minecraft-src/net/minecraft/client/renderer/special/BedSpecialRenderer.java
2025-07-04 03:45:38 +03:00

55 lines
2 KiB
Java

package net.minecraft.client.renderer.special;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.EntityModelSet;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.blockentity.BedRenderer;
import net.minecraft.client.resources.model.Material;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.DyeColor;
import net.minecraft.world.item.ItemDisplayContext;
@Environment(EnvType.CLIENT)
public class BedSpecialRenderer implements NoDataSpecialModelRenderer {
private final BedRenderer bedRenderer;
private final Material material;
public BedSpecialRenderer(BedRenderer bedRenderer, Material material) {
this.bedRenderer = bedRenderer;
this.material = material;
}
@Override
public void render(
ItemDisplayContext displayContext, PoseStack poseStack, MultiBufferSource bufferSource, int packedLight, int packedOverlay, boolean hasFoilType
) {
this.bedRenderer.renderInHand(poseStack, bufferSource, packedLight, packedOverlay, this.material);
}
@Environment(EnvType.CLIENT)
public record Unbaked(ResourceLocation texture) implements net.minecraft.client.renderer.special.SpecialModelRenderer.Unbaked {
public static final MapCodec<BedSpecialRenderer.Unbaked> MAP_CODEC = RecordCodecBuilder.mapCodec(
instance -> instance.group(ResourceLocation.CODEC.fieldOf("texture").forGetter(BedSpecialRenderer.Unbaked::texture))
.apply(instance, BedSpecialRenderer.Unbaked::new)
);
public Unbaked(DyeColor color) {
this(Sheets.colorToResourceMaterial(color));
}
@Override
public MapCodec<BedSpecialRenderer.Unbaked> type() {
return MAP_CODEC;
}
@Override
public SpecialModelRenderer<?> bake(EntityModelSet modelSet) {
return new BedSpecialRenderer(new BedRenderer(modelSet), Sheets.BED_MAPPER.apply(this.texture));
}
}
}