312 lines
13 KiB
Java
312 lines
13 KiB
Java
package net.minecraft.client.renderer.debug;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.blaze3d.vertex.VertexConsumer;
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import java.util.List;
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import java.util.Optional;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.Camera;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.Font;
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import net.minecraft.client.gui.Font.DisplayMode;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.client.renderer.ShapeRenderer;
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import net.minecraft.client.renderer.MultiBufferSource.BufferSource;
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import net.minecraft.client.renderer.culling.Frustum;
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import net.minecraft.core.BlockPos;
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import net.minecraft.util.ARGB;
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import net.minecraft.util.Mth;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EntitySelector;
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import net.minecraft.world.entity.projectile.ProjectileUtil;
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import net.minecraft.world.level.LightLayer;
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import net.minecraft.world.phys.AABB;
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import net.minecraft.world.phys.EntityHitResult;
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import net.minecraft.world.phys.Vec3;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import org.jetbrains.annotations.Nullable;
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@Environment(EnvType.CLIENT)
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public class DebugRenderer {
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public final PathfindingRenderer pathfindingRenderer = new PathfindingRenderer();
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public final DebugRenderer.SimpleDebugRenderer waterDebugRenderer;
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public final DebugRenderer.SimpleDebugRenderer chunkBorderRenderer;
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public final DebugRenderer.SimpleDebugRenderer heightMapRenderer;
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public final DebugRenderer.SimpleDebugRenderer collisionBoxRenderer;
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public final DebugRenderer.SimpleDebugRenderer supportBlockRenderer;
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public final NeighborsUpdateRenderer neighborsUpdateRenderer;
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public final RedstoneWireOrientationsRenderer redstoneWireOrientationsRenderer;
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public final StructureRenderer structureRenderer;
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public final DebugRenderer.SimpleDebugRenderer lightDebugRenderer;
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public final DebugRenderer.SimpleDebugRenderer worldGenAttemptRenderer;
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public final DebugRenderer.SimpleDebugRenderer solidFaceRenderer;
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public final DebugRenderer.SimpleDebugRenderer chunkRenderer;
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public final BrainDebugRenderer brainDebugRenderer;
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public final VillageSectionsDebugRenderer villageSectionsDebugRenderer;
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public final BeeDebugRenderer beeDebugRenderer;
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public final RaidDebugRenderer raidDebugRenderer;
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public final GoalSelectorDebugRenderer goalSelectorRenderer;
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public final GameTestDebugRenderer gameTestDebugRenderer;
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public final GameEventListenerRenderer gameEventListenerRenderer;
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public final LightSectionDebugRenderer skyLightSectionDebugRenderer;
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public final BreezeDebugRenderer breezeDebugRenderer;
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public final ChunkCullingDebugRenderer chunkCullingDebugRenderer;
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public final OctreeDebugRenderer octreeDebugRenderer;
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private boolean renderChunkborder;
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private boolean renderOctree;
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public DebugRenderer(Minecraft minecraft) {
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this.waterDebugRenderer = new WaterDebugRenderer(minecraft);
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this.chunkBorderRenderer = new ChunkBorderRenderer(minecraft);
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this.heightMapRenderer = new HeightMapRenderer(minecraft);
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this.collisionBoxRenderer = new CollisionBoxRenderer(minecraft);
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this.supportBlockRenderer = new SupportBlockRenderer(minecraft);
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this.neighborsUpdateRenderer = new NeighborsUpdateRenderer(minecraft);
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this.redstoneWireOrientationsRenderer = new RedstoneWireOrientationsRenderer(minecraft);
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this.structureRenderer = new StructureRenderer(minecraft);
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this.lightDebugRenderer = new LightDebugRenderer(minecraft);
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this.worldGenAttemptRenderer = new WorldGenAttemptRenderer();
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this.solidFaceRenderer = new SolidFaceRenderer(minecraft);
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this.chunkRenderer = new ChunkDebugRenderer(minecraft);
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this.brainDebugRenderer = new BrainDebugRenderer(minecraft);
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this.villageSectionsDebugRenderer = new VillageSectionsDebugRenderer();
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this.beeDebugRenderer = new BeeDebugRenderer(minecraft);
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this.raidDebugRenderer = new RaidDebugRenderer(minecraft);
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this.goalSelectorRenderer = new GoalSelectorDebugRenderer(minecraft);
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this.gameTestDebugRenderer = new GameTestDebugRenderer();
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this.gameEventListenerRenderer = new GameEventListenerRenderer(minecraft);
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this.skyLightSectionDebugRenderer = new LightSectionDebugRenderer(minecraft, LightLayer.SKY);
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this.breezeDebugRenderer = new BreezeDebugRenderer(minecraft);
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this.chunkCullingDebugRenderer = new ChunkCullingDebugRenderer(minecraft);
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this.octreeDebugRenderer = new OctreeDebugRenderer(minecraft);
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}
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public void clear() {
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this.pathfindingRenderer.clear();
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this.waterDebugRenderer.clear();
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this.chunkBorderRenderer.clear();
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this.heightMapRenderer.clear();
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this.collisionBoxRenderer.clear();
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this.supportBlockRenderer.clear();
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this.neighborsUpdateRenderer.clear();
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this.structureRenderer.clear();
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this.lightDebugRenderer.clear();
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this.worldGenAttemptRenderer.clear();
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this.solidFaceRenderer.clear();
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this.chunkRenderer.clear();
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this.brainDebugRenderer.clear();
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this.villageSectionsDebugRenderer.clear();
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this.beeDebugRenderer.clear();
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this.raidDebugRenderer.clear();
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this.goalSelectorRenderer.clear();
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this.gameTestDebugRenderer.clear();
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this.gameEventListenerRenderer.clear();
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this.skyLightSectionDebugRenderer.clear();
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this.breezeDebugRenderer.clear();
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this.chunkCullingDebugRenderer.clear();
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}
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/**
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* Toggles the {@link #renderChunkborder} value, effectively toggling the {@link #chunkBorderRenderer} on or off.
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*
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* @return the new, inverted value
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*/
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public boolean switchRenderChunkborder() {
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this.renderChunkborder = !this.renderChunkborder;
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return this.renderChunkborder;
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}
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public boolean toggleRenderOctree() {
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return this.renderOctree = !this.renderOctree;
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}
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public void render(PoseStack poseStack, Frustum frustum, BufferSource bufferSource, double camX, double camY, double camZ) {
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if (this.renderChunkborder && !Minecraft.getInstance().showOnlyReducedInfo()) {
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this.chunkBorderRenderer.render(poseStack, bufferSource, camX, camY, camZ);
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}
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if (this.renderOctree) {
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this.octreeDebugRenderer.render(poseStack, frustum, bufferSource, camX, camY, camZ);
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}
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this.gameTestDebugRenderer.render(poseStack, bufferSource, camX, camY, camZ);
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}
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public void renderAfterTranslucents(PoseStack poseStack, BufferSource bufferSource, double camX, double camY, double camZ) {
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this.chunkCullingDebugRenderer.render(poseStack, bufferSource, camX, camY, camZ);
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}
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public static Optional<Entity> getTargetedEntity(@Nullable Entity entity, int distance) {
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if (entity == null) {
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return Optional.empty();
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} else {
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Vec3 vec3 = entity.getEyePosition();
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Vec3 vec32 = entity.getViewVector(1.0F).scale(distance);
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Vec3 vec33 = vec3.add(vec32);
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AABB aABB = entity.getBoundingBox().expandTowards(vec32).inflate(1.0);
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int i = distance * distance;
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EntityHitResult entityHitResult = ProjectileUtil.getEntityHitResult(entity, vec3, vec33, aABB, EntitySelector.CAN_BE_PICKED, i);
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if (entityHitResult == null) {
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return Optional.empty();
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} else {
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return vec3.distanceToSqr(entityHitResult.getLocation()) > i ? Optional.empty() : Optional.of(entityHitResult.getEntity());
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}
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}
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}
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public static void renderFilledUnitCube(PoseStack poseStack, MultiBufferSource bufferSource, BlockPos pos, float red, float green, float blue, float alpha) {
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renderFilledBox(poseStack, bufferSource, pos, pos.offset(1, 1, 1), red, green, blue, alpha);
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}
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public static void renderFilledBox(
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PoseStack poseStack, MultiBufferSource bufferSource, BlockPos startPos, BlockPos endPos, float red, float green, float blue, float alpha
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) {
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Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
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if (camera.isInitialized()) {
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Vec3 vec3 = camera.getPosition().reverse();
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AABB aABB = AABB.encapsulatingFullBlocks(startPos, endPos).move(vec3);
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renderFilledBox(poseStack, bufferSource, aABB, red, green, blue, alpha);
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}
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}
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public static void renderFilledBox(
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PoseStack poseStack, MultiBufferSource bufferSource, BlockPos pos, float scale, float red, float green, float blue, float alpha
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) {
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Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
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if (camera.isInitialized()) {
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Vec3 vec3 = camera.getPosition().reverse();
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AABB aABB = new AABB(pos).move(vec3).inflate(scale);
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renderFilledBox(poseStack, bufferSource, aABB, red, green, blue, alpha);
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}
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}
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public static void renderFilledBox(PoseStack poseStack, MultiBufferSource bufferSource, AABB boundingBox, float red, float green, float blue, float alpha) {
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renderFilledBox(
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poseStack, bufferSource, boundingBox.minX, boundingBox.minY, boundingBox.minZ, boundingBox.maxX, boundingBox.maxY, boundingBox.maxZ, red, green, blue, alpha
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);
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}
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public static void renderFilledBox(
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PoseStack poseStack,
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MultiBufferSource bufferSource,
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double minX,
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double minY,
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double minZ,
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double maxX,
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double maxY,
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double maxZ,
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float red,
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float green,
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float blue,
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float alpha
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) {
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VertexConsumer vertexConsumer = bufferSource.getBuffer(RenderType.debugFilledBox());
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ShapeRenderer.addChainedFilledBoxVertices(poseStack, vertexConsumer, minX, minY, minZ, maxX, maxY, maxZ, red, green, blue, alpha);
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}
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public static void renderFloatingText(PoseStack poseStack, MultiBufferSource bufferSource, String text, int x, int y, int z, int color) {
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renderFloatingText(poseStack, bufferSource, text, x + 0.5, y + 0.5, z + 0.5, color);
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}
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public static void renderFloatingText(PoseStack poseStack, MultiBufferSource bufferSource, String text, double x, double y, double z, int color) {
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renderFloatingText(poseStack, bufferSource, text, x, y, z, color, 0.02F);
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}
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public static void renderFloatingText(PoseStack poseStack, MultiBufferSource bufferSource, String text, double x, double y, double z, int color, float scale) {
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renderFloatingText(poseStack, bufferSource, text, x, y, z, color, scale, true, 0.0F, false);
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}
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public static void renderFloatingText(
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PoseStack poseStack,
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MultiBufferSource bufferSource,
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String text,
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double x,
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double y,
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double z,
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int color,
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float scale,
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boolean center,
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float xOffset,
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boolean transparent
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) {
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Minecraft minecraft = Minecraft.getInstance();
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Camera camera = minecraft.gameRenderer.getMainCamera();
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if (camera.isInitialized() && minecraft.getEntityRenderDispatcher().options != null) {
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Font font = minecraft.font;
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double d = camera.getPosition().x;
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double e = camera.getPosition().y;
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double f = camera.getPosition().z;
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poseStack.pushPose();
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poseStack.translate((float)(x - d), (float)(y - e) + 0.07F, (float)(z - f));
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poseStack.mulPose(camera.rotation());
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poseStack.scale(scale, -scale, scale);
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float g = center ? -font.width(text) / 2.0F : 0.0F;
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g -= xOffset / scale;
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font.drawInBatch(text, g, 0.0F, color, false, poseStack.last().pose(), bufferSource, transparent ? DisplayMode.SEE_THROUGH : DisplayMode.NORMAL, 0, 15728880);
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poseStack.popPose();
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}
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}
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private static Vec3 mixColor(float shift) {
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float f = 5.99999F;
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int i = (int)(Mth.clamp(shift, 0.0F, 1.0F) * 5.99999F);
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float g = shift * 5.99999F - i;
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return switch (i) {
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case 0 -> new Vec3(1.0, g, 0.0);
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case 1 -> new Vec3(1.0F - g, 1.0, 0.0);
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case 2 -> new Vec3(0.0, 1.0, g);
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case 3 -> new Vec3(0.0, 1.0 - g, 1.0);
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case 4 -> new Vec3(g, 0.0, 1.0);
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case 5 -> new Vec3(1.0, 0.0, 1.0 - g);
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default -> throw new IllegalStateException("Unexpected value: " + i);
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};
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}
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private static Vec3 shiftHue(float red, float green, float blue, float shift) {
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Vec3 vec3 = mixColor(shift).scale(red);
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Vec3 vec32 = mixColor((shift + 0.33333334F) % 1.0F).scale(green);
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Vec3 vec33 = mixColor((shift + 0.6666667F) % 1.0F).scale(blue);
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Vec3 vec34 = vec3.add(vec32).add(vec33);
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double d = Math.max(Math.max(1.0, vec34.x), Math.max(vec34.y, vec34.z));
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return new Vec3(vec34.x / d, vec34.y / d, vec34.z / d);
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}
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public static void renderVoxelShape(
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PoseStack poseStack,
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VertexConsumer buffer,
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VoxelShape shape,
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double x,
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double y,
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double z,
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float red,
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float green,
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float blue,
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float alpha,
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boolean lowerColorVariance
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) {
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List<AABB> list = shape.toAabbs();
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if (!list.isEmpty()) {
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int i = lowerColorVariance ? list.size() : list.size() * 8;
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ShapeRenderer.renderShape(poseStack, buffer, Shapes.create((AABB)list.get(0)), x, y, z, ARGB.colorFromFloat(alpha, red, green, blue));
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for (int j = 1; j < list.size(); j++) {
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AABB aABB = (AABB)list.get(j);
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float f = (float)j / i;
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Vec3 vec3 = shiftHue(red, green, blue, f);
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ShapeRenderer.renderShape(poseStack, buffer, Shapes.create(aABB), x, y, z, ARGB.colorFromFloat(alpha, (float)vec3.x, (float)vec3.y, (float)vec3.z));
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}
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}
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}
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@Environment(EnvType.CLIENT)
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public interface SimpleDebugRenderer {
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void render(PoseStack poseStack, MultiBufferSource bufferSource, double camX, double camY, double camZ);
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default void clear() {
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}
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}
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}
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