minecraft-src/net/minecraft/client/particle/FallingLeavesParticle.java
2025-07-04 03:45:38 +03:00

145 lines
4.7 KiB
Java

package net.minecraft.client.particle;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.particles.ColorParticleOption;
import net.minecraft.core.particles.SimpleParticleType;
@Environment(EnvType.CLIENT)
public class FallingLeavesParticle extends TextureSheetParticle {
private static final float ACCELERATION_SCALE = 0.0025F;
private static final int INITIAL_LIFETIME = 300;
private static final int CURVE_ENDPOINT_TIME = 300;
private float rotSpeed;
private final float particleRandom;
private final float spinAcceleration;
private final float windBig;
private boolean swirl;
private boolean flowAway;
private double xaFlowScale;
private double zaFlowScale;
private double swirlPeriod;
protected FallingLeavesParticle(
ClientLevel level,
double x,
double y,
double z,
SpriteSet sprites,
float gravityMultiplier,
float windBig,
boolean swirl,
boolean flowAway,
float size,
float ySpeed
) {
super(level, x, y, z);
this.setSprite(sprites.get(this.random.nextInt(12), 12));
this.rotSpeed = (float)Math.toRadians(this.random.nextBoolean() ? -30.0 : 30.0);
this.particleRandom = this.random.nextFloat();
this.spinAcceleration = (float)Math.toRadians(this.random.nextBoolean() ? -5.0 : 5.0);
this.windBig = windBig;
this.swirl = swirl;
this.flowAway = flowAway;
this.lifetime = 300;
this.gravity = gravityMultiplier * 1.2F * 0.0025F;
float f = size * (this.random.nextBoolean() ? 0.05F : 0.075F);
this.quadSize = f;
this.setSize(f, f);
this.friction = 1.0F;
this.yd = -ySpeed;
this.xaFlowScale = Math.cos(Math.toRadians(this.particleRandom * 60.0F)) * this.windBig;
this.zaFlowScale = Math.sin(Math.toRadians(this.particleRandom * 60.0F)) * this.windBig;
this.swirlPeriod = Math.toRadians(1000.0F + this.particleRandom * 3000.0F);
}
@Override
public ParticleRenderType getRenderType() {
return ParticleRenderType.PARTICLE_SHEET_OPAQUE;
}
@Override
public void tick() {
this.xo = this.x;
this.yo = this.y;
this.zo = this.z;
if (this.lifetime-- <= 0) {
this.remove();
}
if (!this.removed) {
float f = 300 - this.lifetime;
float g = Math.min(f / 300.0F, 1.0F);
double d = 0.0;
double e = 0.0;
if (this.flowAway) {
d += this.xaFlowScale * Math.pow(g, 1.25);
e += this.zaFlowScale * Math.pow(g, 1.25);
}
if (this.swirl) {
d += g * Math.cos(g * this.swirlPeriod) * this.windBig;
e += g * Math.sin(g * this.swirlPeriod) * this.windBig;
}
this.xd += d * 0.0025F;
this.zd += e * 0.0025F;
this.yd = this.yd - this.gravity;
this.rotSpeed = this.rotSpeed + this.spinAcceleration / 20.0F;
this.oRoll = this.roll;
this.roll = this.roll + this.rotSpeed / 20.0F;
this.move(this.xd, this.yd, this.zd);
if (this.onGround || this.lifetime < 299 && (this.xd == 0.0 || this.zd == 0.0)) {
this.remove();
}
if (!this.removed) {
this.xd = this.xd * this.friction;
this.yd = this.yd * this.friction;
this.zd = this.zd * this.friction;
}
}
}
@Environment(EnvType.CLIENT)
public static class CherryProvider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprites;
public CherryProvider(SpriteSet sprites) {
this.sprites = sprites;
}
public Particle createParticle(SimpleParticleType simpleParticleType, ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) {
return new FallingLeavesParticle(clientLevel, d, e, f, this.sprites, 0.25F, 2.0F, false, true, 1.0F, 0.0F);
}
}
@Environment(EnvType.CLIENT)
public static class PaleOakProvider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprites;
public PaleOakProvider(SpriteSet sprites) {
this.sprites = sprites;
}
public Particle createParticle(SimpleParticleType simpleParticleType, ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) {
return new FallingLeavesParticle(clientLevel, d, e, f, this.sprites, 0.07F, 10.0F, true, false, 2.0F, 0.021F);
}
}
@Environment(EnvType.CLIENT)
public static class TintedLeavesProvider implements ParticleProvider<ColorParticleOption> {
private final SpriteSet sprites;
public TintedLeavesProvider(SpriteSet sprites) {
this.sprites = sprites;
}
public Particle createParticle(ColorParticleOption colorParticleOption, ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) {
Particle particle = new FallingLeavesParticle(clientLevel, d, e, f, this.sprites, 0.07F, 10.0F, true, false, 2.0F, 0.021F);
particle.setColor(colorParticleOption.getRed(), colorParticleOption.getGreen(), colorParticleOption.getBlue());
return particle;
}
}
}