minecraft-src/net/minecraft/client/renderer/blockentity/BlockEntityWithBoundingBoxRenderer.java
2025-07-04 03:45:38 +03:00

134 lines
5.6 KiB
Java

package net.minecraft.client.renderer.blockentity;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.ShapeRenderer;
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Vec3i;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BoundingBoxRenderable;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.BitSetDiscreteVoxelShape;
import net.minecraft.world.phys.shapes.DiscreteVoxelShape;
@Environment(EnvType.CLIENT)
public class BlockEntityWithBoundingBoxRenderer<T extends BlockEntity & BoundingBoxRenderable> implements BlockEntityRenderer<T> {
public BlockEntityWithBoundingBoxRenderer(Context context) {
}
@Override
public void render(T blockEntity, float partialTick, PoseStack poseStack, MultiBufferSource bufferSource, int packedLight, int packedOverlay, Vec3 cameraPos) {
if (Minecraft.getInstance().player.canUseGameMasterBlocks() || Minecraft.getInstance().player.isSpectator()) {
BoundingBoxRenderable.Mode mode = blockEntity.renderMode();
if (mode != BoundingBoxRenderable.Mode.NONE) {
BoundingBoxRenderable.RenderableBox renderableBox = blockEntity.getRenderableBox();
BlockPos blockPos = renderableBox.localPos();
Vec3i vec3i = renderableBox.size();
if (vec3i.getX() >= 1 && vec3i.getY() >= 1 && vec3i.getZ() >= 1) {
float f = 1.0F;
float g = 0.9F;
float h = 0.5F;
VertexConsumer vertexConsumer = bufferSource.getBuffer(RenderType.lines());
BlockPos blockPos2 = blockPos.offset(vec3i);
ShapeRenderer.renderLineBox(
poseStack,
vertexConsumer,
blockPos.getX(),
blockPos.getY(),
blockPos.getZ(),
blockPos2.getX(),
blockPos2.getY(),
blockPos2.getZ(),
0.9F,
0.9F,
0.9F,
1.0F,
0.5F,
0.5F,
0.5F
);
if (mode == BoundingBoxRenderable.Mode.BOX_AND_INVISIBLE_BLOCKS && blockEntity.getLevel() != null) {
this.renderInvisibleBlocks(blockEntity, blockEntity.getLevel(), blockPos, vec3i, bufferSource, poseStack);
}
}
}
}
}
private void renderInvisibleBlocks(T blockEntity, BlockGetter level, BlockPos pos, Vec3i boxSize, MultiBufferSource bufferSource, PoseStack poseStack) {
VertexConsumer vertexConsumer = bufferSource.getBuffer(RenderType.lines());
BlockPos blockPos = blockEntity.getBlockPos();
BlockPos blockPos2 = blockPos.offset(pos);
for (BlockPos blockPos3 : BlockPos.betweenClosed(blockPos2, blockPos2.offset(boxSize).offset(-1, -1, -1))) {
BlockState blockState = level.getBlockState(blockPos3);
boolean bl = blockState.isAir();
boolean bl2 = blockState.is(Blocks.STRUCTURE_VOID);
boolean bl3 = blockState.is(Blocks.BARRIER);
boolean bl4 = blockState.is(Blocks.LIGHT);
boolean bl5 = bl2 || bl3 || bl4;
if (bl || bl5) {
float f = bl ? 0.05F : 0.0F;
double d = blockPos3.getX() - blockPos.getX() + 0.45F - f;
double e = blockPos3.getY() - blockPos.getY() + 0.45F - f;
double g = blockPos3.getZ() - blockPos.getZ() + 0.45F - f;
double h = blockPos3.getX() - blockPos.getX() + 0.55F + f;
double i = blockPos3.getY() - blockPos.getY() + 0.55F + f;
double j = blockPos3.getZ() - blockPos.getZ() + 0.55F + f;
if (bl) {
ShapeRenderer.renderLineBox(poseStack, vertexConsumer, d, e, g, h, i, j, 0.5F, 0.5F, 1.0F, 1.0F, 0.5F, 0.5F, 1.0F);
} else if (bl2) {
ShapeRenderer.renderLineBox(poseStack, vertexConsumer, d, e, g, h, i, j, 1.0F, 0.75F, 0.75F, 1.0F, 1.0F, 0.75F, 0.75F);
} else if (bl3) {
ShapeRenderer.renderLineBox(poseStack, vertexConsumer, d, e, g, h, i, j, 1.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.0F, 0.0F);
} else if (bl4) {
ShapeRenderer.renderLineBox(poseStack, vertexConsumer, d, e, g, h, i, j, 1.0F, 1.0F, 0.0F, 1.0F, 1.0F, 1.0F, 0.0F);
}
}
}
}
private void renderStructureVoids(T blockEntity, BlockPos pos, Vec3i boxSize, VertexConsumer consumer, PoseStack poseStack) {
BlockGetter blockGetter = blockEntity.getLevel();
if (blockGetter != null) {
BlockPos blockPos = blockEntity.getBlockPos();
DiscreteVoxelShape discreteVoxelShape = new BitSetDiscreteVoxelShape(boxSize.getX(), boxSize.getY(), boxSize.getZ());
for (BlockPos blockPos2 : BlockPos.betweenClosed(pos, pos.offset(boxSize).offset(-1, -1, -1))) {
if (blockGetter.getBlockState(blockPos2).is(Blocks.STRUCTURE_VOID)) {
discreteVoxelShape.fill(blockPos2.getX() - pos.getX(), blockPos2.getY() - pos.getY(), blockPos2.getZ() - pos.getZ());
}
}
discreteVoxelShape.forAllFaces((direction, i, j, k) -> {
float f = 0.48F;
float g = i + pos.getX() - blockPos.getX() + 0.5F - 0.48F;
float h = j + pos.getY() - blockPos.getY() + 0.5F - 0.48F;
float l = k + pos.getZ() - blockPos.getZ() + 0.5F - 0.48F;
float m = i + pos.getX() - blockPos.getX() + 0.5F + 0.48F;
float n = j + pos.getY() - blockPos.getY() + 0.5F + 0.48F;
float o = k + pos.getZ() - blockPos.getZ() + 0.5F + 0.48F;
ShapeRenderer.renderFace(poseStack, consumer, direction, g, h, l, m, n, o, 0.75F, 0.75F, 1.0F, 0.2F);
});
}
}
@Override
public boolean shouldRenderOffScreen(T blockEntity) {
return true;
}
@Override
public int getViewDistance() {
return 96;
}
}