minecraft-src/net/minecraft/client/renderer/entity/WitherSkullRenderer.java
2025-07-04 03:45:38 +03:00

68 lines
3.2 KiB
Java

package net.minecraft.client.renderer.entity;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.SkullModel;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.EntityRendererProvider.Context;
import net.minecraft.client.renderer.entity.state.WitherSkullRenderState;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.core.BlockPos;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.projectile.WitherSkull;
@Environment(EnvType.CLIENT)
public class WitherSkullRenderer extends EntityRenderer<WitherSkull, WitherSkullRenderState> {
private static final ResourceLocation WITHER_INVULNERABLE_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/wither/wither_invulnerable.png");
private static final ResourceLocation WITHER_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/wither/wither.png");
private final SkullModel model;
public WitherSkullRenderer(Context context) {
super(context);
this.model = new SkullModel(context.bakeLayer(ModelLayers.WITHER_SKULL));
}
public static LayerDefinition createSkullLayer() {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
partDefinition.addOrReplaceChild("head", CubeListBuilder.create().texOffs(0, 35).addBox(-4.0F, -8.0F, -4.0F, 8.0F, 8.0F, 8.0F), PartPose.ZERO);
return LayerDefinition.create(meshDefinition, 64, 64);
}
protected int getBlockLightLevel(WitherSkull entity, BlockPos pos) {
return 15;
}
public void render(WitherSkullRenderState witherSkullRenderState, PoseStack poseStack, MultiBufferSource multiBufferSource, int i) {
poseStack.pushPose();
poseStack.scale(-1.0F, -1.0F, 1.0F);
VertexConsumer vertexConsumer = multiBufferSource.getBuffer(this.model.renderType(this.getTextureLocation(witherSkullRenderState)));
this.model.setupAnim(0.0F, witherSkullRenderState.yRot, witherSkullRenderState.xRot);
this.model.renderToBuffer(poseStack, vertexConsumer, i, OverlayTexture.NO_OVERLAY);
poseStack.popPose();
super.render(witherSkullRenderState, poseStack, multiBufferSource, i);
}
private ResourceLocation getTextureLocation(WitherSkullRenderState renderState) {
return renderState.isDangerous ? WITHER_INVULNERABLE_LOCATION : WITHER_LOCATION;
}
public WitherSkullRenderState createRenderState() {
return new WitherSkullRenderState();
}
public void extractRenderState(WitherSkull witherSkull, WitherSkullRenderState witherSkullRenderState, float f) {
super.extractRenderState(witherSkull, witherSkullRenderState, f);
witherSkullRenderState.isDangerous = witherSkull.isDangerous();
witherSkullRenderState.yRot = witherSkull.getYRot(f);
witherSkullRenderState.xRot = witherSkull.getXRot(f);
}
}