163 lines
3.8 KiB
Java
163 lines
3.8 KiB
Java
package net.minecraft.client.renderer.chunk;
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import it.unimi.dsi.fastutil.ints.IntArrayFIFOQueue;
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import it.unimi.dsi.fastutil.ints.IntPriorityQueue;
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import java.util.BitSet;
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import java.util.EnumSet;
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import java.util.Set;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.Util;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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@Environment(EnvType.CLIENT)
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public class VisGraph {
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private static final int SIZE_IN_BITS = 4;
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private static final int LEN = 16;
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private static final int MASK = 15;
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private static final int SIZE = 4096;
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private static final int X_SHIFT = 0;
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private static final int Z_SHIFT = 4;
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private static final int Y_SHIFT = 8;
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private static final int DX = (int)Math.pow(16.0, 0.0);
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private static final int DZ = (int)Math.pow(16.0, 1.0);
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private static final int DY = (int)Math.pow(16.0, 2.0);
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private static final int INVALID_INDEX = -1;
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private static final Direction[] DIRECTIONS = Direction.values();
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private final BitSet bitSet = new BitSet(4096);
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private static final int[] INDEX_OF_EDGES = Util.make(new int[1352], is -> {
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int i = 0;
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int j = 15;
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int k = 0;
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for (int l = 0; l < 16; l++) {
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for (int m = 0; m < 16; m++) {
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for (int n = 0; n < 16; n++) {
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if (l == 0 || l == 15 || m == 0 || m == 15 || n == 0 || n == 15) {
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is[k++] = getIndex(l, m, n);
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}
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}
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}
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}
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});
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private int empty = 4096;
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public void setOpaque(BlockPos pos) {
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this.bitSet.set(getIndex(pos), true);
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this.empty--;
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}
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private static int getIndex(BlockPos pos) {
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return getIndex(pos.getX() & 15, pos.getY() & 15, pos.getZ() & 15);
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}
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private static int getIndex(int x, int y, int z) {
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return x << 0 | y << 8 | z << 4;
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}
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public VisibilitySet resolve() {
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VisibilitySet visibilitySet = new VisibilitySet();
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if (4096 - this.empty < 256) {
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visibilitySet.setAll(true);
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} else if (this.empty == 0) {
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visibilitySet.setAll(false);
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} else {
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for (int i : INDEX_OF_EDGES) {
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if (!this.bitSet.get(i)) {
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visibilitySet.add(this.floodFill(i));
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}
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}
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}
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return visibilitySet;
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}
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private Set<Direction> floodFill(int index) {
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Set<Direction> set = EnumSet.noneOf(Direction.class);
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IntPriorityQueue intPriorityQueue = new IntArrayFIFOQueue();
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intPriorityQueue.enqueue(index);
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this.bitSet.set(index, true);
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while (!intPriorityQueue.isEmpty()) {
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int i = intPriorityQueue.dequeueInt();
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this.addEdges(i, set);
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for (Direction direction : DIRECTIONS) {
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int j = this.getNeighborIndexAtFace(i, direction);
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if (j >= 0 && !this.bitSet.get(j)) {
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this.bitSet.set(j, true);
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intPriorityQueue.enqueue(j);
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}
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}
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}
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return set;
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}
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private void addEdges(int index, Set<Direction> faces) {
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int i = index >> 0 & 15;
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if (i == 0) {
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faces.add(Direction.WEST);
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} else if (i == 15) {
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faces.add(Direction.EAST);
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}
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int j = index >> 8 & 15;
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if (j == 0) {
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faces.add(Direction.DOWN);
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} else if (j == 15) {
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faces.add(Direction.UP);
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}
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int k = index >> 4 & 15;
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if (k == 0) {
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faces.add(Direction.NORTH);
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} else if (k == 15) {
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faces.add(Direction.SOUTH);
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}
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}
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private int getNeighborIndexAtFace(int index, Direction face) {
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switch (face) {
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case DOWN:
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if ((index >> 8 & 15) == 0) {
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return -1;
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}
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return index - DY;
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case UP:
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if ((index >> 8 & 15) == 15) {
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return -1;
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}
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return index + DY;
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case NORTH:
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if ((index >> 4 & 15) == 0) {
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return -1;
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}
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return index - DZ;
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case SOUTH:
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if ((index >> 4 & 15) == 15) {
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return -1;
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}
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return index + DZ;
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case WEST:
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if ((index >> 0 & 15) == 0) {
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return -1;
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}
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return index - DX;
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case EAST:
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if ((index >> 0 & 15) == 15) {
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return -1;
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}
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return index + DX;
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default:
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return -1;
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}
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}
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}
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