minecraft-src/net/minecraft/client/particle/FireworkParticles.java
2025-07-04 03:15:13 +03:00

336 lines
12 KiB
Java

package net.minecraft.client.particle;
import com.mojang.blaze3d.vertex.VertexConsumer;
import it.unimi.dsi.fastutil.ints.IntList;
import java.util.List;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.Util;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.core.particles.SimpleParticleType;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.ARGB;
import net.minecraft.util.Mth;
import net.minecraft.world.item.DyeColor;
import net.minecraft.world.item.component.FireworkExplosion;
import net.minecraft.world.item.component.FireworkExplosion.Shape;
@Environment(EnvType.CLIENT)
public class FireworkParticles {
@Environment(EnvType.CLIENT)
public static class FlashProvider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public FlashProvider(SpriteSet sprites) {
this.sprite = sprites;
}
public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
FireworkParticles.OverlayParticle overlayParticle = new FireworkParticles.OverlayParticle(level, x, y, z);
overlayParticle.pickSprite(this.sprite);
return overlayParticle;
}
}
@Environment(EnvType.CLIENT)
public static class OverlayParticle extends TextureSheetParticle {
OverlayParticle(ClientLevel clientLevel, double d, double e, double f) {
super(clientLevel, d, e, f);
this.lifetime = 4;
}
@Override
public ParticleRenderType getRenderType() {
return ParticleRenderType.PARTICLE_SHEET_TRANSLUCENT;
}
@Override
public void render(VertexConsumer buffer, Camera camera, float partialTick) {
this.setAlpha(0.6F - (this.age + partialTick - 1.0F) * 0.25F * 0.5F);
super.render(buffer, camera, partialTick);
}
@Override
public float getQuadSize(float scaleFactor) {
return 7.1F * Mth.sin((this.age + scaleFactor - 1.0F) * 0.25F * (float) Math.PI);
}
}
@Environment(EnvType.CLIENT)
static class SparkParticle extends SimpleAnimatedParticle {
private boolean trail;
private boolean twinkle;
private final ParticleEngine engine;
private float fadeR;
private float fadeG;
private float fadeB;
private boolean hasFade;
SparkParticle(ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed, ParticleEngine engine, SpriteSet sprites) {
super(level, x, y, z, sprites, 0.1F);
this.xd = xSpeed;
this.yd = ySpeed;
this.zd = zSpeed;
this.engine = engine;
this.quadSize *= 0.75F;
this.lifetime = 48 + this.random.nextInt(12);
this.setSpriteFromAge(sprites);
}
public void setTrail(boolean trail) {
this.trail = trail;
}
public void setTwinkle(boolean twinkle) {
this.twinkle = twinkle;
}
@Override
public void render(VertexConsumer buffer, Camera camera, float partialTick) {
if (!this.twinkle || this.age < this.lifetime / 3 || (this.age + this.lifetime) / 3 % 2 == 0) {
super.render(buffer, camera, partialTick);
}
}
@Override
public void tick() {
super.tick();
if (this.trail && this.age < this.lifetime / 2 && (this.age + this.lifetime) % 2 == 0) {
FireworkParticles.SparkParticle sparkParticle = new FireworkParticles.SparkParticle(
this.level, this.x, this.y, this.z, 0.0, 0.0, 0.0, this.engine, this.sprites
);
sparkParticle.setAlpha(0.99F);
sparkParticle.setColor(this.rCol, this.gCol, this.bCol);
sparkParticle.age = sparkParticle.lifetime / 2;
if (this.hasFade) {
sparkParticle.hasFade = true;
sparkParticle.fadeR = this.fadeR;
sparkParticle.fadeG = this.fadeG;
sparkParticle.fadeB = this.fadeB;
}
sparkParticle.twinkle = this.twinkle;
this.engine.add(sparkParticle);
}
}
}
@Environment(EnvType.CLIENT)
public static class SparkProvider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprites;
public SparkProvider(SpriteSet sprites) {
this.sprites = sprites;
}
public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
FireworkParticles.SparkParticle sparkParticle = new FireworkParticles.SparkParticle(
level, x, y, z, xSpeed, ySpeed, zSpeed, Minecraft.getInstance().particleEngine, this.sprites
);
sparkParticle.setAlpha(0.99F);
return sparkParticle;
}
}
@Environment(EnvType.CLIENT)
public static class Starter extends NoRenderParticle {
private static final double[][] CREEPER_PARTICLE_COORDS = new double[][]{
{0.0, 0.2}, {0.2, 0.2}, {0.2, 0.6}, {0.6, 0.6}, {0.6, 0.2}, {0.2, 0.2}, {0.2, 0.0}, {0.4, 0.0}, {0.4, -0.6}, {0.2, -0.6}, {0.2, -0.4}, {0.0, -0.4}
};
private static final double[][] STAR_PARTICLE_COORDS = new double[][]{
{0.0, 1.0},
{0.3455, 0.309},
{0.9511, 0.309},
{0.3795918367346939, -0.12653061224489795},
{0.6122448979591837, -0.8040816326530612},
{0.0, -0.35918367346938773}
};
private int life;
private final ParticleEngine engine;
private final List<FireworkExplosion> explosions;
private boolean twinkleDelay;
public Starter(ClientLevel level, double x, double y, double z, double xd, double yd, double zd, ParticleEngine engine, List<FireworkExplosion> explosions) {
super(level, x, y, z);
this.xd = xd;
this.yd = yd;
this.zd = zd;
this.engine = engine;
if (explosions.isEmpty()) {
throw new IllegalArgumentException("Cannot create firework starter with no explosions");
} else {
this.explosions = explosions;
this.lifetime = explosions.size() * 2 - 1;
for (FireworkExplosion fireworkExplosion : explosions) {
if (fireworkExplosion.hasTwinkle()) {
this.twinkleDelay = true;
this.lifetime += 15;
break;
}
}
}
}
@Override
public void tick() {
if (this.life == 0) {
boolean bl = this.isFarAwayFromCamera();
boolean bl2 = false;
if (this.explosions.size() >= 3) {
bl2 = true;
} else {
for (FireworkExplosion fireworkExplosion : this.explosions) {
if (fireworkExplosion.shape() == Shape.LARGE_BALL) {
bl2 = true;
break;
}
}
}
SoundEvent soundEvent;
if (bl2) {
soundEvent = bl ? SoundEvents.FIREWORK_ROCKET_LARGE_BLAST_FAR : SoundEvents.FIREWORK_ROCKET_LARGE_BLAST;
} else {
soundEvent = bl ? SoundEvents.FIREWORK_ROCKET_BLAST_FAR : SoundEvents.FIREWORK_ROCKET_BLAST;
}
this.level.playLocalSound(this.x, this.y, this.z, soundEvent, SoundSource.AMBIENT, 20.0F, 0.95F + this.random.nextFloat() * 0.1F, true);
}
if (this.life % 2 == 0 && this.life / 2 < this.explosions.size()) {
int i = this.life / 2;
FireworkExplosion fireworkExplosion2 = (FireworkExplosion)this.explosions.get(i);
boolean bl3 = fireworkExplosion2.hasTrail();
boolean bl4 = fireworkExplosion2.hasTwinkle();
IntList intList = fireworkExplosion2.colors();
IntList intList2 = fireworkExplosion2.fadeColors();
if (intList.isEmpty()) {
intList = IntList.of(DyeColor.BLACK.getFireworkColor());
}
switch (fireworkExplosion2.shape()) {
case SMALL_BALL:
this.createParticleBall(0.25, 2, intList, intList2, bl3, bl4);
break;
case LARGE_BALL:
this.createParticleBall(0.5, 4, intList, intList2, bl3, bl4);
break;
case STAR:
this.createParticleShape(0.5, STAR_PARTICLE_COORDS, intList, intList2, bl3, bl4, false);
break;
case CREEPER:
this.createParticleShape(0.5, CREEPER_PARTICLE_COORDS, intList, intList2, bl3, bl4, true);
break;
case BURST:
this.createParticleBurst(intList, intList2, bl3, bl4);
}
int j = intList.getInt(0);
Particle particle = this.engine.createParticle(ParticleTypes.FLASH, this.x, this.y, this.z, 0.0, 0.0, 0.0);
particle.setColor(ARGB.red(j) / 255.0F, ARGB.green(j) / 255.0F, ARGB.blue(j) / 255.0F);
}
this.life++;
if (this.life > this.lifetime) {
if (this.twinkleDelay) {
boolean blx = this.isFarAwayFromCamera();
SoundEvent soundEvent2 = blx ? SoundEvents.FIREWORK_ROCKET_TWINKLE_FAR : SoundEvents.FIREWORK_ROCKET_TWINKLE;
this.level.playLocalSound(this.x, this.y, this.z, soundEvent2, SoundSource.AMBIENT, 20.0F, 0.9F + this.random.nextFloat() * 0.15F, true);
}
this.remove();
}
}
private boolean isFarAwayFromCamera() {
Minecraft minecraft = Minecraft.getInstance();
return minecraft.gameRenderer.getMainCamera().getPosition().distanceToSqr(this.x, this.y, this.z) >= 256.0;
}
private void createParticle(
double x, double y, double z, double xSpeed, double ySpeed, double zSpeed, IntList colors, IntList fadeColors, boolean trail, boolean twinkle
) {
FireworkParticles.SparkParticle sparkParticle = (FireworkParticles.SparkParticle)this.engine
.createParticle(ParticleTypes.FIREWORK, x, y, z, xSpeed, ySpeed, zSpeed);
sparkParticle.setTrail(trail);
sparkParticle.setTwinkle(twinkle);
sparkParticle.setAlpha(0.99F);
sparkParticle.setColor(Util.<Integer>getRandom(colors, this.random));
if (!fadeColors.isEmpty()) {
sparkParticle.setFadeColor(Util.<Integer>getRandom(fadeColors, this.random));
}
}
private void createParticleBall(double speed, int radius, IntList colors, IntList fadeColors, boolean trail, boolean twinkle) {
double d = this.x;
double e = this.y;
double f = this.z;
for (int i = -radius; i <= radius; i++) {
for (int j = -radius; j <= radius; j++) {
for (int k = -radius; k <= radius; k++) {
double g = j + (this.random.nextDouble() - this.random.nextDouble()) * 0.5;
double h = i + (this.random.nextDouble() - this.random.nextDouble()) * 0.5;
double l = k + (this.random.nextDouble() - this.random.nextDouble()) * 0.5;
double m = Math.sqrt(g * g + h * h + l * l) / speed + this.random.nextGaussian() * 0.05;
this.createParticle(d, e, f, g / m, h / m, l / m, colors, fadeColors, trail, twinkle);
if (i != -radius && i != radius && j != -radius && j != radius) {
k += radius * 2 - 1;
}
}
}
}
}
private void createParticleShape(double speed, double[][] coords, IntList colors, IntList fadeColors, boolean trail, boolean twinkle, boolean isCreeper) {
double d = coords[0][0];
double e = coords[0][1];
this.createParticle(this.x, this.y, this.z, d * speed, e * speed, 0.0, colors, fadeColors, trail, twinkle);
float f = this.random.nextFloat() * (float) Math.PI;
double g = isCreeper ? 0.034 : 0.34;
for (int i = 0; i < 3; i++) {
double h = f + i * (float) Math.PI * g;
double j = d;
double k = e;
for (int l = 1; l < coords.length; l++) {
double m = coords[l][0];
double n = coords[l][1];
for (double o = 0.25; o <= 1.0; o += 0.25) {
double p = Mth.lerp(o, j, m) * speed;
double q = Mth.lerp(o, k, n) * speed;
double r = p * Math.sin(h);
p *= Math.cos(h);
for (double s = -1.0; s <= 1.0; s += 2.0) {
this.createParticle(this.x, this.y, this.z, p * s, q, r * s, colors, fadeColors, trail, twinkle);
}
}
j = m;
k = n;
}
}
}
private void createParticleBurst(IntList colors, IntList fadeColors, boolean trail, boolean twinkle) {
double d = this.random.nextGaussian() * 0.05;
double e = this.random.nextGaussian() * 0.05;
for (int i = 0; i < 70; i++) {
double f = this.xd * 0.5 + this.random.nextGaussian() * 0.15 + d;
double g = this.zd * 0.5 + this.random.nextGaussian() * 0.15 + e;
double h = this.yd * 0.5 + this.random.nextDouble() * 0.5;
this.createParticle(this.x, this.y, this.z, f, h, g, colors, fadeColors, trail, twinkle);
}
}
}
}