minecraft-src/net/minecraft/client/renderer/entity/WolfRenderer.java
2025-07-04 03:45:38 +03:00

48 lines
2 KiB
Java

package net.minecraft.client.renderer.entity;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.WolfModel;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.renderer.entity.EntityRendererProvider.Context;
import net.minecraft.client.renderer.entity.layers.WolfArmorLayer;
import net.minecraft.client.renderer.entity.layers.WolfCollarLayer;
import net.minecraft.client.renderer.entity.state.WolfRenderState;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.ARGB;
import net.minecraft.world.entity.animal.wolf.Wolf;
@Environment(EnvType.CLIENT)
public class WolfRenderer extends AgeableMobRenderer<Wolf, WolfRenderState, WolfModel> {
public WolfRenderer(Context context) {
super(context, new WolfModel(context.bakeLayer(ModelLayers.WOLF)), new WolfModel(context.bakeLayer(ModelLayers.WOLF_BABY)), 0.5F);
this.addLayer(new WolfArmorLayer(this, context.getModelSet(), context.getEquipmentRenderer()));
this.addLayer(new WolfCollarLayer(this));
}
protected int getModelTint(WolfRenderState wolfRenderState) {
float f = wolfRenderState.wetShade;
return f == 1.0F ? -1 : ARGB.colorFromFloat(1.0F, f, f, f);
}
public ResourceLocation getTextureLocation(WolfRenderState wolfRenderState) {
return wolfRenderState.texture;
}
public WolfRenderState createRenderState() {
return new WolfRenderState();
}
public void extractRenderState(Wolf wolf, WolfRenderState wolfRenderState, float f) {
super.extractRenderState(wolf, wolfRenderState, f);
wolfRenderState.isAngry = wolf.isAngry();
wolfRenderState.isSitting = wolf.isInSittingPose();
wolfRenderState.tailAngle = wolf.getTailAngle();
wolfRenderState.headRollAngle = wolf.getHeadRollAngle(f);
wolfRenderState.shakeAnim = wolf.getShakeAnim(f);
wolfRenderState.texture = wolf.getTexture();
wolfRenderState.wetShade = wolf.getWetShade(f);
wolfRenderState.collarColor = wolf.isTame() ? wolf.getCollarColor() : null;
wolfRenderState.bodyArmorItem = wolf.getBodyArmorItem().copy();
}
}