145 lines
4.7 KiB
Java
145 lines
4.7 KiB
Java
package net.minecraft.client.particle;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.core.particles.ColorParticleOption;
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import net.minecraft.core.particles.SimpleParticleType;
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@Environment(EnvType.CLIENT)
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public class FallingLeavesParticle extends TextureSheetParticle {
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private static final float ACCELERATION_SCALE = 0.0025F;
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private static final int INITIAL_LIFETIME = 300;
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private static final int CURVE_ENDPOINT_TIME = 300;
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private float rotSpeed;
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private final float particleRandom;
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private final float spinAcceleration;
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private final float windBig;
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private boolean swirl;
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private boolean flowAway;
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private double xaFlowScale;
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private double zaFlowScale;
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private double swirlPeriod;
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protected FallingLeavesParticle(
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ClientLevel level,
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double x,
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double y,
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double z,
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SpriteSet sprites,
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float gravityMultiplier,
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float windBig,
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boolean swirl,
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boolean flowAway,
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float size,
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float ySpeed
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) {
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super(level, x, y, z);
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this.setSprite(sprites.get(this.random.nextInt(12), 12));
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this.rotSpeed = (float)Math.toRadians(this.random.nextBoolean() ? -30.0 : 30.0);
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this.particleRandom = this.random.nextFloat();
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this.spinAcceleration = (float)Math.toRadians(this.random.nextBoolean() ? -5.0 : 5.0);
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this.windBig = windBig;
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this.swirl = swirl;
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this.flowAway = flowAway;
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this.lifetime = 300;
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this.gravity = gravityMultiplier * 1.2F * 0.0025F;
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float f = size * (this.random.nextBoolean() ? 0.05F : 0.075F);
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this.quadSize = f;
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this.setSize(f, f);
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this.friction = 1.0F;
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this.yd = -ySpeed;
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this.xaFlowScale = Math.cos(Math.toRadians(this.particleRandom * 60.0F)) * this.windBig;
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this.zaFlowScale = Math.sin(Math.toRadians(this.particleRandom * 60.0F)) * this.windBig;
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this.swirlPeriod = Math.toRadians(1000.0F + this.particleRandom * 3000.0F);
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}
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@Override
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public ParticleRenderType getRenderType() {
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return ParticleRenderType.PARTICLE_SHEET_OPAQUE;
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}
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@Override
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public void tick() {
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this.xo = this.x;
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this.yo = this.y;
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this.zo = this.z;
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if (this.lifetime-- <= 0) {
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this.remove();
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}
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if (!this.removed) {
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float f = 300 - this.lifetime;
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float g = Math.min(f / 300.0F, 1.0F);
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double d = 0.0;
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double e = 0.0;
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if (this.flowAway) {
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d += this.xaFlowScale * Math.pow(g, 1.25);
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e += this.zaFlowScale * Math.pow(g, 1.25);
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}
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if (this.swirl) {
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d += g * Math.cos(g * this.swirlPeriod) * this.windBig;
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e += g * Math.sin(g * this.swirlPeriod) * this.windBig;
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}
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this.xd += d * 0.0025F;
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this.zd += e * 0.0025F;
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this.yd = this.yd - this.gravity;
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this.rotSpeed = this.rotSpeed + this.spinAcceleration / 20.0F;
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this.oRoll = this.roll;
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this.roll = this.roll + this.rotSpeed / 20.0F;
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this.move(this.xd, this.yd, this.zd);
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if (this.onGround || this.lifetime < 299 && (this.xd == 0.0 || this.zd == 0.0)) {
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this.remove();
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}
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if (!this.removed) {
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this.xd = this.xd * this.friction;
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this.yd = this.yd * this.friction;
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this.zd = this.zd * this.friction;
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}
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}
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}
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@Environment(EnvType.CLIENT)
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public static class CherryProvider implements ParticleProvider<SimpleParticleType> {
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private final SpriteSet sprites;
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public CherryProvider(SpriteSet sprites) {
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this.sprites = sprites;
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}
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public Particle createParticle(SimpleParticleType simpleParticleType, ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) {
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return new FallingLeavesParticle(clientLevel, d, e, f, this.sprites, 0.25F, 2.0F, false, true, 1.0F, 0.0F);
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}
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}
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@Environment(EnvType.CLIENT)
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public static class PaleOakProvider implements ParticleProvider<SimpleParticleType> {
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private final SpriteSet sprites;
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public PaleOakProvider(SpriteSet sprites) {
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this.sprites = sprites;
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}
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public Particle createParticle(SimpleParticleType simpleParticleType, ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) {
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return new FallingLeavesParticle(clientLevel, d, e, f, this.sprites, 0.07F, 10.0F, true, false, 2.0F, 0.021F);
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}
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}
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@Environment(EnvType.CLIENT)
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public static class TintedLeavesProvider implements ParticleProvider<ColorParticleOption> {
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private final SpriteSet sprites;
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public TintedLeavesProvider(SpriteSet sprites) {
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this.sprites = sprites;
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}
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public Particle createParticle(ColorParticleOption colorParticleOption, ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) {
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Particle particle = new FallingLeavesParticle(clientLevel, d, e, f, this.sprites, 0.07F, 10.0F, true, false, 2.0F, 0.021F);
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particle.setColor(colorParticleOption.getRed(), colorParticleOption.getGreen(), colorParticleOption.getBlue());
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return particle;
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}
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}
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}
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