145 lines
4.9 KiB
Java
145 lines
4.9 KiB
Java
package net.minecraft.client.renderer;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.chunk.SectionRenderDispatcher;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.SectionPos;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelHeightAccessor;
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import org.jetbrains.annotations.Nullable;
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@Environment(EnvType.CLIENT)
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public class ViewArea {
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protected final LevelRenderer levelRenderer;
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protected final Level level;
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protected int sectionGridSizeY;
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protected int sectionGridSizeX;
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protected int sectionGridSizeZ;
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private int viewDistance;
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private SectionPos cameraSectionPos;
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public SectionRenderDispatcher.RenderSection[] sections;
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public ViewArea(SectionRenderDispatcher sectionRenderDispatcher, Level level, int viewDistance, LevelRenderer levelRenderer) {
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this.levelRenderer = levelRenderer;
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this.level = level;
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this.setViewDistance(viewDistance);
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this.createSections(sectionRenderDispatcher);
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this.cameraSectionPos = SectionPos.of(this.viewDistance + 1, 0, this.viewDistance + 1);
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}
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protected void createSections(SectionRenderDispatcher sectionRenderDispatcher) {
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if (!Minecraft.getInstance().isSameThread()) {
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throw new IllegalStateException("createSections called from wrong thread: " + Thread.currentThread().getName());
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} else {
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int i = this.sectionGridSizeX * this.sectionGridSizeY * this.sectionGridSizeZ;
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this.sections = new SectionRenderDispatcher.RenderSection[i];
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for (int j = 0; j < this.sectionGridSizeX; j++) {
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for (int k = 0; k < this.sectionGridSizeY; k++) {
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for (int l = 0; l < this.sectionGridSizeZ; l++) {
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int m = this.getSectionIndex(j, k, l);
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this.sections[m] = sectionRenderDispatcher.new RenderSection(m, SectionPos.asLong(j, k + this.level.getMinSectionY(), l));
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}
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}
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}
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}
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}
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public void releaseAllBuffers() {
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for (SectionRenderDispatcher.RenderSection renderSection : this.sections) {
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renderSection.reset();
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}
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}
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private int getSectionIndex(int x, int y, int z) {
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return (z * this.sectionGridSizeY + y) * this.sectionGridSizeX + x;
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}
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protected void setViewDistance(int renderDistanceChunks) {
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int i = renderDistanceChunks * 2 + 1;
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this.sectionGridSizeX = i;
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this.sectionGridSizeY = this.level.getSectionsCount();
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this.sectionGridSizeZ = i;
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this.viewDistance = renderDistanceChunks;
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}
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public int getViewDistance() {
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return this.viewDistance;
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}
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public LevelHeightAccessor getLevelHeightAccessor() {
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return this.level;
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}
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public void repositionCamera(SectionPos newSectionPos) {
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for (int i = 0; i < this.sectionGridSizeX; i++) {
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int j = newSectionPos.x() - this.viewDistance;
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int k = j + Math.floorMod(i - j, this.sectionGridSizeX);
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for (int l = 0; l < this.sectionGridSizeZ; l++) {
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int m = newSectionPos.z() - this.viewDistance;
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int n = m + Math.floorMod(l - m, this.sectionGridSizeZ);
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for (int o = 0; o < this.sectionGridSizeY; o++) {
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int p = this.level.getMinSectionY() + o;
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SectionRenderDispatcher.RenderSection renderSection = this.sections[this.getSectionIndex(i, o, l)];
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long q = renderSection.getSectionNode();
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if (q != SectionPos.asLong(k, p, n)) {
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renderSection.setSectionNode(SectionPos.asLong(k, p, n));
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}
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}
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}
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}
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this.cameraSectionPos = newSectionPos;
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this.levelRenderer.getSectionOcclusionGraph().invalidate();
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}
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public SectionPos getCameraSectionPos() {
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return this.cameraSectionPos;
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}
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public void setDirty(int sectionX, int sectionY, int sectionZ, boolean reRenderOnMainThread) {
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SectionRenderDispatcher.RenderSection renderSection = this.getRenderSection(sectionX, sectionY, sectionZ);
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if (renderSection != null) {
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renderSection.setDirty(reRenderOnMainThread);
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}
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}
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@Nullable
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protected SectionRenderDispatcher.RenderSection getRenderSectionAt(BlockPos pos) {
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return this.getRenderSection(SectionPos.asLong(pos));
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}
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@Nullable
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protected SectionRenderDispatcher.RenderSection getRenderSection(long sectionPos) {
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int i = SectionPos.x(sectionPos);
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int j = SectionPos.y(sectionPos);
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int k = SectionPos.z(sectionPos);
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return this.getRenderSection(i, j, k);
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}
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@Nullable
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private SectionRenderDispatcher.RenderSection getRenderSection(int x, int y, int z) {
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if (!this.containsSection(x, y, z)) {
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return null;
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} else {
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int i = y - this.level.getMinSectionY();
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int j = Math.floorMod(x, this.sectionGridSizeX);
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int k = Math.floorMod(z, this.sectionGridSizeZ);
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return this.sections[this.getSectionIndex(j, i, k)];
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}
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}
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private boolean containsSection(int x, int y, int z) {
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if (y >= this.level.getMinSectionY() && y <= this.level.getMaxSectionY()) {
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return x < this.cameraSectionPos.x() - this.viewDistance || x > this.cameraSectionPos.x() + this.viewDistance
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? false
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: z >= this.cameraSectionPos.z() - this.viewDistance && z <= this.cameraSectionPos.z() + this.viewDistance;
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} else {
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return false;
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}
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}
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}
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