50 lines
2 KiB
Java
50 lines
2 KiB
Java
package net.minecraft.client.renderer.entity;
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import com.mojang.blaze3d.vertex.PoseStack;
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import java.util.function.UnaryOperator;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.model.BoatModel;
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import net.minecraft.client.model.EntityModel;
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import net.minecraft.client.model.Model;
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import net.minecraft.client.model.Model.Simple;
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import net.minecraft.client.model.geom.ModelLayerLocation;
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import net.minecraft.client.model.geom.ModelLayers;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.client.renderer.entity.EntityRendererProvider.Context;
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import net.minecraft.client.renderer.entity.state.BoatRenderState;
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import net.minecraft.client.renderer.texture.OverlayTexture;
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import net.minecraft.resources.ResourceLocation;
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@Environment(EnvType.CLIENT)
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public class BoatRenderer extends AbstractBoatRenderer {
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private final Model waterPatchModel;
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private final ResourceLocation texture;
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private final EntityModel<BoatRenderState> model;
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public BoatRenderer(Context context, ModelLayerLocation modelLayer) {
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super(context);
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this.texture = modelLayer.model().withPath((UnaryOperator<String>)(string -> "textures/entity/" + string + ".png"));
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this.waterPatchModel = new Simple(context.bakeLayer(ModelLayers.BOAT_WATER_PATCH), resourceLocation -> RenderType.waterMask());
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this.model = new BoatModel(context.bakeLayer(modelLayer));
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}
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@Override
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protected EntityModel<BoatRenderState> model() {
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return this.model;
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}
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@Override
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protected RenderType renderType() {
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return this.model.renderType(this.texture);
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}
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@Override
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protected void renderTypeAdditions(BoatRenderState renderState, PoseStack poseStack, MultiBufferSource bufferSource, int packedLight) {
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if (!renderState.isUnderWater) {
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this.waterPatchModel
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.renderToBuffer(poseStack, bufferSource.getBuffer(this.waterPatchModel.renderType(this.texture)), packedLight, OverlayTexture.NO_OVERLAY);
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}
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}
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}
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