153 lines
4.8 KiB
Java
153 lines
4.8 KiB
Java
package net.minecraft.client.particle;
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import com.mojang.blaze3d.vertex.VertexConsumer;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.Camera;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.core.particles.SimpleParticleType;
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@Environment(EnvType.CLIENT)
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public class FlyTowardsPositionParticle extends TextureSheetParticle {
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private final double xStart;
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private final double yStart;
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private final double zStart;
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private final boolean isGlowing;
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private final Particle.LifetimeAlpha lifetimeAlpha;
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FlyTowardsPositionParticle(ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) {
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this(clientLevel, d, e, f, g, h, i, false, Particle.LifetimeAlpha.ALWAYS_OPAQUE);
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}
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FlyTowardsPositionParticle(
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ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed, boolean isGlowing, Particle.LifetimeAlpha lifetimeAlpha
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) {
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super(level, x, y, z);
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this.isGlowing = isGlowing;
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this.lifetimeAlpha = lifetimeAlpha;
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this.setAlpha(lifetimeAlpha.startAlpha());
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this.xd = xSpeed;
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this.yd = ySpeed;
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this.zd = zSpeed;
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this.xStart = x;
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this.yStart = y;
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this.zStart = z;
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this.xo = x + xSpeed;
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this.yo = y + ySpeed;
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this.zo = z + zSpeed;
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this.x = this.xo;
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this.y = this.yo;
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this.z = this.zo;
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this.quadSize = 0.1F * (this.random.nextFloat() * 0.5F + 0.2F);
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float f = this.random.nextFloat() * 0.6F + 0.4F;
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this.rCol = 0.9F * f;
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this.gCol = 0.9F * f;
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this.bCol = f;
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this.hasPhysics = false;
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this.lifetime = (int)(Math.random() * 10.0) + 30;
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}
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@Override
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public ParticleRenderType getRenderType() {
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return this.lifetimeAlpha.isOpaque() ? ParticleRenderType.PARTICLE_SHEET_OPAQUE : ParticleRenderType.PARTICLE_SHEET_TRANSLUCENT;
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}
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@Override
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public void move(double x, double y, double z) {
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this.setBoundingBox(this.getBoundingBox().move(x, y, z));
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this.setLocationFromBoundingbox();
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}
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@Override
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public int getLightColor(float partialTick) {
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if (this.isGlowing) {
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return 240;
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} else {
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int i = super.getLightColor(partialTick);
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float f = (float)this.age / this.lifetime;
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f *= f;
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f *= f;
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int j = i & 0xFF;
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int k = i >> 16 & 0xFF;
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k += (int)(f * 15.0F * 16.0F);
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if (k > 240) {
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k = 240;
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}
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return j | k << 16;
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}
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}
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@Override
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public void tick() {
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this.xo = this.x;
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this.yo = this.y;
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this.zo = this.z;
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if (this.age++ >= this.lifetime) {
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this.remove();
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} else {
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float f = (float)this.age / this.lifetime;
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f = 1.0F - f;
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float g = 1.0F - f;
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g *= g;
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g *= g;
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this.x = this.xStart + this.xd * f;
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this.y = this.yStart + this.yd * f - g * 1.2F;
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this.z = this.zStart + this.zd * f;
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}
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}
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@Override
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public void render(VertexConsumer buffer, Camera camera, float partialTick) {
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this.setAlpha(this.lifetimeAlpha.currentAlphaForAge(this.age, this.lifetime, partialTick));
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super.render(buffer, camera, partialTick);
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}
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@Environment(EnvType.CLIENT)
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public static class EnchantProvider implements ParticleProvider<SimpleParticleType> {
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private final SpriteSet sprite;
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public EnchantProvider(SpriteSet sprite) {
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this.sprite = sprite;
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}
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public Particle createParticle(SimpleParticleType simpleParticleType, ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) {
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FlyTowardsPositionParticle flyTowardsPositionParticle = new FlyTowardsPositionParticle(clientLevel, d, e, f, g, h, i);
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flyTowardsPositionParticle.pickSprite(this.sprite);
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return flyTowardsPositionParticle;
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}
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}
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@Environment(EnvType.CLIENT)
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public static class NautilusProvider implements ParticleProvider<SimpleParticleType> {
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private final SpriteSet sprite;
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public NautilusProvider(SpriteSet sprite) {
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this.sprite = sprite;
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}
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public Particle createParticle(SimpleParticleType simpleParticleType, ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) {
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FlyTowardsPositionParticle flyTowardsPositionParticle = new FlyTowardsPositionParticle(clientLevel, d, e, f, g, h, i);
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flyTowardsPositionParticle.pickSprite(this.sprite);
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return flyTowardsPositionParticle;
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}
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}
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@Environment(EnvType.CLIENT)
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public static class VaultConnectionProvider implements ParticleProvider<SimpleParticleType> {
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private final SpriteSet sprite;
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public VaultConnectionProvider(SpriteSet sprite) {
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this.sprite = sprite;
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}
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public Particle createParticle(SimpleParticleType simpleParticleType, ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) {
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FlyTowardsPositionParticle flyTowardsPositionParticle = new FlyTowardsPositionParticle(
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clientLevel, d, e, f, g, h, i, true, new Particle.LifetimeAlpha(0.0F, 0.6F, 0.25F, 1.0F)
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);
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flyTowardsPositionParticle.scale(1.5F);
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flyTowardsPositionParticle.pickSprite(this.sprite);
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return flyTowardsPositionParticle;
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}
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}
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}
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