35 lines
1.5 KiB
Java
35 lines
1.5 KiB
Java
package net.minecraft.client.renderer.entity;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.model.ZombieModel;
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import net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer;
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import net.minecraft.client.renderer.entity.state.ZombieRenderState;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.entity.monster.Zombie;
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@Environment(EnvType.CLIENT)
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public abstract class AbstractZombieRenderer<T extends Zombie, S extends ZombieRenderState, M extends ZombieModel<S>> extends HumanoidMobRenderer<T, S, M> {
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private static final ResourceLocation ZOMBIE_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/zombie/zombie.png");
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protected AbstractZombieRenderer(
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EntityRendererProvider.Context context, M adultModel, M babyModel, M innerModel, M outerModel, M innerModelBaby, M outerModelBaby
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) {
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super(context, adultModel, babyModel, 0.5F);
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this.addLayer(new HumanoidArmorLayer<>(this, innerModel, outerModel, innerModelBaby, outerModelBaby, context.getEquipmentRenderer()));
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}
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public ResourceLocation getTextureLocation(S zombieRenderState) {
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return ZOMBIE_LOCATION;
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}
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public void extractRenderState(T zombie, S zombieRenderState, float f) {
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super.extractRenderState(zombie, zombieRenderState, f);
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zombieRenderState.isAggressive = zombie.isAggressive();
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zombieRenderState.isConverting = zombie.isUnderWaterConverting();
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}
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protected boolean isShaking(S zombieRenderState) {
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return super.isShaking(zombieRenderState) || zombieRenderState.isConverting;
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}
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}
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