minecraft-src/net/minecraft/client/renderer/special/HangingSignSpecialRenderer.java
2025-07-04 03:45:38 +03:00

62 lines
2.5 KiB
Java

package net.minecraft.client.renderer.special;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.Optional;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.Model;
import net.minecraft.client.model.geom.EntityModelSet;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.blockentity.HangingSignRenderer;
import net.minecraft.client.resources.model.Material;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.level.block.state.properties.WoodType;
@Environment(EnvType.CLIENT)
public class HangingSignSpecialRenderer implements NoDataSpecialModelRenderer {
private final Model model;
private final Material material;
public HangingSignSpecialRenderer(Model model, Material material) {
this.model = model;
this.material = material;
}
@Override
public void render(
ItemDisplayContext displayContext, PoseStack poseStack, MultiBufferSource bufferSource, int packedLight, int packedOverlay, boolean hasFoilType
) {
HangingSignRenderer.renderInHand(poseStack, bufferSource, packedLight, packedOverlay, this.model, this.material);
}
@Environment(EnvType.CLIENT)
public record Unbaked(WoodType woodType, Optional<ResourceLocation> texture) implements net.minecraft.client.renderer.special.SpecialModelRenderer.Unbaked {
public static final MapCodec<HangingSignSpecialRenderer.Unbaked> MAP_CODEC = RecordCodecBuilder.mapCodec(
instance -> instance.group(
WoodType.CODEC.fieldOf("wood_type").forGetter(HangingSignSpecialRenderer.Unbaked::woodType),
ResourceLocation.CODEC.optionalFieldOf("texture").forGetter(HangingSignSpecialRenderer.Unbaked::texture)
)
.apply(instance, HangingSignSpecialRenderer.Unbaked::new)
);
public Unbaked(WoodType woodType) {
this(woodType, Optional.empty());
}
@Override
public MapCodec<HangingSignSpecialRenderer.Unbaked> type() {
return MAP_CODEC;
}
@Override
public SpecialModelRenderer<?> bake(EntityModelSet modelSet) {
Model model = HangingSignRenderer.createSignModel(modelSet, this.woodType, HangingSignRenderer.AttachmentType.CEILING_MIDDLE);
Material material = (Material)this.texture.map(Sheets.HANGING_SIGN_MAPPER::apply).orElseGet(() -> Sheets.getHangingSignMaterial(this.woodType));
return new HangingSignSpecialRenderer(model, material);
}
}
}