minecraft-src/net/minecraft/client/renderer/entity/layers/TropicalFishPatternLayer.java
2025-07-04 03:45:38 +03:00

66 lines
4.1 KiB
Java

package net.minecraft.client.renderer.entity.layers;
import com.mojang.blaze3d.vertex.PoseStack;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.model.TropicalFishModelA;
import net.minecraft.client.model.TropicalFishModelB;
import net.minecraft.client.model.geom.EntityModelSet;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.RenderLayerParent;
import net.minecraft.client.renderer.entity.state.TropicalFishRenderState;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.animal.TropicalFish;
@Environment(EnvType.CLIENT)
public class TropicalFishPatternLayer extends RenderLayer<TropicalFishRenderState, EntityModel<TropicalFishRenderState>> {
private static final ResourceLocation KOB_TEXTURE = ResourceLocation.withDefaultNamespace("textures/entity/fish/tropical_a_pattern_1.png");
private static final ResourceLocation SUNSTREAK_TEXTURE = ResourceLocation.withDefaultNamespace("textures/entity/fish/tropical_a_pattern_2.png");
private static final ResourceLocation SNOOPER_TEXTURE = ResourceLocation.withDefaultNamespace("textures/entity/fish/tropical_a_pattern_3.png");
private static final ResourceLocation DASHER_TEXTURE = ResourceLocation.withDefaultNamespace("textures/entity/fish/tropical_a_pattern_4.png");
private static final ResourceLocation BRINELY_TEXTURE = ResourceLocation.withDefaultNamespace("textures/entity/fish/tropical_a_pattern_5.png");
private static final ResourceLocation SPOTTY_TEXTURE = ResourceLocation.withDefaultNamespace("textures/entity/fish/tropical_a_pattern_6.png");
private static final ResourceLocation FLOPPER_TEXTURE = ResourceLocation.withDefaultNamespace("textures/entity/fish/tropical_b_pattern_1.png");
private static final ResourceLocation STRIPEY_TEXTURE = ResourceLocation.withDefaultNamespace("textures/entity/fish/tropical_b_pattern_2.png");
private static final ResourceLocation GLITTER_TEXTURE = ResourceLocation.withDefaultNamespace("textures/entity/fish/tropical_b_pattern_3.png");
private static final ResourceLocation BLOCKFISH_TEXTURE = ResourceLocation.withDefaultNamespace("textures/entity/fish/tropical_b_pattern_4.png");
private static final ResourceLocation BETTY_TEXTURE = ResourceLocation.withDefaultNamespace("textures/entity/fish/tropical_b_pattern_5.png");
private static final ResourceLocation CLAYFISH_TEXTURE = ResourceLocation.withDefaultNamespace("textures/entity/fish/tropical_b_pattern_6.png");
private final TropicalFishModelA modelA;
private final TropicalFishModelB modelB;
public TropicalFishPatternLayer(RenderLayerParent<TropicalFishRenderState, EntityModel<TropicalFishRenderState>> renderer, EntityModelSet modelSet) {
super(renderer);
this.modelA = new TropicalFishModelA(modelSet.bakeLayer(ModelLayers.TROPICAL_FISH_SMALL_PATTERN));
this.modelB = new TropicalFishModelB(modelSet.bakeLayer(ModelLayers.TROPICAL_FISH_LARGE_PATTERN));
}
public void render(PoseStack poseStack, MultiBufferSource multiBufferSource, int i, TropicalFishRenderState tropicalFishRenderState, float f, float g) {
TropicalFish.Pattern pattern = tropicalFishRenderState.pattern;
EntityModel<TropicalFishRenderState> entityModel = (EntityModel<TropicalFishRenderState>)(switch (pattern.base()) {
case SMALL -> this.modelA;
case LARGE -> this.modelB;
});
ResourceLocation resourceLocation = switch (pattern) {
case KOB -> KOB_TEXTURE;
case SUNSTREAK -> SUNSTREAK_TEXTURE;
case SNOOPER -> SNOOPER_TEXTURE;
case DASHER -> DASHER_TEXTURE;
case BRINELY -> BRINELY_TEXTURE;
case SPOTTY -> SPOTTY_TEXTURE;
case FLOPPER -> FLOPPER_TEXTURE;
case STRIPEY -> STRIPEY_TEXTURE;
case GLITTER -> GLITTER_TEXTURE;
case BLOCKFISH -> BLOCKFISH_TEXTURE;
case BETTY -> BETTY_TEXTURE;
case CLAYFISH -> CLAYFISH_TEXTURE;
};
coloredCutoutModelCopyLayerRender(
entityModel, resourceLocation, poseStack, multiBufferSource, i, tropicalFishRenderState, tropicalFishRenderState.patternColor
);
}
}