minecraft-src/net/minecraft/client/renderer/blockentity/TheEndPortalRenderer.java
2025-07-04 03:45:38 +03:00

62 lines
2.7 KiB
Java

package net.minecraft.client.renderer.blockentity;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context;
import net.minecraft.core.Direction;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.block.entity.TheEndPortalBlockEntity;
import net.minecraft.world.phys.Vec3;
import org.joml.Matrix4f;
@Environment(EnvType.CLIENT)
public class TheEndPortalRenderer<T extends TheEndPortalBlockEntity> implements BlockEntityRenderer<T> {
public static final ResourceLocation END_SKY_LOCATION = ResourceLocation.withDefaultNamespace("textures/environment/end_sky.png");
public static final ResourceLocation END_PORTAL_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/end_portal.png");
public TheEndPortalRenderer(Context context) {
}
public void render(T theEndPortalBlockEntity, float f, PoseStack poseStack, MultiBufferSource multiBufferSource, int i, int j, Vec3 vec3) {
Matrix4f matrix4f = poseStack.last().pose();
this.renderCube(theEndPortalBlockEntity, matrix4f, multiBufferSource.getBuffer(this.renderType()));
}
private void renderCube(T blockEntity, Matrix4f pose, VertexConsumer consumer) {
float f = this.getOffsetDown();
float g = this.getOffsetUp();
this.renderFace(blockEntity, pose, consumer, 0.0F, 1.0F, 0.0F, 1.0F, 1.0F, 1.0F, 1.0F, 1.0F, Direction.SOUTH);
this.renderFace(blockEntity, pose, consumer, 0.0F, 1.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, Direction.NORTH);
this.renderFace(blockEntity, pose, consumer, 1.0F, 1.0F, 1.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.0F, Direction.EAST);
this.renderFace(blockEntity, pose, consumer, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 1.0F, 1.0F, 0.0F, Direction.WEST);
this.renderFace(blockEntity, pose, consumer, 0.0F, 1.0F, f, f, 0.0F, 0.0F, 1.0F, 1.0F, Direction.DOWN);
this.renderFace(blockEntity, pose, consumer, 0.0F, 1.0F, g, g, 1.0F, 1.0F, 0.0F, 0.0F, Direction.UP);
}
private void renderFace(
T blockEntity, Matrix4f pose, VertexConsumer consumer, float x0, float x1, float y0, float y1, float z0, float z1, float z2, float z3, Direction direction
) {
if (blockEntity.shouldRenderFace(direction)) {
consumer.addVertex(pose, x0, y0, z0);
consumer.addVertex(pose, x1, y0, z1);
consumer.addVertex(pose, x1, y1, z2);
consumer.addVertex(pose, x0, y1, z3);
}
}
protected float getOffsetUp() {
return 0.75F;
}
protected float getOffsetDown() {
return 0.375F;
}
protected RenderType renderType() {
return RenderType.endPortal();
}
}