minecraft-src/net/minecraft/client/renderer/entity/layers/WitchItemLayer.java
2025-07-04 03:15:13 +03:00

31 lines
1.3 KiB
Java

package net.minecraft.client.renderer.entity.layers;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.WitchModel;
import net.minecraft.client.renderer.entity.RenderLayerParent;
import net.minecraft.client.renderer.entity.state.WitchRenderState;
@Environment(EnvType.CLIENT)
public class WitchItemLayer extends CrossedArmsItemLayer<WitchRenderState, WitchModel> {
public WitchItemLayer(RenderLayerParent<WitchRenderState, WitchModel> renderLayerParent) {
super(renderLayerParent);
}
protected void applyTranslation(WitchRenderState witchRenderState, PoseStack poseStack) {
if (witchRenderState.isHoldingPotion) {
this.getParentModel().root().translateAndRotate(poseStack);
this.getParentModel().getHead().translateAndRotate(poseStack);
this.getParentModel().getNose().translateAndRotate(poseStack);
poseStack.translate(0.0625F, 0.25F, 0.0F);
poseStack.mulPose(Axis.ZP.rotationDegrees(180.0F));
poseStack.mulPose(Axis.XP.rotationDegrees(140.0F));
poseStack.mulPose(Axis.ZP.rotationDegrees(10.0F));
poseStack.mulPose(Axis.XP.rotationDegrees(180.0F));
} else {
super.applyTranslation(witchRenderState, poseStack);
}
}
}