34 lines
1.6 KiB
Java
34 lines
1.6 KiB
Java
package net.minecraft.client.renderer.entity;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.model.BoggedModel;
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import net.minecraft.client.model.geom.ModelLayers;
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import net.minecraft.client.renderer.entity.layers.SkeletonClothingLayer;
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import net.minecraft.client.renderer.entity.state.BoggedRenderState;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.entity.monster.Bogged;
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@Environment(EnvType.CLIENT)
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public class BoggedRenderer extends AbstractSkeletonRenderer<Bogged, BoggedRenderState> {
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private static final ResourceLocation BOGGED_SKELETON_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/skeleton/bogged.png");
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private static final ResourceLocation BOGGED_OUTER_LAYER_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/skeleton/bogged_overlay.png");
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public BoggedRenderer(EntityRendererProvider.Context context) {
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super(context, ModelLayers.BOGGED_INNER_ARMOR, ModelLayers.BOGGED_OUTER_ARMOR, new BoggedModel(context.bakeLayer(ModelLayers.BOGGED)));
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this.addLayer(new SkeletonClothingLayer<>(this, context.getModelSet(), ModelLayers.BOGGED_OUTER_LAYER, BOGGED_OUTER_LAYER_LOCATION));
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}
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public ResourceLocation getTextureLocation(BoggedRenderState boggedRenderState) {
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return BOGGED_SKELETON_LOCATION;
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}
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public BoggedRenderState createRenderState() {
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return new BoggedRenderState();
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}
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public void extractRenderState(Bogged bogged, BoggedRenderState boggedRenderState, float f) {
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super.extractRenderState(bogged, boggedRenderState, f);
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boggedRenderState.isSheared = bogged.isSheared();
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}
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}
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