minecraft-src/net/minecraft/client/renderer/entity/AbstractBoatRenderer.java
2025-07-04 03:45:38 +03:00

71 lines
3.1 KiB
Java

package net.minecraft.client.renderer.entity;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Axis;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.EntityRendererProvider.Context;
import net.minecraft.client.renderer.entity.state.BoatRenderState;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.vehicle.AbstractBoat;
import org.joml.Quaternionf;
@Environment(EnvType.CLIENT)
public abstract class AbstractBoatRenderer extends EntityRenderer<AbstractBoat, BoatRenderState> {
public AbstractBoatRenderer(Context context) {
super(context);
this.shadowRadius = 0.8F;
}
public void render(BoatRenderState boatRenderState, PoseStack poseStack, MultiBufferSource multiBufferSource, int i) {
poseStack.pushPose();
poseStack.translate(0.0F, 0.375F, 0.0F);
poseStack.mulPose(Axis.YP.rotationDegrees(180.0F - boatRenderState.yRot));
float f = boatRenderState.hurtTime;
if (f > 0.0F) {
poseStack.mulPose(Axis.XP.rotationDegrees(Mth.sin(f) * f * boatRenderState.damageTime / 10.0F * boatRenderState.hurtDir));
}
if (!boatRenderState.isUnderWater && !Mth.equal(boatRenderState.bubbleAngle, 0.0F)) {
poseStack.mulPose(new Quaternionf().setAngleAxis(boatRenderState.bubbleAngle * (float) (Math.PI / 180.0), 1.0F, 0.0F, 1.0F));
}
poseStack.scale(-1.0F, -1.0F, 1.0F);
poseStack.mulPose(Axis.YP.rotationDegrees(90.0F));
EntityModel<BoatRenderState> entityModel = this.model();
entityModel.setupAnim(boatRenderState);
VertexConsumer vertexConsumer = multiBufferSource.getBuffer(this.renderType());
entityModel.renderToBuffer(poseStack, vertexConsumer, i, OverlayTexture.NO_OVERLAY);
this.renderTypeAdditions(boatRenderState, poseStack, multiBufferSource, i);
poseStack.popPose();
super.render(boatRenderState, poseStack, multiBufferSource, i);
}
protected void renderTypeAdditions(BoatRenderState renderState, PoseStack poseStack, MultiBufferSource bufferSource, int packedLight) {
}
protected abstract EntityModel<BoatRenderState> model();
protected abstract RenderType renderType();
public BoatRenderState createRenderState() {
return new BoatRenderState();
}
public void extractRenderState(AbstractBoat abstractBoat, BoatRenderState boatRenderState, float f) {
super.extractRenderState(abstractBoat, boatRenderState, f);
boatRenderState.yRot = abstractBoat.getYRot(f);
boatRenderState.hurtTime = abstractBoat.getHurtTime() - f;
boatRenderState.hurtDir = abstractBoat.getHurtDir();
boatRenderState.damageTime = Math.max(abstractBoat.getDamage() - f, 0.0F);
boatRenderState.bubbleAngle = abstractBoat.getBubbleAngle(f);
boatRenderState.isUnderWater = abstractBoat.isUnderWater();
boatRenderState.rowingTimeLeft = abstractBoat.getRowingTime(0, f);
boatRenderState.rowingTimeRight = abstractBoat.getRowingTime(1, f);
}
}