minecraft-src/net/minecraft/client/renderer/blockentity/CampfireRenderer.java
2025-07-04 03:45:38 +03:00

48 lines
2.1 KiB
Java

package net.minecraft.client.renderer.blockentity;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context;
import net.minecraft.client.renderer.entity.ItemRenderer;
import net.minecraft.core.Direction;
import net.minecraft.core.NonNullList;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.CampfireBlock;
import net.minecraft.world.level.block.entity.CampfireBlockEntity;
import net.minecraft.world.phys.Vec3;
@Environment(EnvType.CLIENT)
public class CampfireRenderer implements BlockEntityRenderer<CampfireBlockEntity> {
private static final float SIZE = 0.375F;
private final ItemRenderer itemRenderer;
public CampfireRenderer(Context context) {
this.itemRenderer = context.getItemRenderer();
}
public void render(CampfireBlockEntity campfireBlockEntity, float f, PoseStack poseStack, MultiBufferSource multiBufferSource, int i, int j, Vec3 vec3) {
Direction direction = campfireBlockEntity.getBlockState().getValue(CampfireBlock.FACING);
NonNullList<ItemStack> nonNullList = campfireBlockEntity.getItems();
int k = (int)campfireBlockEntity.getBlockPos().asLong();
for (int l = 0; l < nonNullList.size(); l++) {
ItemStack itemStack = nonNullList.get(l);
if (itemStack != ItemStack.EMPTY) {
poseStack.pushPose();
poseStack.translate(0.5F, 0.44921875F, 0.5F);
Direction direction2 = Direction.from2DDataValue((l + direction.get2DDataValue()) % 4);
float g = -direction2.toYRot();
poseStack.mulPose(Axis.YP.rotationDegrees(g));
poseStack.mulPose(Axis.XP.rotationDegrees(90.0F));
poseStack.translate(-0.3125F, -0.3125F, 0.0F);
poseStack.scale(0.375F, 0.375F, 0.375F);
this.itemRenderer.renderStatic(itemStack, ItemDisplayContext.FIXED, i, j, poseStack, multiBufferSource, campfireBlockEntity.getLevel(), k + l);
poseStack.popPose();
}
}
}
}