.9F));
DripParticle dripParticle = new DripParticle.FallingParticle(level, x, y, z, Fluids.EMPTY, i);
dripParticle.gravity = 0.005F;
dripParticle.setColor(0.32F, 0.5F, 0.22F);
return dripParticle;
}
public static TextureSheetParticle createObsidianTearHangParticle(
SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
) {
DripParticle.DripHangParticle dripHangParticle = new DripParticle.DripHangParticle(level, x, y, z, Fluids.EMPTY, ParticleTypes.FALLING_OBSIDIAN_TEAR);
dripHangParticle.isGlowing = true;
dripHangParticle.gravity *= 0.01F;
dripHangParticle.lifetime = 100;
dripHangParticle.setColor(0.51171875F, 0.03125F, 0.890625F);
return dripHangParticle;
}
public static TextureSheetParticle createObsidianTearFallParticle(
SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
) {
DripParticle dripParticle = new DripParticle.FallAndLandParticle(level, x, y, z, Fluids.EMPTY, ParticleTypes.LANDING_OBSIDIAN_TEAR);
dripParticle.isGlowing = true;
dripParticle.gravity = 0.01F;
dripParticle.setColor(0.51171875F, 0.03125F, 0.890625F);
return dripParticle;
}
public static TextureSheetParticle createObsidianTearLandParticle(
SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed
) {
DripParticle dripParticle = new DripParticle.DripLandParticle(level, x, y, z, Fluids.EMPTY);
dripParticle.isGlowing = true;
dripParticle.lifetime = (int)(28.0 / (Math.random() * 0.8 + 0.2));
dripParticle.setColor(0.51171875F, 0.03125F, 0.890625F);
return dripParticle;
}
@Environment(EnvType.CLIENT)
static class CoolingDripHangParticle extends DripParticle.DripHangParticle {
CoolingDripHangParticle(ClientLevel clientLevel, double d, double e, double f, Fluid fluid, ParticleOptions particleOptions) {
super(clientLevel, d, e, f, fluid, particleOptions);
}
@Override
protected void preMoveUpdate() {
this.rCol = 1.0F;
this.gCol = 16.0F / (40 - this.lifetime + 16);
this.bCol = 4.0F / (40 - this.lifetime + 8);
super.preMoveUpdate();
}
}
@Environment(EnvType.CLIENT)
static class DripHangParticle extends DripParticle {
private final ParticleOptions fallingParticle;
DripHangParticle(ClientLevel level, double x, double y, double z, Fluid type, ParticleOptions fallingParticle) {
super(level, x, y, z, type);
this.fallingParticle = fallingParticle;
this.gravity *= 0.02F;
this.lifetime = 40;
}
@Override
protected void preMoveUpdate() {
if (this.lifetime-- <= 0) {
this.remove();
this.level.addParticle(this.fallingParticle, this.x, this.y, this.z, this.xd, this.yd, this.zd);
}
}
@Override
protected void postMoveUpdate() {
this.xd *= 0.02;
this.yd *= 0.02;
this.zd *= 0.02;
}
}
@Environment(EnvType.CLIENT)
static class DripLandParticle extends DripParticle {
DripLandParticle(ClientLevel clientLevel, double d, double e, double f, Fluid fluid) {
super(clientLevel, d, e, f, fluid);
this.lifetime = (int)(16.0 / (Math.random() * 0.8 + 0.2));
}
}
@Environment(EnvType.CLIENT)
static class DripstoneFallAndLandParticle extends DripParticle.FallAndLandParticle {
DripstoneFallAndLandParticle(ClientLevel clientLevel, double d, double e, double f, Fluid fluid, ParticleOptions particleOptions) {
super(clientLevel, d, e, f, fluid, particleOptions);
}
@Override
protected void postMoveUpdate() {
if (this.onGround) {
this.remove();
this.level.addParticle(this.landParticle, this.x, this.y, this.z, 0.0, 0.0, 0.0);
SoundEvent soundEvent = this.getType() == Fluids.LAVA ? SoundEvents.POINTED_DRIPSTONE_DRIP_LAVA : SoundEvents.POINTED_DRIPSTONE_DRIP_WATER;
float f = Mth.randomBetween(this.random, 0.3F, 1.0F);
this.level.playLocalSound(this.x, this.y, this.z, soundEvent, SoundSource.BLOCKS, f, 1.0F, false);
}
}
}
@Environment(EnvType.CLIENT)
static class FallAndLandParticle extends DripParticle.FallingParticle {
protected final ParticleOptions landParticle;
FallAndLandParticle(ClientLevel level, double x, double y, double z, Fluid type, ParticleOptions landParticle) {
super(level, x, y, z, type);
this.landParticle = landParticle;
}
@Override
protected void postMoveUpdate() {
if (this.onGround) {
this.remove();
this.level.addParticle(this.landParticle, this.x, this.y, this.z, 0.0, 0.0, 0.0);
}
}
}
@Environment(EnvType.CLIENT)
static class FallingParticle extends DripParticle {
FallingParticle(ClientLevel clientLevel, double d, double e, double f, Fluid fluid) {
this(clientLevel, d, e, f, fluid, (int)(64.0 / (Math.random() * 0.8 + 0.2)));
}
FallingParticle(ClientLevel level, double x, double y, double z, Fluid type, int lifetime) {
super(level, x, y, z, type);
this.lifetime = lifetime;
}
@Override
protected void postMoveUpdate() {
if (this.onGround) {
this.remove();
}
}
}
@Environment(EnvType.CLIENT)
static class HoneyFallAndLandParticle extends DripParticle.FallAndLandParticle {
HoneyFallAndLandParticle(ClientLevel clientLevel, double d, double e, double f, Fluid fluid, ParticleOptions particleOptions) {
super(clientLevel, d, e, f, fluid, particleOptions);
}
@Override
protected void postMoveUpdate() {
if (this.onGround) {
this.remove();
this.level.addParticle(this.landParticle, this.x, this.y, this.z, 0.0, 0.0, 0.0);
float f = Mth.randomBetween(this.random, 0.3F, 1.0F);
this.level.playLocalSound(this.x, this.y, this.z, SoundEvents.BEEHIVE_DRIP, SoundSource.BLOCKS, f, 1.0F, false);
}
}
}
}