minecraft-src/net/minecraft/client/renderer/Sheets.java
2025-07-04 03:45:38 +03:00

214 lines
11 KiB
Java

package net.minecraft.client.renderer;
import com.google.common.collect.ImmutableList;
import java.util.Arrays;
import java.util.Comparator;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
import java.util.stream.Collectors;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.renderer.texture.TextureAtlas;
import net.minecraft.client.resources.model.Material;
import net.minecraft.core.Holder;
import net.minecraft.core.Holder.Reference;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.DyeColor;
import net.minecraft.world.level.block.entity.BannerPattern;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.DecoratedPotPattern;
import net.minecraft.world.level.block.entity.EnderChestBlockEntity;
import net.minecraft.world.level.block.entity.TrappedChestBlockEntity;
import net.minecraft.world.level.block.state.properties.ChestType;
import net.minecraft.world.level.block.state.properties.WoodType;
import org.jetbrains.annotations.Nullable;
@Environment(EnvType.CLIENT)
public class Sheets {
public static final ResourceLocation SHULKER_SHEET = ResourceLocation.withDefaultNamespace("textures/atlas/shulker_boxes.png");
public static final ResourceLocation BED_SHEET = ResourceLocation.withDefaultNamespace("textures/atlas/beds.png");
public static final ResourceLocation BANNER_SHEET = ResourceLocation.withDefaultNamespace("textures/atlas/banner_patterns.png");
public static final ResourceLocation SHIELD_SHEET = ResourceLocation.withDefaultNamespace("textures/atlas/shield_patterns.png");
public static final ResourceLocation SIGN_SHEET = ResourceLocation.withDefaultNamespace("textures/atlas/signs.png");
public static final ResourceLocation CHEST_SHEET = ResourceLocation.withDefaultNamespace("textures/atlas/chest.png");
public static final ResourceLocation ARMOR_TRIMS_SHEET = ResourceLocation.withDefaultNamespace("textures/atlas/armor_trims.png");
public static final ResourceLocation DECORATED_POT_SHEET = ResourceLocation.withDefaultNamespace("textures/atlas/decorated_pot.png");
private static final RenderType SHULKER_BOX_SHEET_TYPE = RenderType.entityCutoutNoCull(SHULKER_SHEET);
private static final RenderType BED_SHEET_TYPE = RenderType.entitySolid(BED_SHEET);
private static final RenderType BANNER_SHEET_TYPE = RenderType.entityNoOutline(BANNER_SHEET);
private static final RenderType SHIELD_SHEET_TYPE = RenderType.entityNoOutline(SHIELD_SHEET);
private static final RenderType SIGN_SHEET_TYPE = RenderType.entityCutoutNoCull(SIGN_SHEET);
private static final RenderType CHEST_SHEET_TYPE = RenderType.entityCutout(CHEST_SHEET);
private static final RenderType ARMOR_TRIMS_SHEET_TYPE = RenderType.armorCutoutNoCull(ARMOR_TRIMS_SHEET);
private static final RenderType ARMOR_TRIMS_DECAL_SHEET_TYPE = RenderType.createArmorDecalCutoutNoCull(ARMOR_TRIMS_SHEET);
private static final RenderType SOLID_BLOCK_SHEET = RenderType.entitySolid(TextureAtlas.LOCATION_BLOCKS);
private static final RenderType CUTOUT_BLOCK_SHEET = RenderType.entityCutout(TextureAtlas.LOCATION_BLOCKS);
private static final RenderType TRANSLUCENT_ITEM_CULL_BLOCK_SHEET = RenderType.itemEntityTranslucentCull(TextureAtlas.LOCATION_BLOCKS);
public static final MaterialMapper ITEMS_MAPPER = new MaterialMapper(TextureAtlas.LOCATION_BLOCKS, "item");
public static final MaterialMapper BLOCKS_MAPPER = new MaterialMapper(TextureAtlas.LOCATION_BLOCKS, "block");
public static final MaterialMapper BANNER_MAPPER = new MaterialMapper(BANNER_SHEET, "entity/banner");
public static final MaterialMapper SHIELD_MAPPER = new MaterialMapper(SHIELD_SHEET, "entity/shield");
public static final MaterialMapper CHEST_MAPPER = new MaterialMapper(CHEST_SHEET, "entity/chest");
public static final MaterialMapper DECORATED_POT_MAPPER = new MaterialMapper(DECORATED_POT_SHEET, "entity/decorated_pot");
public static final MaterialMapper BED_MAPPER = new MaterialMapper(BED_SHEET, "entity/bed");
public static final MaterialMapper SHULKER_MAPPER = new MaterialMapper(SHULKER_SHEET, "entity/shulker");
public static final MaterialMapper SIGN_MAPPER = new MaterialMapper(SIGN_SHEET, "entity/signs");
public static final MaterialMapper HANGING_SIGN_MAPPER = new MaterialMapper(SIGN_SHEET, "entity/signs/hanging");
public static final Material DEFAULT_SHULKER_TEXTURE_LOCATION = SHULKER_MAPPER.defaultNamespaceApply("shulker");
public static final List<Material> SHULKER_TEXTURE_LOCATION = (List<Material>)Arrays.stream(DyeColor.values())
.sorted(Comparator.comparingInt(DyeColor::getId))
.map(Sheets::createShulkerMaterial)
.collect(ImmutableList.toImmutableList());
public static final Map<WoodType, Material> SIGN_MATERIALS = (Map<WoodType, Material>)WoodType.values()
.collect(Collectors.toMap(Function.identity(), Sheets::createSignMaterial));
public static final Map<WoodType, Material> HANGING_SIGN_MATERIALS = (Map<WoodType, Material>)WoodType.values()
.collect(Collectors.toMap(Function.identity(), Sheets::createHangingSignMaterial));
public static final Material BANNER_BASE = BANNER_MAPPER.defaultNamespaceApply("base");
public static final Material SHIELD_BASE = SHIELD_MAPPER.defaultNamespaceApply("base");
private static final Map<ResourceLocation, Material> BANNER_MATERIALS = new HashMap();
private static final Map<ResourceLocation, Material> SHIELD_MATERIALS = new HashMap();
public static final Map<ResourceKey<DecoratedPotPattern>, Material> DECORATED_POT_MATERIALS = (Map<ResourceKey<DecoratedPotPattern>, Material>)BuiltInRegistries.DECORATED_POT_PATTERN
.listElements()
.collect(Collectors.toMap(Reference::key, reference -> DECORATED_POT_MAPPER.apply(((DecoratedPotPattern)reference.value()).assetId())));
public static final Material DECORATED_POT_BASE = DECORATED_POT_MAPPER.defaultNamespaceApply("decorated_pot_base");
public static final Material DECORATED_POT_SIDE = DECORATED_POT_MAPPER.defaultNamespaceApply("decorated_pot_side");
private static final Material[] BED_TEXTURES = (Material[])Arrays.stream(DyeColor.values())
.sorted(Comparator.comparingInt(DyeColor::getId))
.map(Sheets::createBedMaterial)
.toArray(Material[]::new);
public static final Material CHEST_TRAP_LOCATION = CHEST_MAPPER.defaultNamespaceApply("trapped");
public static final Material CHEST_TRAP_LOCATION_LEFT = CHEST_MAPPER.defaultNamespaceApply("trapped_left");
public static final Material CHEST_TRAP_LOCATION_RIGHT = CHEST_MAPPER.defaultNamespaceApply("trapped_right");
public static final Material CHEST_XMAS_LOCATION = CHEST_MAPPER.defaultNamespaceApply("christmas");
public static final Material CHEST_XMAS_LOCATION_LEFT = CHEST_MAPPER.defaultNamespaceApply("christmas_left");
public static final Material CHEST_XMAS_LOCATION_RIGHT = CHEST_MAPPER.defaultNamespaceApply("christmas_right");
public static final Material CHEST_LOCATION = CHEST_MAPPER.defaultNamespaceApply("normal");
public static final Material CHEST_LOCATION_LEFT = CHEST_MAPPER.defaultNamespaceApply("normal_left");
public static final Material CHEST_LOCATION_RIGHT = CHEST_MAPPER.defaultNamespaceApply("normal_right");
public static final Material ENDER_CHEST_LOCATION = CHEST_MAPPER.defaultNamespaceApply("ender");
public static RenderType bannerSheet() {
return BANNER_SHEET_TYPE;
}
public static RenderType shieldSheet() {
return SHIELD_SHEET_TYPE;
}
public static RenderType bedSheet() {
return BED_SHEET_TYPE;
}
public static RenderType shulkerBoxSheet() {
return SHULKER_BOX_SHEET_TYPE;
}
public static RenderType signSheet() {
return SIGN_SHEET_TYPE;
}
public static RenderType hangingSignSheet() {
return SIGN_SHEET_TYPE;
}
public static RenderType chestSheet() {
return CHEST_SHEET_TYPE;
}
public static RenderType armorTrimsSheet(boolean decal) {
return decal ? ARMOR_TRIMS_DECAL_SHEET_TYPE : ARMOR_TRIMS_SHEET_TYPE;
}
public static RenderType solidBlockSheet() {
return SOLID_BLOCK_SHEET;
}
public static RenderType cutoutBlockSheet() {
return CUTOUT_BLOCK_SHEET;
}
public static RenderType translucentItemSheet() {
return TRANSLUCENT_ITEM_CULL_BLOCK_SHEET;
}
public static Material getBedMaterial(DyeColor color) {
return BED_TEXTURES[color.getId()];
}
public static ResourceLocation colorToResourceMaterial(DyeColor color) {
return ResourceLocation.withDefaultNamespace(color.getName());
}
public static Material createBedMaterial(DyeColor color) {
return BED_MAPPER.apply(colorToResourceMaterial(color));
}
public static Material getShulkerBoxMaterial(DyeColor color) {
return (Material)SHULKER_TEXTURE_LOCATION.get(color.getId());
}
public static ResourceLocation colorToShulkerMaterial(DyeColor color) {
return ResourceLocation.withDefaultNamespace("shulker_" + color.getName());
}
public static Material createShulkerMaterial(DyeColor color) {
return SHULKER_MAPPER.apply(colorToShulkerMaterial(color));
}
private static Material createSignMaterial(WoodType woodType) {
return SIGN_MAPPER.defaultNamespaceApply(woodType.name());
}
private static Material createHangingSignMaterial(WoodType woodType) {
return HANGING_SIGN_MAPPER.defaultNamespaceApply(woodType.name());
}
public static Material getSignMaterial(WoodType woodType) {
return (Material)SIGN_MATERIALS.get(woodType);
}
public static Material getHangingSignMaterial(WoodType woodType) {
return (Material)HANGING_SIGN_MATERIALS.get(woodType);
}
public static Material getBannerMaterial(Holder<BannerPattern> pattern) {
return (Material)BANNER_MATERIALS.computeIfAbsent(pattern.value().assetId(), BANNER_MAPPER::apply);
}
public static Material getShieldMaterial(Holder<BannerPattern> pattern) {
return (Material)SHIELD_MATERIALS.computeIfAbsent(pattern.value().assetId(), SHIELD_MAPPER::apply);
}
@Nullable
public static Material getDecoratedPotMaterial(@Nullable ResourceKey<DecoratedPotPattern> key) {
return key == null ? null : (Material)DECORATED_POT_MATERIALS.get(key);
}
public static Material chooseMaterial(BlockEntity blockEntity, ChestType chestType, boolean holiday) {
if (blockEntity instanceof EnderChestBlockEntity) {
return ENDER_CHEST_LOCATION;
} else if (holiday) {
return chooseMaterial(chestType, CHEST_XMAS_LOCATION, CHEST_XMAS_LOCATION_LEFT, CHEST_XMAS_LOCATION_RIGHT);
} else {
return blockEntity instanceof TrappedChestBlockEntity
? chooseMaterial(chestType, CHEST_TRAP_LOCATION, CHEST_TRAP_LOCATION_LEFT, CHEST_TRAP_LOCATION_RIGHT)
: chooseMaterial(chestType, CHEST_LOCATION, CHEST_LOCATION_LEFT, CHEST_LOCATION_RIGHT);
}
}
private static Material chooseMaterial(ChestType chestType, Material doubleMaterial, Material leftMaterial, Material rightMaterial) {
switch (chestType) {
case LEFT:
return leftMaterial;
case RIGHT:
return rightMaterial;
case SINGLE:
default:
return doubleMaterial;
}
}
}